travel: requires pack what will be need

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents air travel
Weight: 0.74
, adventure
Weight: 0.62
, gift
Weight: 0.62
, traveler
Weight: 0.59
, service
Weight: 0.59
Siblings trip
Weight: 0.62
, time travel
Weight: 0.38
, vacation
Weight: 0.33
, postal service
Weight: 0.33
, ticket
Weight: 0.33

Related properties

Property Similarity
requires pack what will be need 1.00
requires decide where you want to go 0.84
be used to allow you to do many thing 0.81
be motivated by want to know 0.80
be require to see game 0.79
be motivated by your job require it 0.78
get you in 0.78
requires go somewhere 0.77
requires decide where to 0.77
requires go out 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.05
Rule weight: 0.13
Evidence weight: 0.49
Similarity weight: 0.79
Evidence: 0.89
¬ Remarkable(travel, requires pack what will be need)
Evidence: 0.57
¬ Remarkable(ticket, be require to see game)
0.03
Rule weight: 0.13
Evidence weight: 0.28
Similarity weight: 0.81
Evidence: 0.89
¬ Remarkable(travel, requires pack what will be need)
Evidence: 0.81
¬ Remarkable(ticket, be used to allow you to do many thing)
0.03
Rule weight: 0.13
Evidence weight: 0.29
Similarity weight: 0.78
Evidence: 0.89
¬ Remarkable(travel, requires pack what will be need)
Evidence: 0.80
¬ Remarkable(ticket, get you in)

Remarkability from sibling implausibility

0.48
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.94
Plausible(travel, requires pack what will be need)
Evidence: 0.81
Remarkable(ticket, be used to allow you to do many thing)
Evidence: 0.79
¬ Plausible(ticket, be used to allow you to do many thing)
0.47
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.94
Plausible(travel, requires pack what will be need)
Evidence: 0.57
Remarkable(ticket, be require to see game)
Evidence: 0.44
¬ Plausible(ticket, be require to see game)
0.46
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.94
Plausible(travel, requires pack what will be need)
Evidence: 0.80
Remarkable(ticket, get you in)
Evidence: 0.79
¬ Plausible(ticket, get you in)

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.94
Plausible(travel, requires pack what will be need)
Evidence: 0.95
¬ Salient(travel, requires pack what will be need)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.05
Typical(travel, requires pack what will be need)
Evidence: 0.03
¬ Typical(travel, requires decide where you want to go)
0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.95
Salient(travel, requires pack what will be need)
Evidence: 0.95
¬ Salient(travel, requires decide where you want to go)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.94
Plausible(travel, requires pack what will be need)
Evidence: 0.97
¬ Plausible(travel, requires decide where you want to go)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.94
Plausible(travel, requires pack what will be need)
Evidence: 0.75
¬ Plausible(travel, be motivated by want to know)
0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.95
Salient(travel, requires pack what will be need)
Evidence: 0.87
¬ Salient(travel, be motivated by want to know)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.89
Remarkable(travel, requires pack what will be need)
Evidence: 0.95
¬ Remarkable(travel, requires decide where you want to go)
0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.95
Salient(travel, requires pack what will be need)
Evidence: 0.93
¬ Salient(travel, requires decide where to)
0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.95
Salient(travel, requires pack what will be need)
Evidence: 0.93
¬ Salient(travel, requires go out)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.94
Plausible(travel, requires pack what will be need)
Evidence: 0.85
¬ Plausible(travel, requires decide where to)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.05
Typical(travel, requires pack what will be need)
Evidence: 0.05
¬ Typical(travel, requires go out)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.94
Plausible(travel, requires pack what will be need)
Evidence: 0.90
¬ Plausible(travel, requires go out)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.89
Remarkable(travel, requires pack what will be need)
Evidence: 0.89
¬ Remarkable(travel, be motivated by want to know)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.05
Typical(travel, requires pack what will be need)
Evidence: 0.11
¬ Typical(travel, be motivated by want to know)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.05
Typical(travel, requires pack what will be need)
Evidence: 0.09
¬ Typical(travel, requires decide where to)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.89
Remarkable(travel, requires pack what will be need)
Evidence: 0.81
¬ Remarkable(travel, requires decide where to)
0.59
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.89
Remarkable(travel, requires pack what will be need)
Evidence: 0.92
¬ Remarkable(travel, requires go out)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.95
Salient(travel, requires pack what will be need)
Evidence: 0.05
¬ Typical(travel, requires pack what will be need)
Evidence: 0.89
¬ Remarkable(travel, requires pack what will be need)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.94
Plausible(travel, requires pack what will be need)
Evidence: 0.05
¬ Typical(travel, requires pack what will be need)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.89
¬ Remarkable(travel, requires pack what will be need)
Evidence: 0.09
¬ Typical(ticket, be used to allow you to do many thing)
0.10
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.89
¬ Remarkable(travel, requires pack what will be need)
Evidence: 0.10
¬ Typical(ticket, get you in)
0.08
Rule weight: 0.14
Evidence weight: 0.75
Similarity weight: 0.79
Evidence: 0.89
¬ Remarkable(travel, requires pack what will be need)
Evidence: 0.29
¬ Typical(ticket, be require to see game)