wait your turn: causes you get impatient

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes you get impatient 1.00
causes become impatient 0.95
causes becomming anxious 0.82
be motivated by you do not want to be rude 0.80
requires know what you be wait for 0.80
causes you use patience 0.79
requires understand that everyone wait there turn 0.79
causes impatience 0.79
causes learn patience 0.78
causes get your turn 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.71
Plausible(wait your turn, causes you get impatient)
Evidence: 0.44
¬ Salient(wait your turn, causes you get impatient)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.95
Evidence: 0.80
Remarkable(wait your turn, causes you get impatient)
Evidence: 0.26
¬ Remarkable(wait your turn, causes become impatient)
0.71
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.95
Evidence: 0.44
Salient(wait your turn, causes you get impatient)
Evidence: 0.22
¬ Salient(wait your turn, causes become impatient)
0.69
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.95
Evidence: 0.71
Plausible(wait your turn, causes you get impatient)
Evidence: 0.50
¬ Plausible(wait your turn, causes become impatient)
0.65
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.80
Remarkable(wait your turn, causes you get impatient)
Evidence: 0.35
¬ Remarkable(wait your turn, causes becomming anxious)
0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.46
Typical(wait your turn, causes you get impatient)
Evidence: 0.07
¬ Typical(wait your turn, causes get your turn)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.46
Typical(wait your turn, causes you get impatient)
Evidence: 0.14
¬ Typical(wait your turn, requires know what you be wait for)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.80
Remarkable(wait your turn, causes you get impatient)
Evidence: 0.41
¬ Remarkable(wait your turn, causes impatience)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.46
Typical(wait your turn, causes you get impatient)
Evidence: 0.17
¬ Typical(wait your turn, causes you use patience)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.71
Plausible(wait your turn, causes you get impatient)
Evidence: 0.45
¬ Plausible(wait your turn, causes becomming anxious)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.46
Typical(wait your turn, causes you get impatient)
Evidence: 0.25
¬ Typical(wait your turn, requires understand that everyone wait there turn)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.80
Remarkable(wait your turn, causes you get impatient)
Evidence: 0.70
¬ Remarkable(wait your turn, causes you use patience)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.80
Remarkable(wait your turn, causes you get impatient)
Evidence: 0.63
¬ Remarkable(wait your turn, causes learn patience)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.80
Remarkable(wait your turn, causes you get impatient)
Evidence: 0.86
¬ Remarkable(wait your turn, requires know what you be wait for)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.46
Typical(wait your turn, causes you get impatient)
Evidence: 0.33
¬ Typical(wait your turn, be motivated by you do not want to be rude)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.80
Remarkable(wait your turn, causes you get impatient)
Evidence: 0.89
¬ Remarkable(wait your turn, be motivated by you do not want to be rude)
0.56
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.82
Evidence: 0.44
Salient(wait your turn, causes you get impatient)
Evidence: 0.36
¬ Salient(wait your turn, causes becomming anxious)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.80
Remarkable(wait your turn, causes you get impatient)
Evidence: 0.88
¬ Remarkable(wait your turn, requires understand that everyone wait there turn)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.80
Remarkable(wait your turn, causes you get impatient)
Evidence: 0.81
¬ Remarkable(wait your turn, causes get your turn)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.71
Plausible(wait your turn, causes you get impatient)
Evidence: 0.71
¬ Plausible(wait your turn, causes impatience)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.71
Plausible(wait your turn, causes you get impatient)
Evidence: 0.78
¬ Plausible(wait your turn, be motivated by you do not want to be rude)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.78
Evidence: 0.71
Plausible(wait your turn, causes you get impatient)
Evidence: 0.78
¬ Plausible(wait your turn, causes learn patience)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.78
Evidence: 0.46
Typical(wait your turn, causes you get impatient)
Evidence: 0.42
¬ Typical(wait your turn, causes learn patience)
0.51
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.79
Evidence: 0.71
Plausible(wait your turn, causes you get impatient)
Evidence: 0.85
¬ Plausible(wait your turn, requires understand that everyone wait there turn)
0.50
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.80
Evidence: 0.71
Plausible(wait your turn, causes you get impatient)
Evidence: 0.94
¬ Plausible(wait your turn, requires know what you be wait for)
0.49
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.79
Evidence: 0.71
Plausible(wait your turn, causes you get impatient)
Evidence: 0.94
¬ Plausible(wait your turn, causes you use patience)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.80
Evidence: 0.44
Salient(wait your turn, causes you get impatient)
Evidence: 0.50
¬ Salient(wait your turn, be motivated by you do not want to be rude)
0.49
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.79
Evidence: 0.44
Salient(wait your turn, causes you get impatient)
Evidence: 0.48
¬ Salient(wait your turn, causes impatience)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.78
Evidence: 0.71
Plausible(wait your turn, causes you get impatient)
Evidence: 0.98
¬ Plausible(wait your turn, causes get your turn)
0.47
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.79
Evidence: 0.46
Typical(wait your turn, causes you get impatient)
Evidence: 0.57
¬ Typical(wait your turn, causes impatience)
0.46
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.79
Evidence: 0.44
Salient(wait your turn, causes you get impatient)
Evidence: 0.58
¬ Salient(wait your turn, requires understand that everyone wait there turn)
0.44
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.78
Evidence: 0.44
Salient(wait your turn, causes you get impatient)
Evidence: 0.61
¬ Salient(wait your turn, causes learn patience)
0.43
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.95
Evidence: 0.46
Typical(wait your turn, causes you get impatient)
Evidence: 0.87
¬ Typical(wait your turn, causes become impatient)
0.40
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.80
Evidence: 0.44
Salient(wait your turn, causes you get impatient)
Evidence: 0.74
¬ Salient(wait your turn, requires know what you be wait for)
0.37
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.79
Evidence: 0.44
Salient(wait your turn, causes you get impatient)
Evidence: 0.80
¬ Salient(wait your turn, causes you use patience)
0.37
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.82
Evidence: 0.46
Typical(wait your turn, causes you get impatient)
Evidence: 0.88
¬ Typical(wait your turn, causes becomming anxious)
0.33
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.78
Evidence: 0.44
Salient(wait your turn, causes you get impatient)
Evidence: 0.89
¬ Salient(wait your turn, causes get your turn)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.44
Salient(wait your turn, causes you get impatient)
Evidence: 0.46
¬ Typical(wait your turn, causes you get impatient)
Evidence: 0.80
¬ Remarkable(wait your turn, causes you get impatient)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.71
Plausible(wait your turn, causes you get impatient)
Evidence: 0.46
¬ Typical(wait your turn, causes you get impatient)