socialise: be used to get to know person

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to get to know person 1.00
causes get to know person 0.97
causes understand person 0.86
be used to get out of house 0.81
causes lot to happen 0.80
be used to have good time 0.80
causes you would make new friend 0.80
causes you make new friend 0.80
requires understand 0.80
be used to meet person 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.97
Plausible(socialise, be used to get to know person)
Evidence: 0.81
¬ Salient(socialise, be used to get to know person)

Similarity expansion

0.80
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.97
Evidence: 0.97
Plausible(socialise, be used to get to know person)
Evidence: 0.98
¬ Plausible(socialise, causes get to know person)
0.77
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.97
Evidence: 0.08
Typical(socialise, be used to get to know person)
Evidence: 0.07
¬ Typical(socialise, causes get to know person)
0.73
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.97
Evidence: 0.87
Remarkable(socialise, be used to get to know person)
Evidence: 0.86
¬ Remarkable(socialise, causes get to know person)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.97
Plausible(socialise, be used to get to know person)
Evidence: 0.97
¬ Plausible(socialise, causes understand person)
0.70
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.97
Evidence: 0.81
Salient(socialise, be used to get to know person)
Evidence: 0.85
¬ Salient(socialise, causes get to know person)
0.68
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.87
Remarkable(socialise, be used to get to know person)
Evidence: 0.11
¬ Remarkable(socialise, be used to get out of house)
0.68
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.97
Plausible(socialise, be used to get to know person)
Evidence: 0.57
¬ Plausible(socialise, be used to get out of house)
0.68
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.81
Salient(socialise, be used to get to know person)
Evidence: 0.10
¬ Salient(socialise, be used to get out of house)
0.67
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.08
Typical(socialise, be used to get to know person)
Evidence: 0.09
¬ Typical(socialise, causes understand person)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.97
Plausible(socialise, be used to get to know person)
Evidence: 0.74
¬ Plausible(socialise, causes you would make new friend)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.97
Plausible(socialise, be used to get to know person)
Evidence: 0.91
¬ Plausible(socialise, causes lot to happen)
0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.97
Plausible(socialise, be used to get to know person)
Evidence: 0.76
¬ Plausible(socialise, causes you make new friend)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.97
Plausible(socialise, be used to get to know person)
Evidence: 0.91
¬ Plausible(socialise, be used to have good time)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.86
Evidence: 0.87
Remarkable(socialise, be used to get to know person)
Evidence: 0.77
¬ Remarkable(socialise, causes understand person)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.97
Plausible(socialise, be used to get to know person)
Evidence: 0.96
¬ Plausible(socialise, requires understand)
0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.97
Plausible(socialise, be used to get to know person)
Evidence: 0.89
¬ Plausible(socialise, be used to meet person)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.87
Remarkable(socialise, be used to get to know person)
Evidence: 0.53
¬ Remarkable(socialise, requires understand)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.81
Salient(socialise, be used to get to know person)
Evidence: 0.44
¬ Salient(socialise, causes you would make new friend)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.81
Salient(socialise, be used to get to know person)
Evidence: 0.46
¬ Salient(socialise, causes you make new friend)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.87
Remarkable(socialise, be used to get to know person)
Evidence: 0.68
¬ Remarkable(socialise, causes lot to happen)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.87
Remarkable(socialise, be used to get to know person)
Evidence: 0.68
¬ Remarkable(socialise, be used to have good time)
0.62
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.86
Evidence: 0.81
Salient(socialise, be used to get to know person)
Evidence: 0.85
¬ Salient(socialise, causes understand person)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.87
Remarkable(socialise, be used to get to know person)
Evidence: 0.57
¬ Remarkable(socialise, be used to meet person)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.87
Remarkable(socialise, be used to get to know person)
Evidence: 0.89
¬ Remarkable(socialise, causes you would make new friend)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.87
Remarkable(socialise, be used to get to know person)
Evidence: 0.90
¬ Remarkable(socialise, causes you make new friend)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.81
Salient(socialise, be used to get to know person)
Evidence: 0.73
¬ Salient(socialise, causes lot to happen)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.81
Salient(socialise, be used to get to know person)
Evidence: 0.64
¬ Salient(socialise, be used to meet person)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.08
Typical(socialise, be used to get to know person)
Evidence: 0.15
¬ Typical(socialise, requires understand)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.81
Salient(socialise, be used to get to know person)
Evidence: 0.76
¬ Salient(socialise, be used to have good time)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.81
Salient(socialise, be used to get to know person)
Evidence: 0.84
¬ Salient(socialise, requires understand)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.08
Typical(socialise, be used to get to know person)
Evidence: 0.21
¬ Typical(socialise, causes lot to happen)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.08
Typical(socialise, be used to get to know person)
Evidence: 0.21
¬ Typical(socialise, be used to have good time)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.78
Evidence: 0.08
Typical(socialise, be used to get to know person)
Evidence: 0.25
¬ Typical(socialise, be used to meet person)
0.48
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.80
Evidence: 0.08
Typical(socialise, be used to get to know person)
Evidence: 0.32
¬ Typical(socialise, causes you make new friend)
0.47
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.80
Evidence: 0.08
Typical(socialise, be used to get to know person)
Evidence: 0.34
¬ Typical(socialise, causes you would make new friend)
0.11
Rule weight: 0.85
Evidence weight: 0.16
Similarity weight: 0.81
Evidence: 0.08
Typical(socialise, be used to get to know person)
Evidence: 0.91
¬ Typical(socialise, be used to get out of house)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.81
Salient(socialise, be used to get to know person)
Evidence: 0.08
¬ Typical(socialise, be used to get to know person)
Evidence: 0.87
¬ Remarkable(socialise, be used to get to know person)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.97
Plausible(socialise, be used to get to know person)
Evidence: 0.08
¬ Typical(socialise, be used to get to know person)