wrestle: causes your nose might get break

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents anything
Weight: 0.27
, guy
Weight: 0.14
Siblings play game
Weight: 0.23
, look
Weight: 0.23
, nothing
Weight: 0.23
, everyone
Weight: 0.23
, anyone
Weight: 0.22

Related properties

Property Similarity
causes your nose might get break 1.00
pick their nose 0.85
causes you might lose 0.85
has nose of their face 0.84
causes you may win 0.82
causes you have good time 0.82
causes you would get tire 0.81
be used to break other person heart 0.80
requires should put on your mask 0.80
wants to get some money from someone 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.32
Rule weight: 0.66
Evidence weight: 0.60
Similarity weight: 0.80
Evidence: 0.03
Plausible(anything, wants to get some money from someone)
Evidence: 0.42
¬ Typical(wrestle, causes your nose might get break)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.26
Plausible(wrestle, causes your nose might get break)
Evidence: 0.03
¬ Plausible(anything, wants to get some money from someone)

Remarkability exclusitivity betweem a parent and a child

0.26
Rule weight: 0.58
Evidence weight: 0.57
Similarity weight: 0.80
Evidence: 0.61
¬ Remarkable(wrestle, causes your nose might get break)
Evidence: 0.71
¬ Remarkable(anything, wants to get some money from someone)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.89
Similarity weight: 0.85
Evidence: 0.61
¬ Remarkable(wrestle, causes your nose might get break)
Evidence: 0.18
¬ Remarkable(anyone, pick their nose)
0.08
Rule weight: 0.13
Evidence weight: 0.70
Similarity weight: 0.84
Evidence: 0.61
¬ Remarkable(wrestle, causes your nose might get break)
Evidence: 0.49
¬ Remarkable(everyone, has nose of their face)
0.04
Rule weight: 0.13
Evidence weight: 0.41
Similarity weight: 0.82
Evidence: 0.61
¬ Remarkable(wrestle, causes your nose might get break)
Evidence: 0.97
¬ Remarkable(play game, causes you have good time)

Remarkability from parent implausibility

0.30
Rule weight: 0.42
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.03
Plausible(anything, wants to get some money from someone)
Evidence: 0.61
Remarkable(wrestle, causes your nose might get break)
Evidence: 0.26
¬ Plausible(wrestle, causes your nose might get break)

Remarkability from sibling implausibility

0.48
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.26
Plausible(wrestle, causes your nose might get break)
Evidence: 0.97
Remarkable(play game, causes you have good time)
Evidence: 0.99
¬ Plausible(play game, causes you have good time)
0.46
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.26
Plausible(wrestle, causes your nose might get break)
Evidence: 0.18
Remarkable(anyone, pick their nose)
Evidence: 0.15
¬ Plausible(anyone, pick their nose)
0.42
Rule weight: 0.60
Evidence weight: 0.83
Similarity weight: 0.84
Evidence: 0.26
Plausible(wrestle, causes your nose might get break)
Evidence: 0.49
Remarkable(everyone, has nose of their face)
Evidence: 0.46
¬ Plausible(everyone, has nose of their face)

Salient implies Plausible

0.16
Rule weight: 0.28
Evidence weight: 0.57
Similarity weight: 1.00
Evidence: 0.26
Plausible(wrestle, causes your nose might get break)
Evidence: 0.58
¬ Salient(wrestle, causes your nose might get break)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.26
Plausible(wrestle, causes your nose might get break)
Evidence: 0.08
¬ Plausible(wrestle, causes you would get tire)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.61
Remarkable(wrestle, causes your nose might get break)
Evidence: 0.44
¬ Remarkable(wrestle, requires should put on your mask)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.26
Plausible(wrestle, causes your nose might get break)
Evidence: 0.25
¬ Plausible(wrestle, requires should put on your mask)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.81
Evidence: 0.58
Salient(wrestle, causes your nose might get break)
Evidence: 0.51
¬ Salient(wrestle, causes you would get tire)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.81
Evidence: 0.61
Remarkable(wrestle, causes your nose might get break)
Evidence: 0.59
¬ Remarkable(wrestle, causes you would get tire)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.58
Salient(wrestle, causes your nose might get break)
Evidence: 0.53
¬ Salient(wrestle, requires should put on your mask)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.80
Evidence: 0.42
Typical(wrestle, causes your nose might get break)
Evidence: 0.47
¬ Typical(wrestle, requires should put on your mask)
0.43
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.81
Evidence: 0.42
Typical(wrestle, causes your nose might get break)
Evidence: 0.65
¬ Typical(wrestle, causes you would get tire)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.58
Salient(wrestle, causes your nose might get break)
Evidence: 0.42
¬ Typical(wrestle, causes your nose might get break)
Evidence: 0.61
¬ Remarkable(wrestle, causes your nose might get break)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.26
Plausible(wrestle, causes your nose might get break)
Evidence: 0.42
¬ Typical(wrestle, causes your nose might get break)

Typicality and Rermarkability incompatibility between a parent and a child

0.22
Rule weight: 0.51
Evidence weight: 0.54
Similarity weight: 0.80
Evidence: 0.61
¬ Remarkable(wrestle, causes your nose might get break)
Evidence: 0.76
¬ Typical(anything, wants to get some money from someone)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.61
¬ Remarkable(wrestle, causes your nose might get break)
Evidence: 0.02
¬ Typical(play game, causes you have good time)
0.09
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 0.84
Evidence: 0.61
¬ Remarkable(wrestle, causes your nose might get break)
Evidence: 0.30
¬ Typical(everyone, has nose of their face)
0.06
Rule weight: 0.14
Evidence weight: 0.55
Similarity weight: 0.85
Evidence: 0.61
¬ Remarkable(wrestle, causes your nose might get break)
Evidence: 0.74
¬ Typical(anyone, pick their nose)

Typicality inheritance from parent to child

0.22
Rule weight: 0.48
Evidence weight: 0.55
Similarity weight: 0.80
Evidence: 0.42
Typical(wrestle, causes your nose might get break)
Evidence: 0.76
¬ Typical(anything, wants to get some money from someone)