strike match: requires get out of wind

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires get out of wind 1.00
requires run it across something rough 0.76
requires have it in your hand 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.64
Plausible(strike match, requires get out of wind)
Evidence: 0.13
¬ Salient(strike match, requires get out of wind)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.82
Typical(strike match, requires get out of wind)
Evidence: 0.12
¬ Typical(strike match, requires have it in your hand)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.82
Typical(strike match, requires get out of wind)
Evidence: 0.43
¬ Typical(strike match, requires run it across something rough)
0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.64
Plausible(strike match, requires get out of wind)
Evidence: 0.78
¬ Plausible(strike match, requires run it across something rough)
0.42
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.76
Evidence: 0.64
Plausible(strike match, requires get out of wind)
Evidence: 0.96
¬ Plausible(strike match, requires have it in your hand)
0.37
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.76
Evidence: 0.13
Remarkable(strike match, requires get out of wind)
Evidence: 0.50
¬ Remarkable(strike match, requires run it across something rough)
0.34
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.76
Evidence: 0.13
Salient(strike match, requires get out of wind)
Evidence: 0.55
¬ Salient(strike match, requires run it across something rough)
0.26
Rule weight: 0.85
Evidence weight: 0.40
Similarity weight: 0.76
Evidence: 0.13
Salient(strike match, requires get out of wind)
Evidence: 0.68
¬ Salient(strike match, requires have it in your hand)
0.20
Rule weight: 0.85
Evidence weight: 0.32
Similarity weight: 0.76
Evidence: 0.13
Remarkable(strike match, requires get out of wind)
Evidence: 0.79
¬ Remarkable(strike match, requires have it in your hand)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.13
Salient(strike match, requires get out of wind)
Evidence: 0.82
¬ Typical(strike match, requires get out of wind)
Evidence: 0.13
¬ Remarkable(strike match, requires get out of wind)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.70
Similarity weight: 1.00
Evidence: 0.64
Plausible(strike match, requires get out of wind)
Evidence: 0.82
¬ Typical(strike match, requires get out of wind)