thread: get tangled in bobbin

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents element
Weight: 0.64
, item
Weight: 0.64
, raw material
Weight: 0.61
, issue
Weight: 0.59
Siblings conversation
Weight: 0.59
, bolt
Weight: 0.54
, warp
Weight: 0.46
, ultra
Weight: 0.44
, floss
Weight: 0.43

Related properties

Property Similarity
get tangled in bobbin 1.00
get caught in bobbin 0.91
getting is stuck in bobbin 0.90
getting caught in bobbin 0.90
getting tangled 0.86
be from bobbin bunching 0.85
get stuck in sewing machine 0.77
stuck in sewing machine 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.86
Plausible(thread, get tangled in bobbin)
Evidence: 0.94
¬ Salient(thread, get tangled in bobbin)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.91
Evidence: 0.94
Salient(thread, get tangled in bobbin)
Evidence: 0.97
¬ Salient(thread, get caught in bobbin)
0.72
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.90
Evidence: 0.94
Salient(thread, get tangled in bobbin)
Evidence: 0.93
¬ Salient(thread, getting is stuck in bobbin)
0.72
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.90
Evidence: 0.94
Salient(thread, get tangled in bobbin)
Evidence: 0.98
¬ Salient(thread, getting caught in bobbin)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.94
Salient(thread, get tangled in bobbin)
Evidence: 0.85
¬ Salient(thread, getting tangled)
0.69
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.90
Evidence: 0.87
Typical(thread, get tangled in bobbin)
Evidence: 0.83
¬ Typical(thread, getting is stuck in bobbin)
0.68
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.91
Evidence: 0.87
Typical(thread, get tangled in bobbin)
Evidence: 0.95
¬ Typical(thread, get caught in bobbin)
0.68
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.90
Evidence: 0.86
Plausible(thread, get tangled in bobbin)
Evidence: 0.83
¬ Plausible(thread, getting is stuck in bobbin)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.94
Salient(thread, get tangled in bobbin)
Evidence: 0.96
¬ Salient(thread, be from bobbin bunching)
0.67
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.90
Evidence: 0.87
Typical(thread, get tangled in bobbin)
Evidence: 0.96
¬ Typical(thread, getting caught in bobbin)
0.67
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.91
Evidence: 0.86
Plausible(thread, get tangled in bobbin)
Evidence: 0.99
¬ Plausible(thread, get caught in bobbin)
0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.86
Evidence: 0.87
Typical(thread, get tangled in bobbin)
Evidence: 0.75
¬ Typical(thread, getting tangled)
0.66
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.90
Evidence: 0.86
Plausible(thread, get tangled in bobbin)
Evidence: 0.99
¬ Plausible(thread, getting caught in bobbin)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.86
Evidence: 0.86
Plausible(thread, get tangled in bobbin)
Evidence: 0.76
¬ Plausible(thread, getting tangled)
0.66
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.91
Evidence: 0.70
Remarkable(thread, get tangled in bobbin)
Evidence: 0.52
¬ Remarkable(thread, get caught in bobbin)
0.64
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.90
Evidence: 0.70
Remarkable(thread, get tangled in bobbin)
Evidence: 0.54
¬ Remarkable(thread, getting caught in bobbin)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.87
Typical(thread, get tangled in bobbin)
Evidence: 0.91
¬ Typical(thread, be from bobbin bunching)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.85
Evidence: 0.86
Plausible(thread, get tangled in bobbin)
Evidence: 0.99
¬ Plausible(thread, be from bobbin bunching)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.94
Salient(thread, get tangled in bobbin)
Evidence: 0.81
¬ Salient(thread, stuck in sewing machine)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.94
Salient(thread, get tangled in bobbin)
Evidence: 0.92
¬ Salient(thread, get stuck in sewing machine)
0.60
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.85
Evidence: 0.70
Remarkable(thread, get tangled in bobbin)
Evidence: 0.58
¬ Remarkable(thread, be from bobbin bunching)
0.60
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.90
Evidence: 0.70
Remarkable(thread, get tangled in bobbin)
Evidence: 0.74
¬ Remarkable(thread, getting is stuck in bobbin)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.86
Plausible(thread, get tangled in bobbin)
Evidence: 0.83
¬ Plausible(thread, stuck in sewing machine)
0.58
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.86
Evidence: 0.70
Remarkable(thread, get tangled in bobbin)
Evidence: 0.71
¬ Remarkable(thread, getting tangled)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.86
Plausible(thread, get tangled in bobbin)
Evidence: 0.90
¬ Plausible(thread, get stuck in sewing machine)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.87
Typical(thread, get tangled in bobbin)
Evidence: 0.96
¬ Typical(thread, get stuck in sewing machine)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.87
Typical(thread, get tangled in bobbin)
Evidence: 0.92
¬ Typical(thread, stuck in sewing machine)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.70
Remarkable(thread, get tangled in bobbin)
Evidence: 0.41
¬ Remarkable(thread, stuck in sewing machine)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.70
Remarkable(thread, get tangled in bobbin)
Evidence: 0.48
¬ Remarkable(thread, get stuck in sewing machine)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.94
Salient(thread, get tangled in bobbin)
Evidence: 0.87
¬ Typical(thread, get tangled in bobbin)
Evidence: 0.70
¬ Remarkable(thread, get tangled in bobbin)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.86
Plausible(thread, get tangled in bobbin)
Evidence: 0.87
¬ Typical(thread, get tangled in bobbin)