tell story: causes child go to sleep

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes child go to sleep 1.00
be used to spend time with your child 0.83
requires find child 0.82
be used to lull tire child to sleep 0.80
be used to teach child 0.79
be used to amuse one child and grandchild 0.77
be used to entertaing young child 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.84
Plausible(tell story, causes child go to sleep)
Evidence: 0.02
¬ Salient(tell story, causes child go to sleep)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.80
Evidence: 0.03
Remarkable(tell story, causes child go to sleep)
Evidence: 0.00
¬ Remarkable(tell story, be used to lull tire child to sleep)
0.67
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.72
Typical(tell story, causes child go to sleep)
Evidence: 0.18
¬ Typical(tell story, be used to spend time with your child)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.02
Salient(tell story, causes child go to sleep)
Evidence: 0.02
¬ Salient(tell story, be used to lull tire child to sleep)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.72
Typical(tell story, causes child go to sleep)
Evidence: 0.44
¬ Typical(tell story, requires find child)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.84
Plausible(tell story, causes child go to sleep)
Evidence: 0.69
¬ Plausible(tell story, be used to lull tire child to sleep)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.84
Plausible(tell story, causes child go to sleep)
Evidence: 0.82
¬ Plausible(tell story, requires find child)
0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.72
Typical(tell story, causes child go to sleep)
Evidence: 0.37
¬ Typical(tell story, be used to teach child)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.84
Plausible(tell story, causes child go to sleep)
Evidence: 0.93
¬ Plausible(tell story, be used to spend time with your child)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.84
Plausible(tell story, causes child go to sleep)
Evidence: 0.84
¬ Plausible(tell story, be used to teach child)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.84
Plausible(tell story, causes child go to sleep)
Evidence: 0.76
¬ Plausible(tell story, be used to amuse one child and grandchild)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.72
Typical(tell story, causes child go to sleep)
Evidence: 0.49
¬ Typical(tell story, be used to amuse one child and grandchild)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.72
Typical(tell story, causes child go to sleep)
Evidence: 0.44
¬ Typical(tell story, be used to entertaing young child)
0.56
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.84
Plausible(tell story, causes child go to sleep)
Evidence: 0.82
¬ Plausible(tell story, be used to entertaing young child)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.80
Evidence: 0.72
Typical(tell story, causes child go to sleep)
Evidence: 0.99
¬ Typical(tell story, be used to lull tire child to sleep)
0.40
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.82
Evidence: 0.02
Salient(tell story, causes child go to sleep)
Evidence: 0.44
¬ Salient(tell story, requires find child)
0.33
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.77
Evidence: 0.02
Salient(tell story, causes child go to sleep)
Evidence: 0.51
¬ Salient(tell story, be used to amuse one child and grandchild)
0.32
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.76
Evidence: 0.03
Remarkable(tell story, causes child go to sleep)
Evidence: 0.53
¬ Remarkable(tell story, be used to entertaing young child)
0.28
Rule weight: 0.85
Evidence weight: 0.42
Similarity weight: 0.79
Evidence: 0.02
Salient(tell story, causes child go to sleep)
Evidence: 0.60
¬ Salient(tell story, be used to teach child)
0.28
Rule weight: 0.85
Evidence weight: 0.40
Similarity weight: 0.82
Evidence: 0.03
Remarkable(tell story, causes child go to sleep)
Evidence: 0.63
¬ Remarkable(tell story, requires find child)
0.27
Rule weight: 0.85
Evidence weight: 0.41
Similarity weight: 0.76
Evidence: 0.02
Salient(tell story, causes child go to sleep)
Evidence: 0.60
¬ Salient(tell story, be used to entertaing young child)
0.22
Rule weight: 0.85
Evidence weight: 0.31
Similarity weight: 0.83
Evidence: 0.02
Salient(tell story, causes child go to sleep)
Evidence: 0.71
¬ Salient(tell story, be used to spend time with your child)
0.21
Rule weight: 0.85
Evidence weight: 0.32
Similarity weight: 0.79
Evidence: 0.03
Remarkable(tell story, causes child go to sleep)
Evidence: 0.70
¬ Remarkable(tell story, be used to teach child)
0.20
Rule weight: 0.85
Evidence weight: 0.30
Similarity weight: 0.77
Evidence: 0.03
Remarkable(tell story, causes child go to sleep)
Evidence: 0.73
¬ Remarkable(tell story, be used to amuse one child and grandchild)
0.13
Rule weight: 0.85
Evidence weight: 0.18
Similarity weight: 0.83
Evidence: 0.03
Remarkable(tell story, causes child go to sleep)
Evidence: 0.85
¬ Remarkable(tell story, be used to spend time with your child)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.02
Salient(tell story, causes child go to sleep)
Evidence: 0.72
¬ Typical(tell story, causes child go to sleep)
Evidence: 0.03
¬ Remarkable(tell story, causes child go to sleep)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.84
Plausible(tell story, causes child go to sleep)
Evidence: 0.72
¬ Typical(tell story, causes child go to sleep)