wait on table: requires get job at restaurant

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires get job at restaurant 1.00
requires get job in restaurant 1.00
requires work in restaurant 0.93
requires go to restaurant 0.90
requires find restaurant 0.90
requires get job as waiter 0.88
requires get waiter job 0.88
requires become waitress at restaurant 0.85
be used to learn about restaurant customer care 0.81
be used to save diner from get up 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.90
Plausible(wait on table, requires get job at restaurant)
Evidence: 0.47
¬ Salient(wait on table, requires get job at restaurant)

Similarity expansion

0.80
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.93
Remarkable(wait on table, requires get job at restaurant)
Evidence: 0.92
¬ Remarkable(wait on table, requires get job in restaurant)
0.77
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.90
Plausible(wait on table, requires get job at restaurant)
Evidence: 0.88
¬ Plausible(wait on table, requires get job in restaurant)
0.74
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.93
Evidence: 0.93
Remarkable(wait on table, requires get job at restaurant)
Evidence: 0.88
¬ Remarkable(wait on table, requires work in restaurant)
0.73
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.14
Typical(wait on table, requires get job at restaurant)
Evidence: 0.16
¬ Typical(wait on table, requires get job in restaurant)
0.72
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.93
Evidence: 0.90
Plausible(wait on table, requires get job at restaurant)
Evidence: 0.87
¬ Plausible(wait on table, requires work in restaurant)
0.72
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.90
Evidence: 0.93
Remarkable(wait on table, requires get job at restaurant)
Evidence: 0.90
¬ Remarkable(wait on table, requires go to restaurant)
0.71
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.93
Remarkable(wait on table, requires get job at restaurant)
Evidence: 0.83
¬ Remarkable(wait on table, requires get waiter job)
0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.93
Remarkable(wait on table, requires get job at restaurant)
Evidence: 0.91
¬ Remarkable(wait on table, requires get job as waiter)
0.70
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.90
Evidence: 0.90
Plausible(wait on table, requires get job at restaurant)
Evidence: 0.87
¬ Plausible(wait on table, requires go to restaurant)
0.69
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.88
Evidence: 0.90
Plausible(wait on table, requires get job at restaurant)
Evidence: 0.82
¬ Plausible(wait on table, requires get waiter job)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.90
Plausible(wait on table, requires get job at restaurant)
Evidence: 0.85
¬ Plausible(wait on table, requires get job as waiter)
0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.93
Remarkable(wait on table, requires get job at restaurant)
Evidence: 0.72
¬ Remarkable(wait on table, requires become waitress at restaurant)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.47
Salient(wait on table, requires get job at restaurant)
Evidence: 0.15
¬ Salient(wait on table, requires become waitress at restaurant)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.90
Plausible(wait on table, requires get job at restaurant)
Evidence: 0.85
¬ Plausible(wait on table, requires become waitress at restaurant)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.93
Remarkable(wait on table, requires get job at restaurant)
Evidence: 0.82
¬ Remarkable(wait on table, be used to learn about restaurant customer care)
0.65
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.47
Salient(wait on table, requires get job at restaurant)
Evidence: 0.44
¬ Salient(wait on table, requires get job in restaurant)
0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.93
Remarkable(wait on table, requires get job at restaurant)
Evidence: 0.74
¬ Remarkable(wait on table, be used to save diner from get up)
0.65
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.88
Evidence: 0.47
Salient(wait on table, requires get job at restaurant)
Evidence: 0.26
¬ Salient(wait on table, requires get waiter job)
0.64
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.93
Evidence: 0.14
Typical(wait on table, requires get job at restaurant)
Evidence: 0.22
¬ Typical(wait on table, requires work in restaurant)
0.64
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.90
Evidence: 0.14
Typical(wait on table, requires get job at restaurant)
Evidence: 0.19
¬ Typical(wait on table, requires go to restaurant)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.90
Plausible(wait on table, requires get job at restaurant)
Evidence: 0.78
¬ Plausible(wait on table, be used to learn about restaurant customer care)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.90
Plausible(wait on table, requires get job at restaurant)
Evidence: 0.72
¬ Plausible(wait on table, be used to save diner from get up)
0.61
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.88
Evidence: 0.14
Typical(wait on table, requires get job at restaurant)
Evidence: 0.21
¬ Typical(wait on table, requires get job as waiter)
0.61
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.93
Evidence: 0.47
Salient(wait on table, requires get job at restaurant)
Evidence: 0.43
¬ Salient(wait on table, requires work in restaurant)
0.58
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.90
Evidence: 0.47
Salient(wait on table, requires get job at restaurant)
Evidence: 0.46
¬ Salient(wait on table, requires go to restaurant)
0.57
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.88
Evidence: 0.47
Salient(wait on table, requires get job at restaurant)
Evidence: 0.46
¬ Salient(wait on table, requires get job as waiter)
0.56
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.88
Evidence: 0.14
Typical(wait on table, requires get job at restaurant)
Evidence: 0.29
¬ Typical(wait on table, requires get waiter job)
0.55
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.47
Salient(wait on table, requires get job at restaurant)
Evidence: 0.38
¬ Salient(wait on table, be used to save diner from get up)
0.53
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.85
Evidence: 0.14
Typical(wait on table, requires get job at restaurant)
Evidence: 0.30
¬ Typical(wait on table, requires become waitress at restaurant)
0.52
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.81
Evidence: 0.47
Salient(wait on table, requires get job at restaurant)
Evidence: 0.48
¬ Salient(wait on table, be used to learn about restaurant customer care)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.81
Evidence: 0.14
Typical(wait on table, requires get job at restaurant)
Evidence: 0.35
¬ Typical(wait on table, be used to learn about restaurant customer care)
0.42
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.80
Evidence: 0.14
Typical(wait on table, requires get job at restaurant)
Evidence: 0.46
¬ Typical(wait on table, be used to save diner from get up)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.47
Salient(wait on table, requires get job at restaurant)
Evidence: 0.14
¬ Typical(wait on table, requires get job at restaurant)
Evidence: 0.93
¬ Remarkable(wait on table, requires get job at restaurant)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.90
Plausible(wait on table, requires get job at restaurant)
Evidence: 0.14
¬ Typical(wait on table, requires get job at restaurant)