wait your turn: requires understand that everyone wait there turn

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires understand that everyone wait there turn 1.00
requires know what you be wait for 0.92
requires wait until it be your turn 0.88
be used to get something 0.86
requires push everybody out of way 0.86
requires let someone go before you 0.85
requires fart so everyone move away 0.84
causes get your turn 0.83
requires figure out when your turn be 0.83
be motivated by it be polite to do so 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.85
Plausible(wait your turn, requires understand that everyone wait there turn)
Evidence: 0.58
¬ Salient(wait your turn, requires understand that everyone wait there turn)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.25
Typical(wait your turn, requires understand that everyone wait there turn)
Evidence: 0.07
¬ Typical(wait your turn, requires wait until it be your turn)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.25
Typical(wait your turn, requires understand that everyone wait there turn)
Evidence: 0.06
¬ Typical(wait your turn, be used to get something)
0.70
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.92
Evidence: 0.25
Typical(wait your turn, requires understand that everyone wait there turn)
Evidence: 0.14
¬ Typical(wait your turn, requires know what you be wait for)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.88
Remarkable(wait your turn, requires understand that everyone wait there turn)
Evidence: 0.38
¬ Remarkable(wait your turn, requires push everybody out of way)
0.70
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.92
Evidence: 0.88
Remarkable(wait your turn, requires understand that everyone wait there turn)
Evidence: 0.86
¬ Remarkable(wait your turn, requires know what you be wait for)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.58
Salient(wait your turn, requires understand that everyone wait there turn)
Evidence: 0.12
¬ Salient(wait your turn, requires push everybody out of way)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.88
Remarkable(wait your turn, requires understand that everyone wait there turn)
Evidence: 0.33
¬ Remarkable(wait your turn, requires fart so everyone move away)
0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.88
Evidence: 0.88
Remarkable(wait your turn, requires understand that everyone wait there turn)
Evidence: 0.82
¬ Remarkable(wait your turn, requires wait until it be your turn)
0.68
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.92
Evidence: 0.85
Plausible(wait your turn, requires understand that everyone wait there turn)
Evidence: 0.94
¬ Plausible(wait your turn, requires know what you be wait for)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.25
Typical(wait your turn, requires understand that everyone wait there turn)
Evidence: 0.10
¬ Typical(wait your turn, requires let someone go before you)
0.67
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.25
Typical(wait your turn, requires understand that everyone wait there turn)
Evidence: 0.07
¬ Typical(wait your turn, causes get your turn)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.84
Evidence: 0.58
Salient(wait your turn, requires understand that everyone wait there turn)
Evidence: 0.17
¬ Salient(wait your turn, requires fart so everyone move away)
0.66
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.86
Evidence: 0.88
Remarkable(wait your turn, requires understand that everyone wait there turn)
Evidence: 0.86
¬ Remarkable(wait your turn, be used to get something)
0.65
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.85
Evidence: 0.88
Remarkable(wait your turn, requires understand that everyone wait there turn)
Evidence: 0.82
¬ Remarkable(wait your turn, requires let someone go before you)
0.65
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.86
Evidence: 0.85
Plausible(wait your turn, requires understand that everyone wait there turn)
Evidence: 0.84
¬ Plausible(wait your turn, requires push everybody out of way)
0.65
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.88
Evidence: 0.85
Plausible(wait your turn, requires understand that everyone wait there turn)
Evidence: 0.98
¬ Plausible(wait your turn, requires wait until it be your turn)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.85
Plausible(wait your turn, requires understand that everyone wait there turn)
Evidence: 0.69
¬ Plausible(wait your turn, requires fart so everyone move away)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.88
Remarkable(wait your turn, requires understand that everyone wait there turn)
Evidence: 0.81
¬ Remarkable(wait your turn, causes get your turn)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.88
Remarkable(wait your turn, requires understand that everyone wait there turn)
Evidence: 0.81
¬ Remarkable(wait your turn, requires figure out when your turn be)
0.63
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.85
Plausible(wait your turn, requires understand that everyone wait there turn)
Evidence: 0.99
¬ Plausible(wait your turn, be used to get something)
0.62
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.85
Evidence: 0.85
Plausible(wait your turn, requires understand that everyone wait there turn)
Evidence: 0.97
¬ Plausible(wait your turn, requires let someone go before you)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.83
Evidence: 0.85
Plausible(wait your turn, requires understand that everyone wait there turn)
Evidence: 0.81
¬ Plausible(wait your turn, requires figure out when your turn be)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.88
Remarkable(wait your turn, requires understand that everyone wait there turn)
Evidence: 0.92
¬ Remarkable(wait your turn, be motivated by it be polite to do so)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.25
Typical(wait your turn, requires understand that everyone wait there turn)
Evidence: 0.15
¬ Typical(wait your turn, be motivated by it be polite to do so)
0.61
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.83
Evidence: 0.85
Plausible(wait your turn, requires understand that everyone wait there turn)
Evidence: 0.98
¬ Plausible(wait your turn, causes get your turn)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.85
Plausible(wait your turn, requires understand that everyone wait there turn)
Evidence: 0.91
¬ Plausible(wait your turn, be motivated by it be polite to do so)
0.54
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.83
Evidence: 0.58
Salient(wait your turn, requires understand that everyone wait there turn)
Evidence: 0.54
¬ Salient(wait your turn, requires figure out when your turn be)
0.54
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.92
Evidence: 0.58
Salient(wait your turn, requires understand that everyone wait there turn)
Evidence: 0.74
¬ Salient(wait your turn, requires know what you be wait for)
0.52
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.83
Evidence: 0.25
Typical(wait your turn, requires understand that everyone wait there turn)
Evidence: 0.34
¬ Typical(wait your turn, requires figure out when your turn be)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.81
Evidence: 0.58
Salient(wait your turn, requires understand that everyone wait there turn)
Evidence: 0.65
¬ Salient(wait your turn, be motivated by it be polite to do so)
0.50
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.86
Evidence: 0.25
Typical(wait your turn, requires understand that everyone wait there turn)
Evidence: 0.43
¬ Typical(wait your turn, requires push everybody out of way)
0.49
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.85
Evidence: 0.58
Salient(wait your turn, requires understand that everyone wait there turn)
Evidence: 0.76
¬ Salient(wait your turn, requires let someone go before you)
0.47
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.88
Evidence: 0.58
Salient(wait your turn, requires understand that everyone wait there turn)
Evidence: 0.88
¬ Salient(wait your turn, requires wait until it be your turn)
0.46
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.86
Evidence: 0.58
Salient(wait your turn, requires understand that everyone wait there turn)
Evidence: 0.89
¬ Salient(wait your turn, be used to get something)
0.44
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.83
Evidence: 0.58
Salient(wait your turn, requires understand that everyone wait there turn)
Evidence: 0.89
¬ Salient(wait your turn, causes get your turn)
0.36
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.84
Evidence: 0.25
Typical(wait your turn, requires understand that everyone wait there turn)
Evidence: 0.67
¬ Typical(wait your turn, requires fart so everyone move away)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.58
Salient(wait your turn, requires understand that everyone wait there turn)
Evidence: 0.25
¬ Typical(wait your turn, requires understand that everyone wait there turn)
Evidence: 0.88
¬ Remarkable(wait your turn, requires understand that everyone wait there turn)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.85
Plausible(wait your turn, requires understand that everyone wait there turn)
Evidence: 0.25
¬ Typical(wait your turn, requires understand that everyone wait there turn)