villain: become villains

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents character
Weight: 0.70
, actor
Weight: 0.61
, thing
Weight: 0.59
, man
Weight: 0.54
Siblings joker
Weight: 0.68
, kingpin
Weight: 0.66
, penguin
Weight: 0.64
, superman
Weight: 0.64
, terrorist
Weight: 0.64

Related properties

Property Similarity
become villains 1.00
is villains 0.97
become evil 0.83
be bad at villainy 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.63
Similarity weight: 0.83
Evidence: 0.96
¬ Remarkable(villain, become villains)
Evidence: 0.39
¬ Remarkable(joker, become evil)

Remarkability from sibling implausibility

0.34
Rule weight: 0.60
Evidence weight: 0.67
Similarity weight: 0.83
Evidence: 0.26
Plausible(villain, become villains)
Evidence: 0.39
Remarkable(joker, become evil)
Evidence: 0.72
¬ Plausible(joker, become evil)

Salient implies Plausible

0.18
Rule weight: 0.28
Evidence weight: 0.62
Similarity weight: 1.00
Evidence: 0.26
Plausible(villain, become villains)
Evidence: 0.51
¬ Salient(villain, become villains)

Similarity expansion

0.80
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.97
Evidence: 0.05
Typical(villain, become villains)
Evidence: 0.04
¬ Typical(villain, is villains)
0.80
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.97
Evidence: 0.96
Remarkable(villain, become villains)
Evidence: 0.98
¬ Remarkable(villain, is villains)
0.69
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.83
Evidence: 0.96
Remarkable(villain, become villains)
Evidence: 0.61
¬ Remarkable(villain, become evil)
0.68
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.97
Evidence: 0.26
Plausible(villain, become villains)
Evidence: 0.24
¬ Plausible(villain, is villains)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.96
Remarkable(villain, become villains)
Evidence: 0.77
¬ Remarkable(villain, be bad at villainy)
0.62
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.97
Evidence: 0.51
Salient(villain, become villains)
Evidence: 0.52
¬ Salient(villain, is villains)
0.39
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.83
Evidence: 0.51
Salient(villain, become villains)
Evidence: 0.91
¬ Salient(villain, become evil)
0.39
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.81
Evidence: 0.51
Salient(villain, become villains)
Evidence: 0.88
¬ Salient(villain, be bad at villainy)
0.30
Rule weight: 0.85
Evidence weight: 0.43
Similarity weight: 0.81
Evidence: 0.26
Plausible(villain, become villains)
Evidence: 0.78
¬ Plausible(villain, be bad at villainy)
0.26
Rule weight: 0.85
Evidence weight: 0.36
Similarity weight: 0.83
Evidence: 0.26
Plausible(villain, become villains)
Evidence: 0.87
¬ Plausible(villain, become evil)
0.21
Rule weight: 0.85
Evidence weight: 0.30
Similarity weight: 0.81
Evidence: 0.05
Typical(villain, become villains)
Evidence: 0.74
¬ Typical(villain, be bad at villainy)
0.10
Rule weight: 0.85
Evidence weight: 0.14
Similarity weight: 0.83
Evidence: 0.05
Typical(villain, become villains)
Evidence: 0.91
¬ Typical(villain, become evil)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.51
Salient(villain, become villains)
Evidence: 0.05
¬ Typical(villain, become villains)
Evidence: 0.96
¬ Remarkable(villain, become villains)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.26
Plausible(villain, become villains)
Evidence: 0.05
¬ Typical(villain, become villains)

Typicality and Rermarkability incompatibility between siblings

0.02
Rule weight: 0.14
Evidence weight: 0.18
Similarity weight: 0.83
Evidence: 0.96
¬ Remarkable(villain, become villains)
Evidence: 0.86
¬ Typical(joker, become evil)