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wait in line
:
be used to get something you need
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be used to get something you need
1.00
be motivated by need to wait your turn to get something
0.94
be motivated by get something do
0.92
causes get what you wait for
0.90
causes you get something at end
0.89
be motivated by what you have come for
0.89
be motivated by get something
0.89
requires think
0.85
be motivated by you need to buy ticket
0.84
be motivated by line be where you wait
0.84
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.28
Rule weight:
0.28
Evidence weight:
1.00
Similarity weight:
1.00
Evidence:
1.00
Plausible(
wait in line
,
be used to get something you need
)
⋁
Evidence:
0.92
¬ Salient(
wait in line
,
be used to get something you need
)
Similarity expansion
0.78
Rule weight:
0.85
Evidence weight:
1.00
Similarity weight:
0.92
Evidence:
1.00
Plausible(
wait in line
,
be used to get something you need
)
⋁
Evidence:
0.95
¬ Plausible(
wait in line
,
be motivated by get something do
)
0.76
Rule weight:
0.85
Evidence weight:
1.00
Similarity weight:
0.90
Evidence:
1.00
Plausible(
wait in line
,
be used to get something you need
)
⋁
Evidence:
0.99
¬ Plausible(
wait in line
,
causes get what you wait for
)
0.76
Rule weight:
0.85
Evidence weight:
1.00
Similarity weight:
0.89
Evidence:
1.00
Plausible(
wait in line
,
be used to get something you need
)
⋁
Evidence:
0.99
¬ Plausible(
wait in line
,
causes you get something at end
)
0.75
Rule weight:
0.85
Evidence weight:
1.00
Similarity weight:
0.89
Evidence:
1.00
Plausible(
wait in line
,
be used to get something you need
)
⋁
Evidence:
0.97
¬ Plausible(
wait in line
,
be motivated by what you have come for
)
0.75
Rule weight:
0.85
Evidence weight:
1.00
Similarity weight:
0.89
Evidence:
1.00
Plausible(
wait in line
,
be used to get something you need
)
⋁
Evidence:
0.96
¬ Plausible(
wait in line
,
be motivated by get something
)
0.74
Rule weight:
0.85
Evidence weight:
0.95
Similarity weight:
0.92
Evidence:
0.94
Remarkable(
wait in line
,
be used to get something you need
)
⋁
Evidence:
0.94
¬ Remarkable(
wait in line
,
be motivated by get something do
)
0.74
Rule weight:
0.85
Evidence weight:
0.94
Similarity weight:
0.92
Evidence:
0.92
Salient(
wait in line
,
be used to get something you need
)
⋁
Evidence:
0.71
¬ Salient(
wait in line
,
be motivated by get something do
)
0.74
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.90
Evidence:
0.03
Typical(
wait in line
,
be used to get something you need
)
⋁
Evidence:
0.04
¬ Typical(
wait in line
,
causes get what you wait for
)
0.73
Rule weight:
0.85
Evidence weight:
0.95
Similarity weight:
0.89
Evidence:
0.03
Typical(
wait in line
,
be used to get something you need
)
⋁
Evidence:
0.05
¬ Typical(
wait in line
,
causes you get something at end
)
0.72
Rule weight:
0.85
Evidence weight:
0.95
Similarity weight:
0.90
Evidence:
0.94
Remarkable(
wait in line
,
be used to get something you need
)
⋁
Evidence:
0.95
¬ Remarkable(
wait in line
,
causes get what you wait for
)
0.72
Rule weight:
0.85
Evidence weight:
0.95
Similarity weight:
0.89
Evidence:
0.94
Remarkable(
wait in line
,
be used to get something you need
)
⋁
Evidence:
0.94
¬ Remarkable(
wait in line
,
causes you get something at end
)
0.72
Rule weight:
0.85
Evidence weight:
0.91
Similarity weight:
0.92
Evidence:
0.03
Typical(
wait in line
,
be used to get something you need
)
⋁
Evidence:
0.09
¬ Typical(
wait in line
,
be motivated by get something do
)
0.72
Rule weight:
0.85
Evidence weight:
0.95
Similarity weight:
0.89
Evidence:
0.94
Remarkable(
wait in line
,
be used to get something you need
)
⋁
Evidence:
0.92
¬ Remarkable(
wait in line
,
be motivated by get something
)
0.71
Rule weight:
0.85
Evidence weight:
0.95
Similarity weight:
0.89
Evidence:
0.94
Remarkable(
wait in line
,
be used to get something you need
)
⋁
Evidence:
0.95
¬ Remarkable(
wait in line
,
be motivated by what you have come for
)
0.71
Rule weight:
0.85
Evidence weight:
1.00
Similarity weight:
0.84
Evidence:
1.00
Plausible(
wait in line
,
be used to get something you need
)
⋁
Evidence:
0.89
¬ Plausible(
wait in line
,
be motivated by you need to buy ticket
)
0.71
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.90
Evidence:
0.92
Salient(
wait in line
,
be used to get something you need
)
⋁
Evidence:
0.85
¬ Salient(
wait in line
,
causes get what you wait for
)
0.71
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.89
Evidence:
0.92
Salient(
wait in line
,
be used to get something you need
)
⋁
Evidence:
0.81
¬ Salient(
wait in line
,
causes you get something at end
)
0.71
Rule weight:
0.85
Evidence weight:
0.94
Similarity weight:
0.89
Evidence:
0.92
Salient(
wait in line
,
be used to get something you need
)
⋁
Evidence:
0.72
¬ Salient(
wait in line
,
be motivated by what you have come for
)
0.71
Rule weight:
0.85
Evidence weight:
1.00
Similarity weight:
0.84
Evidence:
1.00
Plausible(
wait in line
,
be used to get something you need
)
⋁
Evidence:
0.98
¬ Plausible(
wait in line
,
be motivated by line be where you wait
)
0.71
Rule weight:
0.85
Evidence weight:
0.94
Similarity weight:
0.89
Evidence:
0.92
Salient(
wait in line
,
be used to get something you need
)
⋁
Evidence:
0.75
¬ Salient(
wait in line
,
be motivated by get something
)
0.70
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.89
Evidence:
0.03
Typical(
wait in line
,
be used to get something you need
)
⋁
Evidence:
0.07
¬ Typical(
wait in line
,
be motivated by what you have come for
)
0.68
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.89
Evidence:
0.03
Typical(
wait in line
,
be used to get something you need
)
⋁
Evidence:
0.10
¬ Typical(
wait in line
,
be motivated by get something
)
0.68
Rule weight:
0.85
Evidence weight:
0.95
Similarity weight:
0.84
Evidence:
0.94
Remarkable(
wait in line
,
be used to get something you need
)
⋁
Evidence:
0.88
¬ Remarkable(
wait in line
,
be motivated by you need to buy ticket
)
0.68
Rule weight:
0.85
Evidence weight:
0.95
Similarity weight:
0.84
Evidence:
0.92
Salient(
wait in line
,
be used to get something you need
)
⋁
Evidence:
0.64
¬ Salient(
wait in line
,
be motivated by you need to buy ticket
)
0.68
Rule weight:
0.85
Evidence weight:
0.95
Similarity weight:
0.84
Evidence:
0.94
Remarkable(
wait in line
,
be used to get something you need
)
⋁
Evidence:
0.95
¬ Remarkable(
wait in line
,
be motivated by line be where you wait
)
0.67
Rule weight:
0.85
Evidence weight:
0.94
Similarity weight:
0.84
Evidence:
0.03
Typical(
wait in line
,
be used to get something you need
)
⋁
Evidence:
0.06
¬ Typical(
wait in line
,
be motivated by line be where you wait
)
0.67
Rule weight:
0.85
Evidence weight:
0.94
Similarity weight:
0.84
Evidence:
0.92
Salient(
wait in line
,
be used to get something you need
)
⋁
Evidence:
0.77
¬ Salient(
wait in line
,
be motivated by line be where you wait
)
0.56
Rule weight:
0.85
Evidence weight:
0.79
Similarity weight:
0.84
Evidence:
0.03
Typical(
wait in line
,
be used to get something you need
)
⋁
Evidence:
0.22
¬ Typical(
wait in line
,
be motivated by you need to buy ticket
)
Typical and Remarkable implies Salient
0.14
Rule weight:
0.14
Evidence weight:
1.00
Similarity weight:
1.00
Evidence:
0.92
Salient(
wait in line
,
be used to get something you need
)
⋁
Evidence:
0.03
¬ Typical(
wait in line
,
be used to get something you need
)
⋁
Evidence:
0.94
¬ Remarkable(
wait in line
,
be used to get something you need
)
Typical implies Plausible
0.48
Rule weight:
0.48
Evidence weight:
1.00
Similarity weight:
1.00
Evidence:
1.00
Plausible(
wait in line
,
be used to get something you need
)
⋁
Evidence:
0.03
¬ Typical(
wait in line
,
be used to get something you need
)