Dice
About
Dialogues
Browse full collection
wait in line
:
be motivated by get something
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be motivated by get something
1.00
be motivated by get something do
0.98
be motivated by something
0.96
be motivated by what you have come for
0.91
be motivated by need to wait your turn to get something
0.90
be used to get something you need
0.89
causes you get something at end
0.87
be motivated by your turn
0.86
be motivated by take your turn
0.85
causes get what you wait for
0.84
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.27
Rule weight:
0.28
Evidence weight:
0.97
Similarity weight:
1.00
Evidence:
0.96
Plausible(
wait in line
,
be motivated by get something
)
⋁
Evidence:
0.75
¬ Salient(
wait in line
,
be motivated by get something
)
Similarity expansion
0.80
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.98
Evidence:
0.96
Plausible(
wait in line
,
be motivated by get something
)
⋁
Evidence:
0.95
¬ Plausible(
wait in line
,
be motivated by get something do
)
0.79
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.96
Evidence:
0.96
Plausible(
wait in line
,
be motivated by get something
)
⋁
Evidence:
0.90
¬ Plausible(
wait in line
,
be motivated by something
)
0.78
Rule weight:
0.85
Evidence weight:
0.94
Similarity weight:
0.96
Evidence:
0.92
Remarkable(
wait in line
,
be motivated by get something
)
⋁
Evidence:
0.75
¬ Remarkable(
wait in line
,
be motivated by something
)
0.77
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.98
Evidence:
0.92
Remarkable(
wait in line
,
be motivated by get something
)
⋁
Evidence:
0.94
¬ Remarkable(
wait in line
,
be motivated by get something do
)
0.77
Rule weight:
0.85
Evidence weight:
0.92
Similarity weight:
0.98
Evidence:
0.10
Typical(
wait in line
,
be motivated by get something
)
⋁
Evidence:
0.09
¬ Typical(
wait in line
,
be motivated by get something do
)
0.74
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.91
Evidence:
0.96
Plausible(
wait in line
,
be motivated by get something
)
⋁
Evidence:
0.97
¬ Plausible(
wait in line
,
be motivated by what you have come for
)
0.73
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.89
Evidence:
0.10
Typical(
wait in line
,
be motivated by get something
)
⋁
Evidence:
0.03
¬ Typical(
wait in line
,
be used to get something you need
)
0.72
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.91
Evidence:
0.10
Typical(
wait in line
,
be motivated by get something
)
⋁
Evidence:
0.07
¬ Typical(
wait in line
,
be motivated by what you have come for
)
0.72
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.89
Evidence:
0.96
Plausible(
wait in line
,
be motivated by get something
)
⋁
Evidence:
1.00
¬ Plausible(
wait in line
,
be used to get something you need
)
0.72
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.91
Evidence:
0.92
Remarkable(
wait in line
,
be motivated by get something
)
⋁
Evidence:
0.95
¬ Remarkable(
wait in line
,
be motivated by what you have come for
)
0.71
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.87
Evidence:
0.96
Plausible(
wait in line
,
be motivated by get something
)
⋁
Evidence:
0.99
¬ Plausible(
wait in line
,
causes you get something at end
)
0.71
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.87
Evidence:
0.10
Typical(
wait in line
,
be motivated by get something
)
⋁
Evidence:
0.05
¬ Typical(
wait in line
,
causes you get something at end
)
0.70
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.86
Evidence:
0.96
Plausible(
wait in line
,
be motivated by get something
)
⋁
Evidence:
0.89
¬ Plausible(
wait in line
,
be motivated by your turn
)
0.70
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.89
Evidence:
0.92
Remarkable(
wait in line
,
be motivated by get something
)
⋁
Evidence:
0.94
¬ Remarkable(
wait in line
,
be used to get something you need
)
0.69
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.85
Evidence:
0.96
Plausible(
wait in line
,
be motivated by get something
)
⋁
Evidence:
0.93
¬ Plausible(
wait in line
,
be motivated by take your turn
)
0.69
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.84
Evidence:
0.10
Typical(
wait in line
,
be motivated by get something
)
⋁
Evidence:
0.04
¬ Typical(
wait in line
,
causes get what you wait for
)
0.69
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.87
Evidence:
0.92
Remarkable(
wait in line
,
be motivated by get something
)
⋁
Evidence:
0.94
¬ Remarkable(
wait in line
,
causes you get something at end
)
0.69
Rule weight:
0.85
Evidence weight:
0.82
Similarity weight:
0.98
Evidence:
0.75
Salient(
wait in line
,
be motivated by get something
)
⋁
Evidence:
0.71
¬ Salient(
wait in line
,
be motivated by get something do
)
0.68
Rule weight:
0.85
Evidence weight:
0.94
Similarity weight:
0.86
Evidence:
0.92
Remarkable(
wait in line
,
be motivated by get something
)
⋁
Evidence:
0.84
¬ Remarkable(
wait in line
,
be motivated by your turn
)
0.68
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.84
Evidence:
0.96
Plausible(
wait in line
,
be motivated by get something
)
⋁
Evidence:
0.99
¬ Plausible(
wait in line
,
causes get what you wait for
)
0.67
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.85
Evidence:
0.92
Remarkable(
wait in line
,
be motivated by get something
)
⋁
Evidence:
0.90
¬ Remarkable(
wait in line
,
be motivated by take your turn
)
0.67
Rule weight:
0.85
Evidence weight:
0.81
Similarity weight:
0.96
Evidence:
0.75
Salient(
wait in line
,
be motivated by get something
)
⋁
Evidence:
0.74
¬ Salient(
wait in line
,
be motivated by something
)
0.66
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.84
Evidence:
0.92
Remarkable(
wait in line
,
be motivated by get something
)
⋁
Evidence:
0.95
¬ Remarkable(
wait in line
,
causes get what you wait for
)
0.64
Rule weight:
0.85
Evidence weight:
0.78
Similarity weight:
0.96
Evidence:
0.10
Typical(
wait in line
,
be motivated by get something
)
⋁
Evidence:
0.24
¬ Typical(
wait in line
,
be motivated by something
)
0.63
Rule weight:
0.85
Evidence weight:
0.82
Similarity weight:
0.91
Evidence:
0.75
Salient(
wait in line
,
be motivated by get something
)
⋁
Evidence:
0.72
¬ Salient(
wait in line
,
be motivated by what you have come for
)
0.63
Rule weight:
0.85
Evidence weight:
0.87
Similarity weight:
0.85
Evidence:
0.10
Typical(
wait in line
,
be motivated by get something
)
⋁
Evidence:
0.14
¬ Typical(
wait in line
,
be motivated by take your turn
)
0.60
Rule weight:
0.85
Evidence weight:
0.83
Similarity weight:
0.86
Evidence:
0.75
Salient(
wait in line
,
be motivated by get something
)
⋁
Evidence:
0.68
¬ Salient(
wait in line
,
be motivated by your turn
)
0.59
Rule weight:
0.85
Evidence weight:
0.82
Similarity weight:
0.85
Evidence:
0.75
Salient(
wait in line
,
be motivated by get something
)
⋁
Evidence:
0.71
¬ Salient(
wait in line
,
be motivated by take your turn
)
0.59
Rule weight:
0.85
Evidence weight:
0.80
Similarity weight:
0.87
Evidence:
0.75
Salient(
wait in line
,
be motivated by get something
)
⋁
Evidence:
0.81
¬ Salient(
wait in line
,
causes you get something at end
)
0.58
Rule weight:
0.85
Evidence weight:
0.77
Similarity weight:
0.89
Evidence:
0.75
Salient(
wait in line
,
be motivated by get something
)
⋁
Evidence:
0.92
¬ Salient(
wait in line
,
be used to get something you need
)
0.58
Rule weight:
0.85
Evidence weight:
0.79
Similarity weight:
0.86
Evidence:
0.10
Typical(
wait in line
,
be motivated by get something
)
⋁
Evidence:
0.23
¬ Typical(
wait in line
,
be motivated by your turn
)
0.56
Rule weight:
0.85
Evidence weight:
0.78
Similarity weight:
0.84
Evidence:
0.75
Salient(
wait in line
,
be motivated by get something
)
⋁
Evidence:
0.85
¬ Salient(
wait in line
,
causes get what you wait for
)
Typical and Remarkable implies Salient
0.14
Rule weight:
0.14
Evidence weight:
0.98
Similarity weight:
1.00
Evidence:
0.75
Salient(
wait in line
,
be motivated by get something
)
⋁
Evidence:
0.10
¬ Typical(
wait in line
,
be motivated by get something
)
⋁
Evidence:
0.92
¬ Remarkable(
wait in line
,
be motivated by get something
)
Typical implies Plausible
0.48
Rule weight:
0.48
Evidence weight:
1.00
Similarity weight:
1.00
Evidence:
0.96
Plausible(
wait in line
,
be motivated by get something
)
⋁
Evidence:
0.10
¬ Typical(
wait in line
,
be motivated by get something
)