stand in queue: causes get to front

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes get to front 1.00
requires get in line 0.80
be motivated by get inside somewhere 0.79
causes wait your turn 0.77
be motivated by once you advance to head of queue you get something you want 0.77
causes you be wait your turn 0.76
requires find end of line 0.76
requires find line 0.75
causes reach end of queue 0.75
requires find queue to stand in 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.84
Plausible(stand in queue, causes get to front)
Evidence: 0.65
¬ Salient(stand in queue, causes get to front)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.34
Typical(stand in queue, causes get to front)
Evidence: 0.06
¬ Typical(stand in queue, be motivated by once you advance to head of queue you get something you want)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.34
Typical(stand in queue, causes get to front)
Evidence: 0.14
¬ Typical(stand in queue, requires get in line)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.34
Typical(stand in queue, causes get to front)
Evidence: 0.10
¬ Typical(stand in queue, causes wait your turn)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.34
Typical(stand in queue, causes get to front)
Evidence: 0.10
¬ Typical(stand in queue, causes you be wait your turn)
0.60
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.75
Evidence: 0.84
Plausible(stand in queue, causes get to front)
Evidence: 0.36
¬ Plausible(stand in queue, causes reach end of queue)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.84
Plausible(stand in queue, causes get to front)
Evidence: 0.90
¬ Plausible(stand in queue, be motivated by get inside somewhere)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.34
Typical(stand in queue, causes get to front)
Evidence: 0.23
¬ Typical(stand in queue, be motivated by get inside somewhere)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.84
Plausible(stand in queue, causes get to front)
Evidence: 0.95
¬ Plausible(stand in queue, requires get in line)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.84
Plausible(stand in queue, causes get to front)
Evidence: 0.76
¬ Plausible(stand in queue, requires find end of line)
0.55
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.75
Evidence: 0.84
Plausible(stand in queue, causes get to front)
Evidence: 0.83
¬ Plausible(stand in queue, requires find queue to stand in)
0.55
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.75
Evidence: 0.65
Salient(stand in queue, causes get to front)
Evidence: 0.40
¬ Salient(stand in queue, causes reach end of queue)
0.55
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.75
Evidence: 0.84
Plausible(stand in queue, causes get to front)
Evidence: 0.85
¬ Plausible(stand in queue, requires find line)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.84
Plausible(stand in queue, causes get to front)
Evidence: 0.96
¬ Plausible(stand in queue, causes wait your turn)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.84
Plausible(stand in queue, causes get to front)
Evidence: 0.95
¬ Plausible(stand in queue, causes you be wait your turn)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.84
Plausible(stand in queue, causes get to front)
Evidence: 0.97
¬ Plausible(stand in queue, be motivated by once you advance to head of queue you get something you want)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.75
Evidence: 0.34
Typical(stand in queue, causes get to front)
Evidence: 0.27
¬ Typical(stand in queue, requires find queue to stand in)
0.52
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.65
Salient(stand in queue, causes get to front)
Evidence: 0.56
¬ Salient(stand in queue, requires find end of line)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.79
Evidence: 0.65
Salient(stand in queue, causes get to front)
Evidence: 0.71
¬ Salient(stand in queue, be motivated by get inside somewhere)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.75
Evidence: 0.34
Typical(stand in queue, causes get to front)
Evidence: 0.32
¬ Typical(stand in queue, requires find line)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.75
Evidence: 0.67
Remarkable(stand in queue, causes get to front)
Evidence: 0.65
¬ Remarkable(stand in queue, causes reach end of queue)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.79
Evidence: 0.67
Remarkable(stand in queue, causes get to front)
Evidence: 0.78
¬ Remarkable(stand in queue, be motivated by get inside somewhere)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.75
Evidence: 0.65
Salient(stand in queue, causes get to front)
Evidence: 0.64
¬ Salient(stand in queue, requires find queue to stand in)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.80
Evidence: 0.67
Remarkable(stand in queue, causes get to front)
Evidence: 0.81
¬ Remarkable(stand in queue, requires get in line)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.75
Evidence: 0.65
Salient(stand in queue, causes get to front)
Evidence: 0.65
¬ Salient(stand in queue, requires find line)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.75
Evidence: 0.67
Remarkable(stand in queue, causes get to front)
Evidence: 0.68
¬ Remarkable(stand in queue, requires find line)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.67
Remarkable(stand in queue, causes get to front)
Evidence: 0.71
¬ Remarkable(stand in queue, requires find end of line)
0.50
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.80
Evidence: 0.65
Salient(stand in queue, causes get to front)
Evidence: 0.79
¬ Salient(stand in queue, requires get in line)
0.49
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.65
Salient(stand in queue, causes get to front)
Evidence: 0.74
¬ Salient(stand in queue, causes you be wait your turn)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.65
Salient(stand in queue, causes get to front)
Evidence: 0.77
¬ Salient(stand in queue, causes wait your turn)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.65
Salient(stand in queue, causes get to front)
Evidence: 0.78
¬ Salient(stand in queue, be motivated by once you advance to head of queue you get something you want)
0.46
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.34
Typical(stand in queue, causes get to front)
Evidence: 0.43
¬ Typical(stand in queue, requires find end of line)
0.46
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.75
Evidence: 0.67
Remarkable(stand in queue, causes get to front)
Evidence: 0.86
¬ Remarkable(stand in queue, requires find queue to stand in)
0.46
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.77
Evidence: 0.67
Remarkable(stand in queue, causes get to front)
Evidence: 0.90
¬ Remarkable(stand in queue, causes wait your turn)
0.46
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.76
Evidence: 0.67
Remarkable(stand in queue, causes get to front)
Evidence: 0.92
¬ Remarkable(stand in queue, causes you be wait your turn)
0.45
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.77
Evidence: 0.67
Remarkable(stand in queue, causes get to front)
Evidence: 0.95
¬ Remarkable(stand in queue, be motivated by once you advance to head of queue you get something you want)
0.30
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.75
Evidence: 0.34
Typical(stand in queue, causes get to front)
Evidence: 0.82
¬ Typical(stand in queue, causes reach end of queue)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.65
Salient(stand in queue, causes get to front)
Evidence: 0.34
¬ Typical(stand in queue, causes get to front)
Evidence: 0.67
¬ Remarkable(stand in queue, causes get to front)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.84
Plausible(stand in queue, causes get to front)
Evidence: 0.34
¬ Typical(stand in queue, causes get to front)