tell story: be used to teach child

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to teach child 1.00
be used to teach lesson 0.86
requires find child 0.85
be used to amuse one child and grandchild 0.82
be used to entertaing young child 0.80
be used to spend time with your child 0.79
causes child go to sleep 0.79
be used to keep child occupy 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.84
Plausible(tell story, be used to teach child)
Evidence: 0.60
¬ Salient(tell story, be used to teach child)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.86
Evidence: 0.70
Remarkable(tell story, be used to teach child)
Evidence: 0.26
¬ Remarkable(tell story, be used to teach lesson)
0.67
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.84
Plausible(tell story, be used to teach child)
Evidence: 0.57
¬ Plausible(tell story, be used to teach lesson)
0.66
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.60
Salient(tell story, be used to teach child)
Evidence: 0.02
¬ Salient(tell story, causes child go to sleep)
0.66
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.70
Remarkable(tell story, be used to teach child)
Evidence: 0.03
¬ Remarkable(tell story, causes child go to sleep)
0.63
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.85
Evidence: 0.84
Plausible(tell story, be used to teach child)
Evidence: 0.82
¬ Plausible(tell story, requires find child)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.84
Plausible(tell story, be used to teach child)
Evidence: 0.76
¬ Plausible(tell story, be used to amuse one child and grandchild)
0.61
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.70
Remarkable(tell story, be used to teach child)
Evidence: 0.16
¬ Remarkable(tell story, be used to keep child occupy)
0.60
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.86
Evidence: 0.60
Salient(tell story, be used to teach child)
Evidence: 0.45
¬ Salient(tell story, be used to teach lesson)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.37
Typical(tell story, be used to teach child)
Evidence: 0.18
¬ Typical(tell story, be used to spend time with your child)
0.59
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.85
Evidence: 0.60
Salient(tell story, be used to teach child)
Evidence: 0.44
¬ Salient(tell story, requires find child)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.84
Plausible(tell story, be used to teach child)
Evidence: 0.82
¬ Plausible(tell story, be used to entertaing young child)
0.59
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.85
Evidence: 0.70
Remarkable(tell story, be used to teach child)
Evidence: 0.63
¬ Remarkable(tell story, requires find child)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.84
Plausible(tell story, be used to teach child)
Evidence: 0.84
¬ Plausible(tell story, causes child go to sleep)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.84
Plausible(tell story, be used to teach child)
Evidence: 0.93
¬ Plausible(tell story, be used to spend time with your child)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.70
Remarkable(tell story, be used to teach child)
Evidence: 0.53
¬ Remarkable(tell story, be used to entertaing young child)
0.56
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.75
Evidence: 0.84
Plausible(tell story, be used to teach child)
Evidence: 0.85
¬ Plausible(tell story, be used to keep child occupy)
0.55
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.82
Evidence: 0.60
Salient(tell story, be used to teach child)
Evidence: 0.51
¬ Salient(tell story, be used to amuse one child and grandchild)
0.55
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.75
Evidence: 0.60
Salient(tell story, be used to teach child)
Evidence: 0.35
¬ Salient(tell story, be used to keep child occupy)
0.55
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.82
Evidence: 0.70
Remarkable(tell story, be used to teach child)
Evidence: 0.73
¬ Remarkable(tell story, be used to amuse one child and grandchild)
0.52
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.85
Evidence: 0.37
Typical(tell story, be used to teach child)
Evidence: 0.44
¬ Typical(tell story, requires find child)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.80
Evidence: 0.60
Salient(tell story, be used to teach child)
Evidence: 0.60
¬ Salient(tell story, be used to entertaing young child)
0.51
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.79
Evidence: 0.70
Remarkable(tell story, be used to teach child)
Evidence: 0.85
¬ Remarkable(tell story, be used to spend time with your child)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.80
Evidence: 0.37
Typical(tell story, be used to teach child)
Evidence: 0.44
¬ Typical(tell story, be used to entertaing young child)
0.48
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.82
Evidence: 0.37
Typical(tell story, be used to teach child)
Evidence: 0.49
¬ Typical(tell story, be used to amuse one child and grandchild)
0.48
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.79
Evidence: 0.60
Salient(tell story, be used to teach child)
Evidence: 0.71
¬ Salient(tell story, be used to spend time with your child)
0.43
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.75
Evidence: 0.37
Typical(tell story, be used to teach child)
Evidence: 0.52
¬ Typical(tell story, be used to keep child occupy)
0.37
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.79
Evidence: 0.37
Typical(tell story, be used to teach child)
Evidence: 0.72
¬ Typical(tell story, causes child go to sleep)
0.33
Rule weight: 0.85
Evidence weight: 0.44
Similarity weight: 0.86
Evidence: 0.37
Typical(tell story, be used to teach child)
Evidence: 0.88
¬ Typical(tell story, be used to teach lesson)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.60
Salient(tell story, be used to teach child)
Evidence: 0.37
¬ Typical(tell story, be used to teach child)
Evidence: 0.70
¬ Remarkable(tell story, be used to teach child)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.84
Plausible(tell story, be used to teach child)
Evidence: 0.37
¬ Typical(tell story, be used to teach child)