surprise someone: be used to make them happy

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to make them happy 1.00
be motivated by make them happy 0.97
be motivated by make them feel happy 0.95
causes make person happy 0.91
be used to make them nervouse 0.90
be motivated by make them happey 0.88
be motivated by i want to make them smile 0.86
be used to make them laugh 0.86
requires not tell them 0.83
be motivated by you like it 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.99
Plausible(surprise someone, be used to make them happy)
Evidence: 0.77
¬ Salient(surprise someone, be used to make them happy)

Similarity expansion

0.81
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.95
Evidence: 0.99
Plausible(surprise someone, be used to make them happy)
Evidence: 0.98
¬ Plausible(surprise someone, be motivated by make them feel happy)
0.77
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.91
Evidence: 0.99
Plausible(surprise someone, be used to make them happy)
Evidence: 0.99
¬ Plausible(surprise someone, causes make person happy)
0.76
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.95
Evidence: 0.05
Typical(surprise someone, be used to make them happy)
Evidence: 0.07
¬ Typical(surprise someone, be motivated by make them feel happy)
0.76
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.90
Evidence: 0.99
Plausible(surprise someone, be used to make them happy)
Evidence: 0.99
¬ Plausible(surprise someone, be used to make them nervouse)
0.76
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.95
Evidence: 0.92
Remarkable(surprise someone, be used to make them happy)
Evidence: 0.90
¬ Remarkable(surprise someone, be motivated by make them feel happy)
...

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.77
Salient(surprise someone, be used to make them happy)
Evidence: 0.05
¬ Typical(surprise someone, be used to make them happy)
Evidence: 0.92
¬ Remarkable(surprise someone, be used to make them happy)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.99
Plausible(surprise someone, be used to make them happy)
Evidence: 0.05
¬ Typical(surprise someone, be used to make them happy)