sword: be used in wh40k

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents weapon
Weight: 0.62
, artifact
Weight: 0.61
, blade
Weight: 0.59
, tool
Weight: 0.59
Siblings gladiator
Weight: 0.54
, rapier
Weight: 0.53
, submachine gun
Weight: 0.36
, spear
Weight: 0.35
, knife
Weight: 0.35

Related properties

Property Similarity
be used in wh40k 1.00
is even used 0.89
being is used 0.85
be used at beginning 0.82
be used by public 0.81
were even considered built 0.77
were used in world war 2 0.76
be in csgo 0.75
be in ds3 0.75
be in ap2 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.48
Rule weight: 0.66
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.89
Plausible(weapon, were used in world war 2)
Evidence: 0.38
¬ Typical(sword, be used in wh40k)
0.45
Rule weight: 0.66
Evidence weight: 0.90
Similarity weight: 0.75
Evidence: 0.74
Plausible(blade, be in ap2)
Evidence: 0.38
¬ Typical(sword, be used in wh40k)
0.39
Rule weight: 0.66
Evidence weight: 0.73
Similarity weight: 0.81
Evidence: 0.29
Plausible(weapon, be used by public)
Evidence: 0.38
¬ Typical(sword, be used in wh40k)
0.39
Rule weight: 0.66
Evidence weight: 0.69
Similarity weight: 0.85
Evidence: 0.19
Plausible(tool, being is used)
Evidence: 0.38
¬ Typical(sword, be used in wh40k)
0.38
Rule weight: 0.66
Evidence weight: 0.70
Similarity weight: 0.82
Evidence: 0.22
Plausible(artifact, be used at beginning)
Evidence: 0.38
¬ Typical(sword, be used in wh40k)
0.37
Rule weight: 0.66
Evidence weight: 0.72
Similarity weight: 0.77
Evidence: 0.27
Plausible(weapon, were even considered built)
Evidence: 0.38
¬ Typical(sword, be used in wh40k)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.18
Plausible(sword, be used in wh40k)
Evidence: 0.19
¬ Plausible(tool, being is used)
0.06
Rule weight: 0.09
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.18
Plausible(sword, be used in wh40k)
Evidence: 0.22
¬ Plausible(artifact, be used at beginning)
0.06
Rule weight: 0.09
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.18
Plausible(sword, be used in wh40k)
Evidence: 0.29
¬ Plausible(weapon, be used by public)
0.06
Rule weight: 0.09
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.18
Plausible(sword, be used in wh40k)
Evidence: 0.27
¬ Plausible(weapon, were even considered built)
0.03
Rule weight: 0.09
Evidence weight: 0.39
Similarity weight: 0.75
Evidence: 0.18
Plausible(sword, be used in wh40k)
Evidence: 0.74
¬ Plausible(blade, be in ap2)
0.02
Rule weight: 0.09
Evidence weight: 0.27
Similarity weight: 0.76
Evidence: 0.18
Plausible(sword, be used in wh40k)
Evidence: 0.89
¬ Plausible(weapon, were used in world war 2)

Remarkability exclusitivity betweem a parent and a child

0.44
Rule weight: 0.58
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.22
¬ Remarkable(sword, be used in wh40k)
Evidence: 0.29
¬ Remarkable(artifact, be used at beginning)
0.43
Rule weight: 0.58
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.22
¬ Remarkable(sword, be used in wh40k)
Evidence: 0.18
¬ Remarkable(weapon, were even considered built)
0.39
Rule weight: 0.58
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.22
¬ Remarkable(sword, be used in wh40k)
Evidence: 0.49
¬ Remarkable(weapon, were used in world war 2)
0.38
Rule weight: 0.58
Evidence weight: 0.79
Similarity weight: 0.85
Evidence: 0.22
¬ Remarkable(sword, be used in wh40k)
Evidence: 0.97
¬ Remarkable(tool, being is used)
0.38
Rule weight: 0.58
Evidence weight: 0.88
Similarity weight: 0.75
Evidence: 0.22
¬ Remarkable(sword, be used in wh40k)
Evidence: 0.53
¬ Remarkable(blade, be in ap2)
0.37
Rule weight: 0.58
Evidence weight: 0.80
Similarity weight: 0.81
Evidence: 0.22
¬ Remarkable(sword, be used in wh40k)
Evidence: 0.89
¬ Remarkable(weapon, be used by public)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.96
Similarity weight: 0.75
Evidence: 0.22
¬ Remarkable(sword, be used in wh40k)
Evidence: 0.20
¬ Remarkable(spear, be in ds3)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 0.89
Similarity weight: 0.85
Evidence: 0.19
Plausible(tool, being is used)
Evidence: 0.22
Remarkable(sword, be used in wh40k)
Evidence: 0.18
¬ Plausible(sword, be used in wh40k)
0.31
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.89
Plausible(weapon, were used in world war 2)
Evidence: 0.22
Remarkable(sword, be used in wh40k)
Evidence: 0.18
¬ Plausible(sword, be used in wh40k)
0.31
Rule weight: 0.42
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.22
Plausible(artifact, be used at beginning)
Evidence: 0.22
Remarkable(sword, be used in wh40k)
Evidence: 0.18
¬ Plausible(sword, be used in wh40k)
0.30
Rule weight: 0.42
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.29
Plausible(weapon, be used by public)
Evidence: 0.22
Remarkable(sword, be used in wh40k)
Evidence: 0.18
¬ Plausible(sword, be used in wh40k)
0.30
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.75
Evidence: 0.74
Plausible(blade, be in ap2)
Evidence: 0.22
Remarkable(sword, be used in wh40k)
Evidence: 0.18
¬ Plausible(sword, be used in wh40k)
0.29
Rule weight: 0.42
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.27
Plausible(weapon, were even considered built)
Evidence: 0.22
Remarkable(sword, be used in wh40k)
Evidence: 0.18
¬ Plausible(sword, be used in wh40k)

Remarkability from sibling implausibility

0.40
Rule weight: 0.60
Evidence weight: 0.89
Similarity weight: 0.75
Evidence: 0.18
Plausible(sword, be used in wh40k)
Evidence: 0.20
Remarkable(spear, be in ds3)
Evidence: 0.17
¬ Plausible(spear, be in ds3)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.18
Plausible(sword, be used in wh40k)
Evidence: 0.19
¬ Salient(sword, be used in wh40k)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.38
Typical(sword, be used in wh40k)
Evidence: 0.09
¬ Typical(sword, is even used)
0.57
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.89
Evidence: 0.18
Plausible(sword, be used in wh40k)
Evidence: 0.31
¬ Plausible(sword, is even used)
0.40
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.89
Evidence: 0.19
Salient(sword, be used in wh40k)
Evidence: 0.59
¬ Salient(sword, is even used)
0.19
Rule weight: 0.85
Evidence weight: 0.25
Similarity weight: 0.89
Evidence: 0.22
Remarkable(sword, be used in wh40k)
Evidence: 0.96
¬ Remarkable(sword, is even used)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.19
Salient(sword, be used in wh40k)
Evidence: 0.38
¬ Typical(sword, be used in wh40k)
Evidence: 0.22
¬ Remarkable(sword, be used in wh40k)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.18
Plausible(sword, be used in wh40k)
Evidence: 0.38
¬ Typical(sword, be used in wh40k)

Typicality and Rermarkability incompatibility between a parent and a child

0.43
Rule weight: 0.51
Evidence weight: 1.00
Similarity weight: 0.85
Evidence: 0.22
¬ Remarkable(sword, be used in wh40k)
Evidence: 0.02
¬ Typical(tool, being is used)
0.40
Rule weight: 0.51
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.22
¬ Remarkable(sword, be used in wh40k)
Evidence: 0.12
¬ Typical(weapon, be used by public)
0.39
Rule weight: 0.51
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.22
¬ Remarkable(sword, be used in wh40k)
Evidence: 0.36
¬ Typical(artifact, be used at beginning)
0.35
Rule weight: 0.51
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.22
¬ Remarkable(sword, be used in wh40k)
Evidence: 0.54
¬ Typical(weapon, were even considered built)
0.31
Rule weight: 0.51
Evidence weight: 0.82
Similarity weight: 0.75
Evidence: 0.22
¬ Remarkable(sword, be used in wh40k)
Evidence: 0.82
¬ Typical(blade, be in ap2)
0.30
Rule weight: 0.51
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.22
¬ Remarkable(sword, be used in wh40k)
Evidence: 0.96
¬ Typical(weapon, were used in world war 2)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 0.75
Evidence: 0.22
¬ Remarkable(sword, be used in wh40k)
Evidence: 0.38
¬ Typical(spear, be in ds3)

Typicality inheritance from parent to child

0.41
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.38
Typical(sword, be used in wh40k)
Evidence: 0.02
¬ Typical(tool, being is used)
0.36
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.38
Typical(sword, be used in wh40k)
Evidence: 0.12
¬ Typical(weapon, be used by public)
0.31
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 0.82
Evidence: 0.38
Typical(sword, be used in wh40k)
Evidence: 0.36
¬ Typical(artifact, be used at beginning)
0.25
Rule weight: 0.48
Evidence weight: 0.67
Similarity weight: 0.77
Evidence: 0.38
Typical(sword, be used in wh40k)
Evidence: 0.54
¬ Typical(weapon, were even considered built)
0.18
Rule weight: 0.48
Evidence weight: 0.49
Similarity weight: 0.75
Evidence: 0.38
Typical(sword, be used in wh40k)
Evidence: 0.82
¬ Typical(blade, be in ap2)
0.15
Rule weight: 0.48
Evidence weight: 0.41
Similarity weight: 0.76
Evidence: 0.38
Typical(sword, be used in wh40k)
Evidence: 0.96
¬ Typical(weapon, were used in world war 2)