weapon: be used to inflict harm

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents tool
Weight: 0.62
, thing
Weight: 0.62
, accessory
Weight: 0.61
, model
Weight: 0.59
Siblings machine gun
Weight: 0.73
, nuclear weapon
Weight: 0.73
, fire extinguisher
Weight: 0.72
, pocket knife
Weight: 0.70
, razor blade
Weight: 0.70

Related properties

Property Similarity
be used to inflict harm 1.00
be use to harm someone 0.86
be used to injure 0.81
be used to hurt or kill live thing 0.78
be need to prevent destruction and death 0.77
be used to threaten someone 0.76
be used to threaten 0.76
be used to kill 0.76
be used to kill other person 0.75
be used to destroy live thing 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.82
Similarity weight: 0.75
Evidence: 0.66
¬ Remarkable(weapon, be used to inflict harm)
Evidence: 0.28
¬ Remarkable(machine gun, be used to kill other person)
0.07
Rule weight: 0.13
Evidence weight: 0.67
Similarity weight: 0.76
Evidence: 0.66
¬ Remarkable(weapon, be used to inflict harm)
Evidence: 0.50
¬ Remarkable(machine gun, be used to kill)

Remarkability from sibling implausibility

0.45
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.83
Plausible(weapon, be used to inflict harm)
Evidence: 0.50
Remarkable(machine gun, be used to kill)
Evidence: 0.17
¬ Plausible(machine gun, be used to kill)
0.45
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.75
Evidence: 0.83
Plausible(weapon, be used to inflict harm)
Evidence: 0.28
Remarkable(machine gun, be used to kill other person)
Evidence: 0.13
¬ Plausible(machine gun, be used to kill other person)

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.83
Plausible(weapon, be used to inflict harm)
Evidence: 0.59
¬ Salient(weapon, be used to inflict harm)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.83
Plausible(weapon, be used to inflict harm)
Evidence: 0.37
¬ Plausible(weapon, be use to harm someone)
0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.83
Plausible(weapon, be used to inflict harm)
Evidence: 0.30
¬ Plausible(weapon, be used to injure)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.83
Plausible(weapon, be used to inflict harm)
Evidence: 0.14
¬ Plausible(weapon, be need to prevent destruction and death)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.83
Plausible(weapon, be used to inflict harm)
Evidence: 0.35
¬ Plausible(weapon, be used to threaten someone)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.75
Evidence: 0.83
Plausible(weapon, be used to inflict harm)
Evidence: 0.34
¬ Plausible(weapon, be used to destroy live thing)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.83
Plausible(weapon, be used to inflict harm)
Evidence: 0.54
¬ Plausible(weapon, be used to hurt or kill live thing)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.66
Remarkable(weapon, be used to inflict harm)
Evidence: 0.25
¬ Remarkable(weapon, be need to prevent destruction and death)
0.60
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.86
Evidence: 0.29
Typical(weapon, be used to inflict harm)
Evidence: 0.27
¬ Typical(weapon, be use to harm someone)
0.59
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.86
Evidence: 0.59
Salient(weapon, be used to inflict harm)
Evidence: 0.48
¬ Salient(weapon, be use to harm someone)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.29
Typical(weapon, be used to inflict harm)
Evidence: 0.16
¬ Typical(weapon, be used to hurt or kill live thing)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.59
Salient(weapon, be used to inflict harm)
Evidence: 0.26
¬ Salient(weapon, be need to prevent destruction and death)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.83
Plausible(weapon, be used to inflict harm)
Evidence: 0.77
¬ Plausible(weapon, be used to threaten)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.66
Remarkable(weapon, be used to inflict harm)
Evidence: 0.43
¬ Remarkable(weapon, be used to threaten)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.59
Salient(weapon, be used to inflict harm)
Evidence: 0.41
¬ Salient(weapon, be used to threaten)
0.54
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.86
Evidence: 0.66
Remarkable(weapon, be used to inflict harm)
Evidence: 0.78
¬ Remarkable(weapon, be use to harm someone)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.81
Evidence: 0.29
Typical(weapon, be used to inflict harm)
Evidence: 0.32
¬ Typical(weapon, be used to injure)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.29
Typical(weapon, be used to inflict harm)
Evidence: 0.27
¬ Typical(weapon, be used to threaten someone)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.59
Salient(weapon, be used to inflict harm)
Evidence: 0.53
¬ Salient(weapon, be used to hurt or kill live thing)
0.52
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.81
Evidence: 0.59
Salient(weapon, be used to inflict harm)
Evidence: 0.61
¬ Salient(weapon, be used to injure)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.75
Evidence: 0.29
Typical(weapon, be used to inflict harm)
Evidence: 0.28
¬ Typical(weapon, be used to destroy live thing)
0.51
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.81
Evidence: 0.66
Remarkable(weapon, be used to inflict harm)
Evidence: 0.76
¬ Remarkable(weapon, be used to injure)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.75
Evidence: 0.59
Salient(weapon, be used to inflict harm)
Evidence: 0.56
¬ Salient(weapon, be used to destroy live thing)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.59
Salient(weapon, be used to inflict harm)
Evidence: 0.61
¬ Salient(weapon, be used to threaten someone)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.66
Remarkable(weapon, be used to inflict harm)
Evidence: 0.81
¬ Remarkable(weapon, be used to threaten someone)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.75
Evidence: 0.66
Remarkable(weapon, be used to inflict harm)
Evidence: 0.79
¬ Remarkable(weapon, be used to destroy live thing)
0.47
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.78
Evidence: 0.66
Remarkable(weapon, be used to inflict harm)
Evidence: 0.87
¬ Remarkable(weapon, be used to hurt or kill live thing)
0.46
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.76
Evidence: 0.29
Typical(weapon, be used to inflict harm)
Evidence: 0.42
¬ Typical(weapon, be used to threaten)
0.34
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.77
Evidence: 0.29
Typical(weapon, be used to inflict harm)
Evidence: 0.69
¬ Typical(weapon, be need to prevent destruction and death)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.59
Salient(weapon, be used to inflict harm)
Evidence: 0.29
¬ Typical(weapon, be used to inflict harm)
Evidence: 0.66
¬ Remarkable(weapon, be used to inflict harm)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.83
Plausible(weapon, be used to inflict harm)
Evidence: 0.29
¬ Typical(weapon, be used to inflict harm)

Typicality and Rermarkability incompatibility between siblings

0.07
Rule weight: 0.14
Evidence weight: 0.67
Similarity weight: 0.76
Evidence: 0.66
¬ Remarkable(weapon, be used to inflict harm)
Evidence: 0.50
¬ Typical(machine gun, be used to kill)
0.06
Rule weight: 0.14
Evidence weight: 0.58
Similarity weight: 0.75
Evidence: 0.66
¬ Remarkable(weapon, be used to inflict harm)
Evidence: 0.65
¬ Typical(machine gun, be used to kill other person)