war: be terrible

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents civil war
Weight: 0.76
, evil
Weight: 0.64
, trial
Weight: 0.61
, atrocity
Weight: 0.61
Siblings nuclear war
Weight: 0.65
, afghanistan
Weight: 0.63
, vietnam
Weight: 0.63
, iraq
Weight: 0.63
, korea
Weight: 0.60

Related properties

Property Similarity
be terrible 1.00
be bad 0.84
be bad but inevitable 0.82
be bad as it get 0.80
be tragic but at time need 0.78
be good 0.78
be very very bad 0.77
be ugly 0.77
be defined as great human tragedy 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.37
Rule weight: 0.66
Evidence weight: 0.65
Similarity weight: 0.84
Evidence: 0.19
Plausible(evil, be bad)
Evidence: 0.43
¬ Typical(war, be terrible)
0.35
Rule weight: 0.66
Evidence weight: 0.67
Similarity weight: 0.78
Evidence: 0.22
Plausible(evil, be good)
Evidence: 0.43
¬ Typical(war, be terrible)
0.33
Rule weight: 0.66
Evidence weight: 0.64
Similarity weight: 0.77
Evidence: 0.15
Plausible(evil, be very very bad)
Evidence: 0.43
¬ Typical(war, be terrible)
0.32
Rule weight: 0.66
Evidence weight: 0.61
Similarity weight: 0.80
Evidence: 0.08
Plausible(evil, be bad as it get)
Evidence: 0.43
¬ Typical(war, be terrible)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.23
Plausible(war, be terrible)
Evidence: 0.08
¬ Plausible(evil, be bad as it get)
0.07
Rule weight: 0.09
Evidence weight: 0.86
Similarity weight: 0.84
Evidence: 0.23
Plausible(war, be terrible)
Evidence: 0.19
¬ Plausible(evil, be bad)
0.06
Rule weight: 0.09
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.23
Plausible(war, be terrible)
Evidence: 0.15
¬ Plausible(evil, be very very bad)
0.06
Rule weight: 0.09
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.23
Plausible(war, be terrible)
Evidence: 0.22
¬ Plausible(evil, be good)

Remarkability exclusitivity betweem a parent and a child

0.42
Rule weight: 0.58
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.57
¬ Remarkable(war, be terrible)
Evidence: 0.11
¬ Remarkable(evil, be good)
0.42
Rule weight: 0.58
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.57
¬ Remarkable(war, be terrible)
Evidence: 0.23
¬ Remarkable(evil, be bad)
0.41
Rule weight: 0.58
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.57
¬ Remarkable(war, be terrible)
Evidence: 0.15
¬ Remarkable(evil, be very very bad)
0.34
Rule weight: 0.58
Evidence weight: 0.74
Similarity weight: 0.80
Evidence: 0.57
¬ Remarkable(war, be terrible)
Evidence: 0.46
¬ Remarkable(evil, be bad as it get)

Remarkability exclusitivity between siblings

0.11
Rule weight: 0.13
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.57
¬ Remarkable(war, be terrible)
Evidence: 0.10
¬ Remarkable(nuclear war, be bad)

Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.19
Plausible(evil, be bad)
Evidence: 0.57
Remarkable(war, be terrible)
Evidence: 0.23
¬ Plausible(war, be terrible)
0.30
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.08
Plausible(evil, be bad as it get)
Evidence: 0.57
Remarkable(war, be terrible)
Evidence: 0.23
¬ Plausible(war, be terrible)
0.30
Rule weight: 0.42
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.22
Plausible(evil, be good)
Evidence: 0.57
Remarkable(war, be terrible)
Evidence: 0.23
¬ Plausible(war, be terrible)
0.30
Rule weight: 0.42
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.15
Plausible(evil, be very very bad)
Evidence: 0.57
Remarkable(war, be terrible)
Evidence: 0.23
¬ Plausible(war, be terrible)

Remarkability from sibling implausibility

0.47
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.23
Plausible(war, be terrible)
Evidence: 0.10
Remarkable(nuclear war, be bad)
Evidence: 0.12
¬ Plausible(nuclear war, be bad)

Salient implies Plausible

0.16
Rule weight: 0.28
Evidence weight: 0.56
Similarity weight: 1.00
Evidence: 0.23
Plausible(war, be terrible)
Evidence: 0.57
¬ Salient(war, be terrible)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.84
Evidence: 0.57
Remarkable(war, be terrible)
Evidence: 0.22
¬ Remarkable(war, be bad)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.84
Evidence: 0.57
Salient(war, be terrible)
Evidence: 0.22
¬ Salient(war, be bad)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.84
Evidence: 0.23
Plausible(war, be terrible)
Evidence: 0.19
¬ Plausible(war, be bad)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.43
Typical(war, be terrible)
Evidence: 0.24
¬ Typical(war, be bad but inevitable)
0.59
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.23
Plausible(war, be terrible)
Evidence: 0.13
¬ Plausible(war, be ugly)
0.59
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.23
Plausible(war, be terrible)
Evidence: 0.14
¬ Plausible(war, be defined as great human tragedy)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.43
Typical(war, be terrible)
Evidence: 0.30
¬ Typical(war, be tragic but at time need)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.57
Salient(war, be terrible)
Evidence: 0.39
¬ Salient(war, be defined as great human tragedy)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.57
Remarkable(war, be terrible)
Evidence: 0.41
¬ Remarkable(war, be defined as great human tragedy)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.57
Remarkable(war, be terrible)
Evidence: 0.45
¬ Remarkable(war, be ugly)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.57
Salient(war, be terrible)
Evidence: 0.47
¬ Salient(war, be ugly)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.82
Evidence: 0.57
Remarkable(war, be terrible)
Evidence: 0.66
¬ Remarkable(war, be bad but inevitable)
0.49
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.78
Evidence: 0.23
Plausible(war, be terrible)
Evidence: 0.35
¬ Plausible(war, be tragic but at time need)
0.47
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.78
Evidence: 0.57
Remarkable(war, be terrible)
Evidence: 0.69
¬ Remarkable(war, be tragic but at time need)
0.46
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.84
Evidence: 0.43
Typical(war, be terrible)
Evidence: 0.62
¬ Typical(war, be bad)
0.46
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.82
Evidence: 0.57
Salient(war, be terrible)
Evidence: 0.79
¬ Salient(war, be bad but inevitable)
0.46
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.78
Evidence: 0.57
Salient(war, be terrible)
Evidence: 0.75
¬ Salient(war, be tragic but at time need)
0.45
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.82
Evidence: 0.23
Plausible(war, be terrible)
Evidence: 0.46
¬ Plausible(war, be bad but inevitable)
0.44
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.77
Evidence: 0.43
Typical(war, be terrible)
Evidence: 0.59
¬ Typical(war, be ugly)
0.43
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.77
Evidence: 0.43
Typical(war, be terrible)
Evidence: 0.61
¬ Typical(war, be defined as great human tragedy)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.57
Salient(war, be terrible)
Evidence: 0.43
¬ Typical(war, be terrible)
Evidence: 0.57
¬ Remarkable(war, be terrible)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.67
Similarity weight: 1.00
Evidence: 0.23
Plausible(war, be terrible)
Evidence: 0.43
¬ Typical(war, be terrible)

Typicality and Rermarkability incompatibility between a parent and a child

0.28
Rule weight: 0.51
Evidence weight: 0.65
Similarity weight: 0.84
Evidence: 0.57
¬ Remarkable(war, be terrible)
Evidence: 0.61
¬ Typical(evil, be bad)
0.25
Rule weight: 0.51
Evidence weight: 0.62
Similarity weight: 0.80
Evidence: 0.57
¬ Remarkable(war, be terrible)
Evidence: 0.66
¬ Typical(evil, be bad as it get)
0.25
Rule weight: 0.51
Evidence weight: 0.62
Similarity weight: 0.78
Evidence: 0.57
¬ Remarkable(war, be terrible)
Evidence: 0.66
¬ Typical(evil, be good)
0.23
Rule weight: 0.51
Evidence weight: 0.58
Similarity weight: 0.77
Evidence: 0.57
¬ Remarkable(war, be terrible)
Evidence: 0.73
¬ Typical(evil, be very very bad)

Typicality and Rermarkability incompatibility between siblings

0.07
Rule weight: 0.14
Evidence weight: 0.57
Similarity weight: 0.84
Evidence: 0.57
¬ Remarkable(war, be terrible)
Evidence: 0.75
¬ Typical(nuclear war, be bad)

Typicality inheritance from parent to child

0.27
Rule weight: 0.48
Evidence weight: 0.65
Similarity weight: 0.84
Evidence: 0.43
Typical(war, be terrible)
Evidence: 0.61
¬ Typical(evil, be bad)
0.24
Rule weight: 0.48
Evidence weight: 0.62
Similarity weight: 0.80
Evidence: 0.43
Typical(war, be terrible)
Evidence: 0.66
¬ Typical(evil, be bad as it get)
0.24
Rule weight: 0.48
Evidence weight: 0.62
Similarity weight: 0.78
Evidence: 0.43
Typical(war, be terrible)
Evidence: 0.66
¬ Typical(evil, be good)
0.22
Rule weight: 0.48
Evidence weight: 0.58
Similarity weight: 0.77
Evidence: 0.43
Typical(war, be terrible)
Evidence: 0.73
¬ Typical(evil, be very very bad)