ticket: get you past gate

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents gift
Weight: 0.64
, prize
Weight: 0.63
, package
Weight: 0.62
, merchandise
Weight: 0.59
Siblings movie ticket
Weight: 0.76
, return ticket
Weight: 0.75
, theater ticket
Weight: 0.74
, fan
Weight: 0.59
, delegate
Weight: 0.50

Related properties

Property Similarity
get you past gate 1.00
rush gate 0.85
get you in door 0.82
be at front door 0.78
be used to gain entry when come back 0.76
get you in 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.44
Rule weight: 0.66
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.13
Plausible(package, be at front door)
Evidence: 0.17
¬ Typical(ticket, get you past gate)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.69
Plausible(ticket, get you past gate)
Evidence: 0.13
¬ Plausible(package, be at front door)

Remarkability exclusitivity betweem a parent and a child

0.41
Rule weight: 0.58
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.63
¬ Remarkable(ticket, get you past gate)
Evidence: 0.13
¬ Remarkable(package, be at front door)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.63
¬ Remarkable(ticket, get you past gate)
Evidence: 0.14
¬ Remarkable(fan, rush gate)
0.06
Rule weight: 0.13
Evidence weight: 0.55
Similarity weight: 0.76
Evidence: 0.63
¬ Remarkable(ticket, get you past gate)
Evidence: 0.71
¬ Remarkable(return ticket, be used to gain entry when come back)

Remarkability from parent implausibility

0.25
Rule weight: 0.42
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.13
Plausible(package, be at front door)
Evidence: 0.63
Remarkable(ticket, get you past gate)
Evidence: 0.69
¬ Plausible(ticket, get you past gate)

Remarkability from sibling implausibility

0.45
Rule weight: 0.60
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.69
Plausible(ticket, get you past gate)
Evidence: 0.14
Remarkable(fan, rush gate)
Evidence: 0.44
¬ Plausible(fan, rush gate)
0.44
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.69
Plausible(ticket, get you past gate)
Evidence: 0.71
Remarkable(return ticket, be used to gain entry when come back)
Evidence: 0.51
¬ Plausible(return ticket, be used to gain entry when come back)

Salient implies Plausible

0.20
Rule weight: 0.28
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.69
Plausible(ticket, get you past gate)
Evidence: 0.90
¬ Salient(ticket, get you past gate)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.90
Salient(ticket, get you past gate)
Evidence: 0.49
¬ Salient(ticket, get you in door)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.63
Remarkable(ticket, get you past gate)
Evidence: 0.32
¬ Remarkable(ticket, get you in door)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.69
Plausible(ticket, get you past gate)
Evidence: 0.38
¬ Plausible(ticket, get you in door)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.17
Typical(ticket, get you past gate)
Evidence: 0.10
¬ Typical(ticket, get you in)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.90
Salient(ticket, get you past gate)
Evidence: 0.91
¬ Salient(ticket, get you in)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.69
Plausible(ticket, get you past gate)
Evidence: 0.79
¬ Plausible(ticket, get you in)
0.48
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.82
Evidence: 0.17
Typical(ticket, get you past gate)
Evidence: 0.37
¬ Typical(ticket, get you in door)
0.46
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.76
Evidence: 0.63
Remarkable(ticket, get you past gate)
Evidence: 0.80
¬ Remarkable(ticket, get you in)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.90
Salient(ticket, get you past gate)
Evidence: 0.17
¬ Typical(ticket, get you past gate)
Evidence: 0.63
¬ Remarkable(ticket, get you past gate)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.69
Plausible(ticket, get you past gate)
Evidence: 0.17
¬ Typical(ticket, get you past gate)

Typicality and Rermarkability incompatibility between a parent and a child

0.21
Rule weight: 0.51
Evidence weight: 0.53
Similarity weight: 0.78
Evidence: 0.63
¬ Remarkable(ticket, get you past gate)
Evidence: 0.74
¬ Typical(package, be at front door)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.63
¬ Remarkable(ticket, get you past gate)
Evidence: 0.21
¬ Typical(return ticket, be used to gain entry when come back)
0.05
Rule weight: 0.14
Evidence weight: 0.41
Similarity weight: 0.85
Evidence: 0.63
¬ Remarkable(ticket, get you past gate)
Evidence: 0.94
¬ Typical(fan, rush gate)

Typicality inheritance from parent to child

0.14
Rule weight: 0.48
Evidence weight: 0.38
Similarity weight: 0.78
Evidence: 0.17
Typical(ticket, get you past gate)
Evidence: 0.74
¬ Typical(package, be at front door)