wait on table: requires get waiter job

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires get waiter job 1.00
requires get job as waiter 1.00
requires be waiter 0.95
requires waiter 0.95
be motivated by you be waiter 0.94
be motivated by be waiter 0.93
requires become waiter 0.93
requires become waiter or waitress 0.93
be used to earn money for waiter 0.91
requires get job at restaurant 0.88

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.82
Plausible(wait on table, requires get waiter job)
Evidence: 0.26
¬ Salient(wait on table, requires get waiter job)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.82
Plausible(wait on table, requires get waiter job)
Evidence: 0.85
¬ Plausible(wait on table, requires get job as waiter)
0.72
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.29
Typical(wait on table, requires get waiter job)
Evidence: 0.21
¬ Typical(wait on table, requires get job as waiter)
0.72
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.83
Remarkable(wait on table, requires get waiter job)
Evidence: 0.91
¬ Remarkable(wait on table, requires get job as waiter)
0.71
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.93
Evidence: 0.83
Remarkable(wait on table, requires get waiter job)
Evidence: 0.59
¬ Remarkable(wait on table, requires become waiter)
0.71
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.93
Evidence: 0.83
Remarkable(wait on table, requires get waiter job)
Evidence: 0.63
¬ Remarkable(wait on table, requires become waiter or waitress)
0.71
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.93
Evidence: 0.26
Salient(wait on table, requires get waiter job)
Evidence: 0.15
¬ Salient(wait on table, requires become waiter or waitress)
0.71
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.93
Evidence: 0.82
Plausible(wait on table, requires get waiter job)
Evidence: 0.65
¬ Plausible(wait on table, be motivated by be waiter)
0.70
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.95
Evidence: 0.82
Plausible(wait on table, requires get waiter job)
Evidence: 0.76
¬ Plausible(wait on table, requires be waiter)
0.70
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.95
Evidence: 0.83
Remarkable(wait on table, requires get waiter job)
Evidence: 0.81
¬ Remarkable(wait on table, requires be waiter)
0.70
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.95
Evidence: 0.83
Remarkable(wait on table, requires get waiter job)
Evidence: 0.81
¬ Remarkable(wait on table, requires waiter)
0.69
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.94
Evidence: 0.82
Plausible(wait on table, requires get waiter job)
Evidence: 0.76
¬ Plausible(wait on table, be motivated by you be waiter)
0.69
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.95
Evidence: 0.82
Plausible(wait on table, requires get waiter job)
Evidence: 0.83
¬ Plausible(wait on table, requires waiter)
0.69
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.93
Evidence: 0.83
Remarkable(wait on table, requires get waiter job)
Evidence: 0.79
¬ Remarkable(wait on table, be motivated by be waiter)
0.68
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.94
Evidence: 0.83
Remarkable(wait on table, requires get waiter job)
Evidence: 0.85
¬ Remarkable(wait on table, be motivated by you be waiter)
0.68
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.93
Evidence: 0.26
Salient(wait on table, requires get waiter job)
Evidence: 0.19
¬ Salient(wait on table, requires become waiter)
0.68
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.93
Evidence: 0.82
Plausible(wait on table, requires get waiter job)
Evidence: 0.80
¬ Plausible(wait on table, requires become waiter)
0.68
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.93
Evidence: 0.82
Plausible(wait on table, requires get waiter job)
Evidence: 0.79
¬ Plausible(wait on table, requires become waiter or waitress)
0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.88
Evidence: 0.29
Typical(wait on table, requires get waiter job)
Evidence: 0.14
¬ Typical(wait on table, requires get job at restaurant)
0.66
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.91
Evidence: 0.82
Plausible(wait on table, requires get waiter job)
Evidence: 0.80
¬ Plausible(wait on table, be used to earn money for waiter)
0.65
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.91
Evidence: 0.83
Remarkable(wait on table, requires get waiter job)
Evidence: 0.92
¬ Remarkable(wait on table, be used to earn money for waiter)
0.65
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.95
Evidence: 0.29
Typical(wait on table, requires get waiter job)
Evidence: 0.27
¬ Typical(wait on table, requires waiter)
0.65
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.91
Evidence: 0.29
Typical(wait on table, requires get waiter job)
Evidence: 0.23
¬ Typical(wait on table, be used to earn money for waiter)
0.63
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.88
Evidence: 0.83
Remarkable(wait on table, requires get waiter job)
Evidence: 0.93
¬ Remarkable(wait on table, requires get job at restaurant)
0.63
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.88
Evidence: 0.82
Plausible(wait on table, requires get waiter job)
Evidence: 0.90
¬ Plausible(wait on table, requires get job at restaurant)
0.61
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.94
Evidence: 0.29
Typical(wait on table, requires get waiter job)
Evidence: 0.33
¬ Typical(wait on table, be motivated by you be waiter)
0.61
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.95
Evidence: 0.29
Typical(wait on table, requires get waiter job)
Evidence: 0.35
¬ Typical(wait on table, requires be waiter)
0.58
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.93
Evidence: 0.29
Typical(wait on table, requires get waiter job)
Evidence: 0.39
¬ Typical(wait on table, requires become waiter)
0.57
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.93
Evidence: 0.29
Typical(wait on table, requires get waiter job)
Evidence: 0.39
¬ Typical(wait on table, requires become waiter or waitress)
0.57
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.95
Evidence: 0.26
Salient(wait on table, requires get waiter job)
Evidence: 0.40
¬ Salient(wait on table, requires be waiter)
0.56
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.93
Evidence: 0.26
Salient(wait on table, requires get waiter job)
Evidence: 0.40
¬ Salient(wait on table, be motivated by be waiter)
0.56
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.26
Salient(wait on table, requires get waiter job)
Evidence: 0.46
¬ Salient(wait on table, requires get job as waiter)
0.55
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.94
Evidence: 0.26
Salient(wait on table, requires get waiter job)
Evidence: 0.42
¬ Salient(wait on table, be motivated by you be waiter)
0.53
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.93
Evidence: 0.29
Typical(wait on table, requires get waiter job)
Evidence: 0.47
¬ Typical(wait on table, be motivated by be waiter)
0.50
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.95
Evidence: 0.26
Salient(wait on table, requires get waiter job)
Evidence: 0.51
¬ Salient(wait on table, requires waiter)
0.50
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.91
Evidence: 0.26
Salient(wait on table, requires get waiter job)
Evidence: 0.47
¬ Salient(wait on table, be used to earn money for waiter)
0.49
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.88
Evidence: 0.26
Salient(wait on table, requires get waiter job)
Evidence: 0.47
¬ Salient(wait on table, requires get job at restaurant)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.26
Salient(wait on table, requires get waiter job)
Evidence: 0.29
¬ Typical(wait on table, requires get waiter job)
Evidence: 0.83
¬ Remarkable(wait on table, requires get waiter job)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.82
Plausible(wait on table, requires get waiter job)
Evidence: 0.29
¬ Typical(wait on table, requires get waiter job)