success: has quality good

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents achievement
Weight: 0.68
, factor
Weight: 0.59
, publication
Weight: 0.58
, promise
Weight: 0.58
Siblings good luck
Weight: 0.66
, performance
Weight: 0.64
, defeat
Weight: 0.51
, encore
Weight: 0.50
, dodger
Weight: 0.43

Related properties

Property Similarity
has quality good 1.00
has quality bad 0.96
has quality better 0.94
feel good 0.80
has quality shit 0.79
has quality evil 0.78
has quality rewards 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.55
Rule weight: 0.66
Evidence weight: 0.86
Similarity weight: 0.96
Evidence: 0.01
Plausible(achievement, has quality bad)
Evidence: 0.14
¬ Typical(success, has quality good)
0.48
Rule weight: 0.66
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.61
Plausible(achievement, has quality rewards)
Evidence: 0.14
¬ Typical(success, has quality good)
0.45
Rule weight: 0.66
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.08
Plausible(achievement, has quality evil)
Evidence: 0.14
¬ Typical(success, has quality good)

Plausibility inheritance from parent to child

0.09
Rule weight: 0.09
Evidence weight: 0.99
Similarity weight: 0.96
Evidence: 0.36
Plausible(success, has quality good)
Evidence: 0.01
¬ Plausible(achievement, has quality bad)
0.07
Rule weight: 0.09
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.36
Plausible(success, has quality good)
Evidence: 0.08
¬ Plausible(achievement, has quality evil)
0.04
Rule weight: 0.09
Evidence weight: 0.61
Similarity weight: 0.76
Evidence: 0.36
Plausible(success, has quality good)
Evidence: 0.61
¬ Plausible(achievement, has quality rewards)

Remarkability exclusitivity betweem a parent and a child

0.54
Rule weight: 0.58
Evidence weight: 0.98
Similarity weight: 0.96
Evidence: 0.94
¬ Remarkable(success, has quality good)
Evidence: 0.02
¬ Remarkable(achievement, has quality bad)
0.41
Rule weight: 0.58
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.94
¬ Remarkable(success, has quality good)
Evidence: 0.09
¬ Remarkable(achievement, has quality evil)
0.13
Rule weight: 0.58
Evidence weight: 0.30
Similarity weight: 0.76
Evidence: 0.94
¬ Remarkable(success, has quality good)
Evidence: 0.74
¬ Remarkable(achievement, has quality rewards)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.78
Similarity weight: 0.96
Evidence: 0.94
¬ Remarkable(success, has quality good)
Evidence: 0.24
¬ Remarkable(encore, has quality bad)
0.03
Rule weight: 0.13
Evidence weight: 0.26
Similarity weight: 0.94
Evidence: 0.94
¬ Remarkable(success, has quality good)
Evidence: 0.79
¬ Remarkable(performance, has quality better)

Remarkability from parent implausibility

0.39
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.96
Evidence: 0.01
Plausible(achievement, has quality bad)
Evidence: 0.94
Remarkable(success, has quality good)
Evidence: 0.36
¬ Plausible(success, has quality good)
0.32
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.08
Plausible(achievement, has quality evil)
Evidence: 0.94
Remarkable(success, has quality good)
Evidence: 0.36
¬ Plausible(success, has quality good)
0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.61
Plausible(achievement, has quality rewards)
Evidence: 0.94
Remarkable(success, has quality good)
Evidence: 0.36
¬ Plausible(success, has quality good)

Remarkability from sibling implausibility

0.51
Rule weight: 0.60
Evidence weight: 0.89
Similarity weight: 0.94
Evidence: 0.36
Plausible(success, has quality good)
Evidence: 0.79
Remarkable(performance, has quality better)
Evidence: 0.76
¬ Plausible(performance, has quality better)
0.48
Rule weight: 0.60
Evidence weight: 0.84
Similarity weight: 0.96
Evidence: 0.36
Plausible(success, has quality good)
Evidence: 0.24
Remarkable(encore, has quality bad)
Evidence: 0.34
¬ Plausible(encore, has quality bad)

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.59
Similarity weight: 1.00
Evidence: 0.36
Plausible(success, has quality good)
Evidence: 0.63
¬ Salient(success, has quality good)

Similarity expansion

0.82
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.96
Evidence: 0.94
Remarkable(success, has quality good)
Evidence: 0.00
¬ Remarkable(success, has quality bad)
0.82
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.96
Evidence: 0.36
Plausible(success, has quality good)
Evidence: 0.00
¬ Plausible(success, has quality bad)
0.82
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.96
Evidence: 0.63
Salient(success, has quality good)
Evidence: 0.00
¬ Salient(success, has quality bad)
0.74
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.96
Evidence: 0.14
Typical(success, has quality good)
Evidence: 0.11
¬ Typical(success, has quality bad)
0.64
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.94
Remarkable(success, has quality good)
Evidence: 0.92
¬ Remarkable(success, feel good)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.14
Typical(success, has quality good)
Evidence: 0.09
¬ Typical(success, feel good)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.36
Plausible(success, has quality good)
Evidence: 0.28
¬ Plausible(success, feel good)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.63
Salient(success, has quality good)
Evidence: 0.52
¬ Salient(success, feel good)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.63
Salient(success, has quality good)
Evidence: 0.14
¬ Typical(success, has quality good)
Evidence: 0.94
¬ Remarkable(success, has quality good)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.36
Plausible(success, has quality good)
Evidence: 0.14
¬ Typical(success, has quality good)

Typicality and Rermarkability incompatibility between a parent and a child

0.42
Rule weight: 0.51
Evidence weight: 0.85
Similarity weight: 0.96
Evidence: 0.94
¬ Remarkable(success, has quality good)
Evidence: 0.15
¬ Typical(achievement, has quality bad)
0.27
Rule weight: 0.51
Evidence weight: 0.69
Similarity weight: 0.78
Evidence: 0.94
¬ Remarkable(success, has quality good)
Evidence: 0.33
¬ Typical(achievement, has quality evil)
0.17
Rule weight: 0.51
Evidence weight: 0.44
Similarity weight: 0.76
Evidence: 0.94
¬ Remarkable(success, has quality good)
Evidence: 0.59
¬ Typical(achievement, has quality rewards)

Typicality and Rermarkability incompatibility between siblings

0.06
Rule weight: 0.14
Evidence weight: 0.48
Similarity weight: 0.96
Evidence: 0.94
¬ Remarkable(success, has quality good)
Evidence: 0.55
¬ Typical(encore, has quality bad)
0.04
Rule weight: 0.14
Evidence weight: 0.30
Similarity weight: 0.94
Evidence: 0.94
¬ Remarkable(success, has quality good)
Evidence: 0.75
¬ Typical(performance, has quality better)

Typicality inheritance from parent to child

0.40
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 0.96
Evidence: 0.14
Typical(success, has quality good)
Evidence: 0.15
¬ Typical(achievement, has quality bad)
0.27
Rule weight: 0.48
Evidence weight: 0.72
Similarity weight: 0.78
Evidence: 0.14
Typical(success, has quality good)
Evidence: 0.33
¬ Typical(achievement, has quality evil)
0.18
Rule weight: 0.48
Evidence weight: 0.49
Similarity weight: 0.76
Evidence: 0.14
Typical(success, has quality good)
Evidence: 0.59
¬ Typical(achievement, has quality rewards)