trash: get in ocean

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents trash can
Weight: 0.75
, container
Weight: 0.60
, service
Weight: 0.59
, issue
Weight: 0.59
, job
Weight: 0.55
Siblings trash bag
Weight: 0.37
, garbage can
Weight: 0.37
, garbage
Weight: 0.36
, garbage man
Weight: 0.35
, recycling
Weight: 0.34

Related properties

Property Similarity
get in ocean 1.00
be in ocean 0.98
get into ocean 0.96
be in ocean bad 0.94
be bad for ocean 0.94
affect ocean 0.93
be in ocean effect sea otters 0.87
affect oceans ecosystem 0.82
being is dumped in ocean 0.80
get into lake 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.13
Rule weight: 0.13
Evidence weight: 1.00
Similarity weight: 0.98
Evidence: 0.05
¬ Remarkable(trash, get in ocean)
Evidence: 0.02
¬ Remarkable(garbage, be in ocean)

Remarkability from sibling implausibility

0.41
Rule weight: 0.60
Evidence weight: 0.70
Similarity weight: 0.98
Evidence: 0.03
Plausible(trash, get in ocean)
Evidence: 0.02
Remarkable(garbage, be in ocean)
Evidence: 0.32
¬ Plausible(garbage, be in ocean)

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.03
Plausible(trash, get in ocean)
Evidence: 0.04
¬ Salient(trash, get in ocean)

Similarity expansion

0.82
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.98
Evidence: 0.03
Plausible(trash, get in ocean)
Evidence: 0.02
¬ Plausible(trash, be in ocean)
0.82
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.98
Evidence: 0.04
Salient(trash, get in ocean)
Evidence: 0.02
¬ Salient(trash, be in ocean)
0.82
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.98
Evidence: 0.05
Remarkable(trash, get in ocean)
Evidence: 0.02
¬ Remarkable(trash, be in ocean)
0.81
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.96
Evidence: 0.03
Plausible(trash, get in ocean)
Evidence: 0.02
¬ Plausible(trash, get into ocean)
0.81
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.96
Evidence: 0.04
Salient(trash, get in ocean)
Evidence: 0.02
¬ Salient(trash, get into ocean)
0.80
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.96
Evidence: 0.05
Remarkable(trash, get in ocean)
Evidence: 0.02
¬ Remarkable(trash, get into ocean)
0.78
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.93
Evidence: 0.03
Plausible(trash, get in ocean)
Evidence: 0.01
¬ Plausible(trash, affect ocean)
0.78
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.93
Evidence: 0.04
Salient(trash, get in ocean)
Evidence: 0.02
¬ Salient(trash, affect ocean)
0.77
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.93
Evidence: 0.05
Remarkable(trash, get in ocean)
Evidence: 0.02
¬ Remarkable(trash, affect ocean)
0.76
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.94
Evidence: 0.05
Remarkable(trash, get in ocean)
Evidence: 0.05
¬ Remarkable(trash, be bad for ocean)
0.76
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.94
Evidence: 0.03
Plausible(trash, get in ocean)
Evidence: 0.06
¬ Plausible(trash, be bad for ocean)
0.76
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.94
Evidence: 0.04
Salient(trash, get in ocean)
Evidence: 0.06
¬ Salient(trash, be bad for ocean)
0.74
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.87
Evidence: 0.03
Plausible(trash, get in ocean)
Evidence: 0.01
¬ Plausible(trash, be in ocean effect sea otters)
0.74
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.87
Evidence: 0.04
Salient(trash, get in ocean)
Evidence: 0.01
¬ Salient(trash, be in ocean effect sea otters)
0.74
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.05
Remarkable(trash, get in ocean)
Evidence: 0.02
¬ Remarkable(trash, be in ocean effect sea otters)
0.72
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.98
Evidence: 0.20
Typical(trash, get in ocean)
Evidence: 0.16
¬ Typical(trash, be in ocean)
0.71
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.96
Evidence: 0.20
Typical(trash, get in ocean)
Evidence: 0.17
¬ Typical(trash, get into ocean)
0.69
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.93
Evidence: 0.20
Typical(trash, get in ocean)
Evidence: 0.15
¬ Typical(trash, affect ocean)
0.69
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.03
Plausible(trash, get in ocean)
Evidence: 0.02
¬ Plausible(trash, affect oceans ecosystem)
0.68
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.04
Salient(trash, get in ocean)
Evidence: 0.03
¬ Salient(trash, affect oceans ecosystem)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.05
Remarkable(trash, get in ocean)
Evidence: 0.04
¬ Remarkable(trash, affect oceans ecosystem)
0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.87
Evidence: 0.20
Typical(trash, get in ocean)
Evidence: 0.12
¬ Typical(trash, be in ocean effect sea otters)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.03
Plausible(trash, get in ocean)
Evidence: 0.02
¬ Plausible(trash, being is dumped in ocean)
0.67
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.03
Plausible(trash, get in ocean)
Evidence: 0.01
¬ Plausible(trash, get into lake)
0.67
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.04
Salient(trash, get in ocean)
Evidence: 0.01
¬ Salient(trash, get into lake)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.04
Salient(trash, get in ocean)
Evidence: 0.02
¬ Salient(trash, being is dumped in ocean)
0.67
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.05
Remarkable(trash, get in ocean)
Evidence: 0.01
¬ Remarkable(trash, get into lake)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.05
Remarkable(trash, get in ocean)
Evidence: 0.03
¬ Remarkable(trash, being is dumped in ocean)
0.66
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.94
Evidence: 0.03
Plausible(trash, get in ocean)
Evidence: 0.18
¬ Plausible(trash, be in ocean bad)
0.66
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.94
Evidence: 0.04
Salient(trash, get in ocean)
Evidence: 0.19
¬ Salient(trash, be in ocean bad)
0.63
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.94
Evidence: 0.05
Remarkable(trash, get in ocean)
Evidence: 0.23
¬ Remarkable(trash, be in ocean bad)
0.62
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.94
Evidence: 0.20
Typical(trash, get in ocean)
Evidence: 0.28
¬ Typical(trash, be bad for ocean)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.20
Typical(trash, get in ocean)
Evidence: 0.16
¬ Typical(trash, affect oceans ecosystem)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.20
Typical(trash, get in ocean)
Evidence: 0.14
¬ Typical(trash, being is dumped in ocean)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.20
Typical(trash, get in ocean)
Evidence: 0.14
¬ Typical(trash, get into lake)
0.57
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.94
Evidence: 0.20
Typical(trash, get in ocean)
Evidence: 0.37
¬ Typical(trash, be in ocean bad)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.04
Salient(trash, get in ocean)
Evidence: 0.20
¬ Typical(trash, get in ocean)
Evidence: 0.05
¬ Remarkable(trash, get in ocean)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.03
Plausible(trash, get in ocean)
Evidence: 0.20
¬ Typical(trash, get in ocean)

Typicality and Rermarkability incompatibility between siblings

0.13
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 0.98
Evidence: 0.05
¬ Remarkable(trash, get in ocean)
Evidence: 0.23
¬ Typical(garbage, be in ocean)