socialise: causes lot to happen

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes lot to happen 1.00
causes lot of small talk 0.85
causes get to know person 0.84
causes have fun 0.80
be used to get to know person 0.80
be used to have good time 0.77
causes understand person 0.77
causes you would make new friend 0.76
causes you make new friend 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.91
Plausible(socialise, causes lot to happen)
Evidence: 0.73
¬ Salient(socialise, causes lot to happen)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.21
Typical(socialise, causes lot to happen)
Evidence: 0.07
¬ Typical(socialise, causes get to know person)
0.67
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.91
Plausible(socialise, causes lot to happen)
Evidence: 0.85
¬ Plausible(socialise, causes lot of small talk)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.84
Evidence: 0.91
Plausible(socialise, causes lot to happen)
Evidence: 0.98
¬ Plausible(socialise, causes get to know person)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.21
Typical(socialise, causes lot to happen)
Evidence: 0.08
¬ Typical(socialise, be used to get to know person)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.91
Plausible(socialise, causes lot to happen)
Evidence: 0.85
¬ Plausible(socialise, causes have fun)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.91
Plausible(socialise, causes lot to happen)
Evidence: 0.97
¬ Plausible(socialise, be used to get to know person)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.21
Typical(socialise, causes lot to happen)
Evidence: 0.09
¬ Typical(socialise, causes understand person)
0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.91
Plausible(socialise, causes lot to happen)
Evidence: 0.91
¬ Plausible(socialise, be used to have good time)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.91
Plausible(socialise, causes lot to happen)
Evidence: 0.74
¬ Plausible(socialise, causes you would make new friend)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.91
Plausible(socialise, causes lot to happen)
Evidence: 0.76
¬ Plausible(socialise, causes you make new friend)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.91
Plausible(socialise, causes lot to happen)
Evidence: 0.97
¬ Plausible(socialise, causes understand person)
0.60
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.85
Evidence: 0.73
Salient(socialise, causes lot to happen)
Evidence: 0.66
¬ Salient(socialise, causes lot of small talk)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.73
Salient(socialise, causes lot to happen)
Evidence: 0.44
¬ Salient(socialise, causes you would make new friend)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.73
Salient(socialise, causes lot to happen)
Evidence: 0.46
¬ Salient(socialise, causes you make new friend)
0.56
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.85
Evidence: 0.21
Typical(socialise, causes lot to happen)
Evidence: 0.28
¬ Typical(socialise, causes lot of small talk)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.73
Salient(socialise, causes lot to happen)
Evidence: 0.66
¬ Salient(socialise, causes have fun)
0.55
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.85
Evidence: 0.68
Remarkable(socialise, causes lot to happen)
Evidence: 0.74
¬ Remarkable(socialise, causes lot of small talk)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.21
Typical(socialise, causes lot to happen)
Evidence: 0.21
¬ Typical(socialise, be used to have good time)
0.55
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.84
Evidence: 0.73
Salient(socialise, causes lot to happen)
Evidence: 0.85
¬ Salient(socialise, causes get to know person)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.73
Salient(socialise, causes lot to happen)
Evidence: 0.81
¬ Salient(socialise, be used to get to know person)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.68
Remarkable(socialise, causes lot to happen)
Evidence: 0.72
¬ Remarkable(socialise, causes have fun)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.21
Typical(socialise, causes lot to happen)
Evidence: 0.29
¬ Typical(socialise, causes have fun)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.73
Salient(socialise, causes lot to happen)
Evidence: 0.76
¬ Salient(socialise, be used to have good time)
0.52
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.84
Evidence: 0.68
Remarkable(socialise, causes lot to happen)
Evidence: 0.86
¬ Remarkable(socialise, causes get to know person)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.68
Remarkable(socialise, causes lot to happen)
Evidence: 0.68
¬ Remarkable(socialise, be used to have good time)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.73
Salient(socialise, causes lot to happen)
Evidence: 0.85
¬ Salient(socialise, causes understand person)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.77
Evidence: 0.68
Remarkable(socialise, causes lot to happen)
Evidence: 0.77
¬ Remarkable(socialise, causes understand person)
0.50
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.80
Evidence: 0.68
Remarkable(socialise, causes lot to happen)
Evidence: 0.87
¬ Remarkable(socialise, be used to get to know person)
0.48
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.21
Typical(socialise, causes lot to happen)
Evidence: 0.32
¬ Typical(socialise, causes you make new friend)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.76
Evidence: 0.21
Typical(socialise, causes lot to happen)
Evidence: 0.34
¬ Typical(socialise, causes you would make new friend)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.68
Remarkable(socialise, causes lot to happen)
Evidence: 0.89
¬ Remarkable(socialise, causes you would make new friend)
0.46
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.68
Remarkable(socialise, causes lot to happen)
Evidence: 0.90
¬ Remarkable(socialise, causes you make new friend)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.73
Salient(socialise, causes lot to happen)
Evidence: 0.21
¬ Typical(socialise, causes lot to happen)
Evidence: 0.68
¬ Remarkable(socialise, causes lot to happen)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.91
Plausible(socialise, causes lot to happen)
Evidence: 0.21
¬ Typical(socialise, causes lot to happen)