sword: be used to make war

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents weapon
Weight: 0.62
, artifact
Weight: 0.61
, blade
Weight: 0.59
, tool
Weight: 0.59
Siblings gladiator
Weight: 0.54
, spear
Weight: 0.35
, knife
Weight: 0.35
, razor blade
Weight: 0.35
, pocket knife
Weight: 0.35

Related properties

Property Similarity
be used to make war 1.00
be a part of war 0.93
be used to fight in war 0.90
be need to survive war 0.83
be a symbol of war 0.79
be used to last ditch weapon of war 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.35
Rule weight: 0.66
Evidence weight: 0.58
Similarity weight: 0.90
Evidence: 0.21
Plausible(weapon, be used to fight in war)
Evidence: 0.53
¬ Typical(sword, be used to make war)
0.33
Rule weight: 0.66
Evidence weight: 0.54
Similarity weight: 0.93
Evidence: 0.13
Plausible(weapon, be a part of war)
Evidence: 0.53
¬ Typical(sword, be used to make war)
0.31
Rule weight: 0.66
Evidence weight: 0.56
Similarity weight: 0.83
Evidence: 0.18
Plausible(weapon, be need to survive war)
Evidence: 0.53
¬ Typical(sword, be used to make war)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.89
Similarity weight: 0.93
Evidence: 0.13
Plausible(sword, be used to make war)
Evidence: 0.13
¬ Plausible(weapon, be a part of war)
0.07
Rule weight: 0.09
Evidence weight: 0.82
Similarity weight: 0.90
Evidence: 0.13
Plausible(sword, be used to make war)
Evidence: 0.21
¬ Plausible(weapon, be used to fight in war)
0.07
Rule weight: 0.09
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.13
Plausible(sword, be used to make war)
Evidence: 0.18
¬ Plausible(weapon, be need to survive war)

Remarkability exclusitivity betweem a parent and a child

0.37
Rule weight: 0.58
Evidence weight: 0.78
Similarity weight: 0.83
Evidence: 0.59
¬ Remarkable(sword, be used to make war)
Evidence: 0.37
¬ Remarkable(weapon, be need to survive war)
0.36
Rule weight: 0.58
Evidence weight: 0.67
Similarity weight: 0.93
Evidence: 0.59
¬ Remarkable(sword, be used to make war)
Evidence: 0.56
¬ Remarkable(weapon, be a part of war)
0.34
Rule weight: 0.58
Evidence weight: 0.65
Similarity weight: 0.90
Evidence: 0.59
¬ Remarkable(sword, be used to make war)
Evidence: 0.59
¬ Remarkable(weapon, be used to fight in war)

Remarkability from parent implausibility

0.37
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.93
Evidence: 0.13
Plausible(weapon, be a part of war)
Evidence: 0.59
Remarkable(sword, be used to make war)
Evidence: 0.13
¬ Plausible(sword, be used to make war)
0.36
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.90
Evidence: 0.21
Plausible(weapon, be used to fight in war)
Evidence: 0.59
Remarkable(sword, be used to make war)
Evidence: 0.13
¬ Plausible(sword, be used to make war)
0.33
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.18
Plausible(weapon, be need to survive war)
Evidence: 0.59
Remarkable(sword, be used to make war)
Evidence: 0.13
¬ Plausible(sword, be used to make war)

Salient implies Plausible

0.13
Rule weight: 0.28
Evidence weight: 0.48
Similarity weight: 1.00
Evidence: 0.13
Plausible(sword, be used to make war)
Evidence: 0.60
¬ Salient(sword, be used to make war)

Similarity expansion

0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.13
Plausible(sword, be used to make war)
Evidence: 0.10
¬ Plausible(sword, be a symbol of war)
0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.13
Plausible(sword, be used to make war)
Evidence: 0.11
¬ Plausible(sword, be used to last ditch weapon of war)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.59
Remarkable(sword, be used to make war)
Evidence: 0.50
¬ Remarkable(sword, be used to last ditch weapon of war)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.60
Salient(sword, be used to make war)
Evidence: 0.53
¬ Salient(sword, be a symbol of war)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.60
Salient(sword, be used to make war)
Evidence: 0.55
¬ Salient(sword, be used to last ditch weapon of war)
0.52
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.79
Evidence: 0.53
Typical(sword, be used to make war)
Evidence: 0.49
¬ Typical(sword, be a symbol of war)
0.49
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.79
Evidence: 0.53
Typical(sword, be used to make war)
Evidence: 0.58
¬ Typical(sword, be used to last ditch weapon of war)
0.47
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.79
Evidence: 0.59
Remarkable(sword, be used to make war)
Evidence: 0.76
¬ Remarkable(sword, be a symbol of war)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.60
Salient(sword, be used to make war)
Evidence: 0.53
¬ Typical(sword, be used to make war)
Evidence: 0.59
¬ Remarkable(sword, be used to make war)

Typical implies Plausible

0.26
Rule weight: 0.48
Evidence weight: 0.54
Similarity weight: 1.00
Evidence: 0.13
Plausible(sword, be used to make war)
Evidence: 0.53
¬ Typical(sword, be used to make war)

Typicality and Rermarkability incompatibility between a parent and a child

0.33
Rule weight: 0.51
Evidence weight: 0.72
Similarity weight: 0.90
Evidence: 0.59
¬ Remarkable(sword, be used to make war)
Evidence: 0.47
¬ Typical(weapon, be used to fight in war)
0.32
Rule weight: 0.51
Evidence weight: 0.66
Similarity weight: 0.93
Evidence: 0.59
¬ Remarkable(sword, be used to make war)
Evidence: 0.57
¬ Typical(weapon, be a part of war)
0.28
Rule weight: 0.51
Evidence weight: 0.65
Similarity weight: 0.83
Evidence: 0.59
¬ Remarkable(sword, be used to make war)
Evidence: 0.58
¬ Typical(weapon, be need to survive war)

Typicality inheritance from parent to child

0.34
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 0.90
Evidence: 0.53
Typical(sword, be used to make war)
Evidence: 0.47
¬ Typical(weapon, be used to fight in war)
0.33
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 0.93
Evidence: 0.53
Typical(sword, be used to make war)
Evidence: 0.57
¬ Typical(weapon, be a part of war)
0.29
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 0.83
Evidence: 0.53
Typical(sword, be used to make war)
Evidence: 0.58
¬ Typical(weapon, be need to survive war)