trash: get into lake

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents trash can
Weight: 0.75
, container
Weight: 0.60
, service
Weight: 0.59
, issue
Weight: 0.59
, job
Weight: 0.55
Siblings trash bag
Weight: 0.37
, garbage can
Weight: 0.37
, garbage
Weight: 0.36
, garbage man
Weight: 0.35
, recycling
Weight: 0.34

Related properties

Property Similarity
get into lake 1.00
get into ocean 0.84
get in ocean 0.79
be in ocean bad 0.77
be bad for ocean 0.77
be in ocean 0.76
be in ocean effect sea otters 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 1.00
Similarity weight: 0.76
Evidence: 0.01
¬ Remarkable(trash, get into lake)
Evidence: 0.02
¬ Remarkable(garbage, be in ocean)

Remarkability from sibling implausibility

0.32
Rule weight: 0.60
Evidence weight: 0.69
Similarity weight: 0.76
Evidence: 0.01
Plausible(trash, get into lake)
Evidence: 0.02
Remarkable(garbage, be in ocean)
Evidence: 0.32
¬ Plausible(garbage, be in ocean)

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.01
Plausible(trash, get into lake)
Evidence: 0.01
¬ Salient(trash, get into lake)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.01
Plausible(trash, get into lake)
Evidence: 0.02
¬ Plausible(trash, get into ocean)
0.71
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.01
Salient(trash, get into lake)
Evidence: 0.02
¬ Salient(trash, get into ocean)
0.70
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.01
Remarkable(trash, get into lake)
Evidence: 0.02
¬ Remarkable(trash, get into ocean)
0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.01
Plausible(trash, get into lake)
Evidence: 0.03
¬ Plausible(trash, get in ocean)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.01
Salient(trash, get into lake)
Evidence: 0.04
¬ Salient(trash, get in ocean)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.01
Remarkable(trash, get into lake)
Evidence: 0.05
¬ Remarkable(trash, get in ocean)
0.64
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.01
Plausible(trash, get into lake)
Evidence: 0.01
¬ Plausible(trash, be in ocean effect sea otters)
0.64
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.01
Salient(trash, get into lake)
Evidence: 0.01
¬ Salient(trash, be in ocean effect sea otters)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.01
Plausible(trash, get into lake)
Evidence: 0.02
¬ Plausible(trash, be in ocean)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.01
Salient(trash, get into lake)
Evidence: 0.02
¬ Salient(trash, be in ocean)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.01
Remarkable(trash, get into lake)
Evidence: 0.02
¬ Remarkable(trash, be in ocean effect sea otters)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.01
Remarkable(trash, get into lake)
Evidence: 0.02
¬ Remarkable(trash, be in ocean)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.01
Remarkable(trash, get into lake)
Evidence: 0.05
¬ Remarkable(trash, be bad for ocean)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.01
Plausible(trash, get into lake)
Evidence: 0.06
¬ Plausible(trash, be bad for ocean)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.01
Salient(trash, get into lake)
Evidence: 0.06
¬ Salient(trash, be bad for ocean)
0.62
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.84
Evidence: 0.14
Typical(trash, get into lake)
Evidence: 0.17
¬ Typical(trash, get into ocean)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.14
Typical(trash, get into lake)
Evidence: 0.12
¬ Typical(trash, be in ocean effect sea otters)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.14
Typical(trash, get into lake)
Evidence: 0.20
¬ Typical(trash, get in ocean)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.14
Typical(trash, get into lake)
Evidence: 0.16
¬ Typical(trash, be in ocean)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.01
Plausible(trash, get into lake)
Evidence: 0.18
¬ Plausible(trash, be in ocean bad)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.01
Salient(trash, get into lake)
Evidence: 0.19
¬ Salient(trash, be in ocean bad)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.01
Remarkable(trash, get into lake)
Evidence: 0.23
¬ Remarkable(trash, be in ocean bad)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.77
Evidence: 0.14
Typical(trash, get into lake)
Evidence: 0.28
¬ Typical(trash, be bad for ocean)
0.45
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.77
Evidence: 0.14
Typical(trash, get into lake)
Evidence: 0.37
¬ Typical(trash, be in ocean bad)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.01
Salient(trash, get into lake)
Evidence: 0.14
¬ Typical(trash, get into lake)
Evidence: 0.01
¬ Remarkable(trash, get into lake)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.01
Plausible(trash, get into lake)
Evidence: 0.14
¬ Typical(trash, get into lake)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 0.76
Evidence: 0.01
¬ Remarkable(trash, get into lake)
Evidence: 0.23
¬ Typical(garbage, be in ocean)