street: be two way or one way

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents scene
Weight: 0.63
, highway
Weight: 0.62
, roadway
Weight: 0.62
, area
Weight: 0.61
, cross street
Weight: 0.61
Siblings alley
Weight: 0.65
, driveway
Weight: 0.60
, sidewalk
Weight: 0.35
, neighborhood
Weight: 0.35
, interstate highway
Weight: 0.35

Related properties

Property Similarity
be two way or one way 1.00
requires look both way first 0.87
causes look both way 0.86
requires look both way before start out 0.86
requires look both way for car 0.86
requires look both way and step out 0.85
be used to get from one place to another 0.84
causes you get to other side 0.82
causes go in other side 0.82
be used to get to other side 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.56
Rule weight: 0.66
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.76
Plausible(cross street, causes look both way)
Evidence: 0.10
¬ Typical(street, be two way or one way)
0.56
Rule weight: 0.66
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.85
Plausible(cross street, requires look both way and step out)
Evidence: 0.10
¬ Typical(street, be two way or one way)
0.54
Rule weight: 0.66
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.79
Plausible(highway, be used to get from one place to another)
Evidence: 0.10
¬ Typical(street, be two way or one way)
0.54
Rule weight: 0.66
Evidence weight: 0.94
Similarity weight: 0.87
Evidence: 0.38
Plausible(cross street, requires look both way first)
Evidence: 0.10
¬ Typical(street, be two way or one way)
0.54
Rule weight: 0.66
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.43
Plausible(cross street, requires look both way before start out)
Evidence: 0.10
¬ Typical(street, be two way or one way)
0.54
Rule weight: 0.66
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.79
Plausible(cross street, causes you get to other side)
Evidence: 0.10
¬ Typical(street, be two way or one way)
0.54
Rule weight: 0.66
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.32
Plausible(cross street, requires look both way for car)
Evidence: 0.10
¬ Typical(street, be two way or one way)
0.53
Rule weight: 0.66
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.63
Plausible(cross street, causes go in other side)
Evidence: 0.10
¬ Typical(street, be two way or one way)
0.51
Rule weight: 0.66
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.54
Plausible(cross street, be used to get to other side)
Evidence: 0.10
¬ Typical(street, be two way or one way)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.80
Plausible(street, be two way or one way)
Evidence: 0.32
¬ Plausible(cross street, requires look both way for car)
0.08
Rule weight: 0.09
Evidence weight: 0.92
Similarity weight: 0.87
Evidence: 0.80
Plausible(street, be two way or one way)
Evidence: 0.38
¬ Plausible(cross street, requires look both way first)
0.07
Rule weight: 0.09
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.80
Plausible(street, be two way or one way)
Evidence: 0.43
¬ Plausible(cross street, requires look both way before start out)
0.07
Rule weight: 0.09
Evidence weight: 0.84
Similarity weight: 0.86
Evidence: 0.80
Plausible(street, be two way or one way)
Evidence: 0.76
¬ Plausible(cross street, causes look both way)
0.07
Rule weight: 0.09
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.80
Plausible(street, be two way or one way)
Evidence: 0.54
¬ Plausible(cross street, be used to get to other side)
0.07
Rule weight: 0.09
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.80
Plausible(street, be two way or one way)
Evidence: 0.63
¬ Plausible(cross street, causes go in other side)
0.07
Rule weight: 0.09
Evidence weight: 0.84
Similarity weight: 0.84
Evidence: 0.80
Plausible(street, be two way or one way)
Evidence: 0.79
¬ Plausible(highway, be used to get from one place to another)
0.07
Rule weight: 0.09
Evidence weight: 0.83
Similarity weight: 0.85
Evidence: 0.80
Plausible(street, be two way or one way)
Evidence: 0.85
¬ Plausible(cross street, requires look both way and step out)
0.06
Rule weight: 0.09
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.80
Plausible(street, be two way or one way)
Evidence: 0.79
¬ Plausible(cross street, causes you get to other side)

Remarkability exclusitivity betweem a parent and a child

0.20
Rule weight: 0.58
Evidence weight: 0.42
Similarity weight: 0.84
Evidence: 0.68
¬ Remarkable(street, be two way or one way)
Evidence: 0.84
¬ Remarkable(highway, be used to get from one place to another)
0.20
Rule weight: 0.58
Evidence weight: 0.40
Similarity weight: 0.86
Evidence: 0.68
¬ Remarkable(street, be two way or one way)
Evidence: 0.88
¬ Remarkable(cross street, causes look both way)
0.20
Rule weight: 0.58
Evidence weight: 0.40
Similarity weight: 0.87
Evidence: 0.68
¬ Remarkable(street, be two way or one way)
Evidence: 0.89
¬ Remarkable(cross street, requires look both way first)
0.20
Rule weight: 0.58
Evidence weight: 0.43
Similarity weight: 0.81
Evidence: 0.68
¬ Remarkable(street, be two way or one way)
Evidence: 0.84
¬ Remarkable(cross street, be used to get to other side)
0.20
Rule weight: 0.58
Evidence weight: 0.42
Similarity weight: 0.82
Evidence: 0.68
¬ Remarkable(street, be two way or one way)
Evidence: 0.85
¬ Remarkable(cross street, causes go in other side)
0.19
Rule weight: 0.58
Evidence weight: 0.39
Similarity weight: 0.86
Evidence: 0.68
¬ Remarkable(street, be two way or one way)
Evidence: 0.89
¬ Remarkable(cross street, requires look both way before start out)
0.19
Rule weight: 0.58
Evidence weight: 0.39
Similarity weight: 0.86
Evidence: 0.68
¬ Remarkable(street, be two way or one way)
Evidence: 0.90
¬ Remarkable(cross street, requires look both way for car)
0.19
Rule weight: 0.58
Evidence weight: 0.39
Similarity weight: 0.82
Evidence: 0.68
¬ Remarkable(street, be two way or one way)
Evidence: 0.89
¬ Remarkable(cross street, causes you get to other side)
0.18
Rule weight: 0.58
Evidence weight: 0.38
Similarity weight: 0.85
Evidence: 0.68
¬ Remarkable(street, be two way or one way)
Evidence: 0.91
¬ Remarkable(cross street, requires look both way and step out)

Remarkability from parent implausibility

0.34
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.85
Plausible(cross street, requires look both way and step out)
Evidence: 0.68
Remarkable(street, be two way or one way)
Evidence: 0.80
¬ Plausible(street, be two way or one way)
0.34
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.76
Plausible(cross street, causes look both way)
Evidence: 0.68
Remarkable(street, be two way or one way)
Evidence: 0.80
¬ Plausible(street, be two way or one way)
0.33
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.79
Plausible(highway, be used to get from one place to another)
Evidence: 0.68
Remarkable(street, be two way or one way)
Evidence: 0.80
¬ Plausible(street, be two way or one way)
0.33
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.79
Plausible(cross street, causes you get to other side)
Evidence: 0.68
Remarkable(street, be two way or one way)
Evidence: 0.80
¬ Plausible(street, be two way or one way)
0.31
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.63
Plausible(cross street, causes go in other side)
Evidence: 0.68
Remarkable(street, be two way or one way)
Evidence: 0.80
¬ Plausible(street, be two way or one way)
0.31
Rule weight: 0.42
Evidence weight: 0.85
Similarity weight: 0.86
Evidence: 0.43
Plausible(cross street, requires look both way before start out)
Evidence: 0.68
Remarkable(street, be two way or one way)
Evidence: 0.80
¬ Plausible(street, be two way or one way)
0.31
Rule weight: 0.42
Evidence weight: 0.84
Similarity weight: 0.87
Evidence: 0.38
Plausible(cross street, requires look both way first)
Evidence: 0.68
Remarkable(street, be two way or one way)
Evidence: 0.80
¬ Plausible(street, be two way or one way)
0.30
Rule weight: 0.42
Evidence weight: 0.83
Similarity weight: 0.86
Evidence: 0.32
Plausible(cross street, requires look both way for car)
Evidence: 0.68
Remarkable(street, be two way or one way)
Evidence: 0.80
¬ Plausible(street, be two way or one way)
0.30
Rule weight: 0.42
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.54
Plausible(cross street, be used to get to other side)
Evidence: 0.68
Remarkable(street, be two way or one way)
Evidence: 0.80
¬ Plausible(street, be two way or one way)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.80
Plausible(street, be two way or one way)
Evidence: 0.93
¬ Salient(street, be two way or one way)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.93
Salient(street, be two way or one way)
Evidence: 0.10
¬ Typical(street, be two way or one way)
Evidence: 0.68
¬ Remarkable(street, be two way or one way)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.80
Plausible(street, be two way or one way)
Evidence: 0.10
¬ Typical(street, be two way or one way)

Typicality and Rermarkability incompatibility between a parent and a child

0.42
Rule weight: 0.51
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.68
¬ Remarkable(street, be two way or one way)
Evidence: 0.06
¬ Typical(cross street, requires look both way and step out)
0.41
Rule weight: 0.51
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.68
¬ Remarkable(street, be two way or one way)
Evidence: 0.10
¬ Typical(cross street, causes look both way)
0.40
Rule weight: 0.51
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.68
¬ Remarkable(street, be two way or one way)
Evidence: 0.09
¬ Typical(highway, be used to get from one place to another)
0.40
Rule weight: 0.51
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.68
¬ Remarkable(street, be two way or one way)
Evidence: 0.09
¬ Typical(cross street, causes you get to other side)
0.38
Rule weight: 0.51
Evidence weight: 0.85
Similarity weight: 0.86
Evidence: 0.68
¬ Remarkable(street, be two way or one way)
Evidence: 0.21
¬ Typical(cross street, requires look both way before start out)
0.37
Rule weight: 0.51
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.68
¬ Remarkable(street, be two way or one way)
Evidence: 0.16
¬ Typical(cross street, causes go in other side)
0.37
Rule weight: 0.51
Evidence weight: 0.84
Similarity weight: 0.87
Evidence: 0.68
¬ Remarkable(street, be two way or one way)
Evidence: 0.24
¬ Typical(cross street, requires look both way first)
0.36
Rule weight: 0.51
Evidence weight: 0.82
Similarity weight: 0.86
Evidence: 0.68
¬ Remarkable(street, be two way or one way)
Evidence: 0.26
¬ Typical(cross street, requires look both way for car)
0.36
Rule weight: 0.51
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.68
¬ Remarkable(street, be two way or one way)
Evidence: 0.20
¬ Typical(cross street, be used to get to other side)

Typicality inheritance from parent to child

0.39
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.10
Typical(street, be two way or one way)
Evidence: 0.06
¬ Typical(cross street, requires look both way and step out)
0.38
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.10
Typical(street, be two way or one way)
Evidence: 0.10
¬ Typical(cross street, causes look both way)
0.37
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.10
Typical(street, be two way or one way)
Evidence: 0.09
¬ Typical(highway, be used to get from one place to another)
0.37
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.10
Typical(street, be two way or one way)
Evidence: 0.09
¬ Typical(cross street, causes you get to other side)
0.34
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.10
Typical(street, be two way or one way)
Evidence: 0.16
¬ Typical(cross street, causes go in other side)
0.34
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 0.86
Evidence: 0.10
Typical(street, be two way or one way)
Evidence: 0.21
¬ Typical(cross street, requires look both way before start out)
0.33
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 0.87
Evidence: 0.10
Typical(street, be two way or one way)
Evidence: 0.24
¬ Typical(cross street, requires look both way first)
0.32
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.10
Typical(street, be two way or one way)
Evidence: 0.20
¬ Typical(cross street, be used to get to other side)
0.32
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 0.86
Evidence: 0.10
Typical(street, be two way or one way)
Evidence: 0.26
¬ Typical(cross street, requires look both way for car)