yard: be used to play game

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents project
Weight: 0.57
, game
Weight: 0.56
, distance
Weight: 0.56
, area
Weight: 0.56
Siblings deck
Weight: 0.56
, soccer ball
Weight: 0.32
, zone
Weight: 0.32
, football game
Weight: 0.32
, backyard
Weight: 0.32

Related properties

Property Similarity
be used to play game 1.00
be used to play 0.94
be play 0.94
be used to play in 0.92
be for play 0.91
be play for fun 0.85
be used to play sport 0.85
be fun to play 0.85
be at soccer game 0.84
be used to child to play in 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.56
Rule weight: 0.66
Evidence weight: 0.90
Similarity weight: 0.94
Evidence: 0.86
Plausible(game, be play)
Evidence: 0.69
¬ Typical(yard, be used to play game)
0.51
Rule weight: 0.66
Evidence weight: 0.84
Similarity weight: 0.91
Evidence: 0.77
Plausible(game, be for play)
Evidence: 0.69
¬ Typical(yard, be used to play game)
0.50
Rule weight: 0.66
Evidence weight: 0.79
Similarity weight: 0.94
Evidence: 0.70
Plausible(game, be used to play)
Evidence: 0.69
¬ Typical(yard, be used to play game)
0.37
Rule weight: 0.66
Evidence weight: 0.65
Similarity weight: 0.85
Evidence: 0.50
Plausible(game, be fun to play)
Evidence: 0.69
¬ Typical(yard, be used to play game)
0.30
Rule weight: 0.66
Evidence weight: 0.52
Similarity weight: 0.85
Evidence: 0.31
Plausible(game, be play for fun)
Evidence: 0.69
¬ Typical(yard, be used to play game)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.71
Similarity weight: 0.85
Evidence: 0.05
Plausible(yard, be used to play game)
Evidence: 0.31
¬ Plausible(game, be play for fun)
0.04
Rule weight: 0.09
Evidence weight: 0.53
Similarity weight: 0.85
Evidence: 0.05
Plausible(yard, be used to play game)
Evidence: 0.50
¬ Plausible(game, be fun to play)
0.03
Rule weight: 0.09
Evidence weight: 0.34
Similarity weight: 0.94
Evidence: 0.05
Plausible(yard, be used to play game)
Evidence: 0.70
¬ Plausible(game, be used to play)
0.02
Rule weight: 0.09
Evidence weight: 0.28
Similarity weight: 0.91
Evidence: 0.05
Plausible(yard, be used to play game)
Evidence: 0.77
¬ Plausible(game, be for play)
0.02
Rule weight: 0.09
Evidence weight: 0.19
Similarity weight: 0.94
Evidence: 0.05
Plausible(yard, be used to play game)
Evidence: 0.86
¬ Plausible(game, be play)

Remarkability exclusitivity betweem a parent and a child

0.26
Rule weight: 0.58
Evidence weight: 0.48
Similarity weight: 0.94
Evidence: 0.60
¬ Remarkable(yard, be used to play game)
Evidence: 0.87
¬ Remarkable(game, be play)
0.26
Rule weight: 0.58
Evidence weight: 0.48
Similarity weight: 0.94
Evidence: 0.60
¬ Remarkable(yard, be used to play game)
Evidence: 0.88
¬ Remarkable(game, be used to play)
0.25
Rule weight: 0.58
Evidence weight: 0.48
Similarity weight: 0.91
Evidence: 0.60
¬ Remarkable(yard, be used to play game)
Evidence: 0.87
¬ Remarkable(game, be for play)
0.23
Rule weight: 0.58
Evidence weight: 0.47
Similarity weight: 0.85
Evidence: 0.60
¬ Remarkable(yard, be used to play game)
Evidence: 0.89
¬ Remarkable(game, be fun to play)
0.23
Rule weight: 0.58
Evidence weight: 0.46
Similarity weight: 0.85
Evidence: 0.60
¬ Remarkable(yard, be used to play game)
Evidence: 0.90
¬ Remarkable(game, be play for fun)

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.71
Similarity weight: 0.81
Evidence: 0.60
¬ Remarkable(yard, be used to play game)
Evidence: 0.48
¬ Remarkable(backyard, be used to child to play in)
0.08
Rule weight: 0.13
Evidence weight: 0.61
Similarity weight: 0.94
Evidence: 0.60
¬ Remarkable(yard, be used to play game)
Evidence: 0.66
¬ Remarkable(backyard, be used to play)
0.07
Rule weight: 0.13
Evidence weight: 0.61
Similarity weight: 0.85
Evidence: 0.60
¬ Remarkable(yard, be used to play game)
Evidence: 0.65
¬ Remarkable(backyard, be used to play sport)
0.06
Rule weight: 0.13
Evidence weight: 0.54
Similarity weight: 0.84
Evidence: 0.60
¬ Remarkable(yard, be used to play game)
Evidence: 0.78
¬ Remarkable(soccer ball, be at soccer game)
0.06
Rule weight: 0.13
Evidence weight: 0.54
Similarity weight: 0.84
Evidence: 0.60
¬ Remarkable(yard, be used to play game)
Evidence: 0.78
¬ Remarkable(soccer ball, be at soccer game)

Remarkability from parent implausibility

0.39
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.94
Evidence: 0.70
Plausible(game, be used to play)
Evidence: 0.60
Remarkable(yard, be used to play game)
Evidence: 0.05
¬ Plausible(yard, be used to play game)
0.39
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.94
Evidence: 0.86
Plausible(game, be play)
Evidence: 0.60
Remarkable(yard, be used to play game)
Evidence: 0.05
¬ Plausible(yard, be used to play game)
0.38
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.91
Evidence: 0.77
Plausible(game, be for play)
Evidence: 0.60
Remarkable(yard, be used to play game)
Evidence: 0.05
¬ Plausible(yard, be used to play game)
0.35
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.50
Plausible(game, be fun to play)
Evidence: 0.60
Remarkable(yard, be used to play game)
Evidence: 0.05
¬ Plausible(yard, be used to play game)
0.35
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.31
Plausible(game, be play for fun)
Evidence: 0.60
Remarkable(yard, be used to play game)
Evidence: 0.05
¬ Plausible(yard, be used to play game)

Remarkability from sibling implausibility

0.55
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.94
Evidence: 0.05
Plausible(yard, be used to play game)
Evidence: 0.66
Remarkable(backyard, be used to play)
Evidence: 0.07
¬ Plausible(backyard, be used to play)
0.50
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.84
Evidence: 0.05
Plausible(yard, be used to play game)
Evidence: 0.78
Remarkable(soccer ball, be at soccer game)
Evidence: 0.04
¬ Plausible(soccer ball, be at soccer game)
0.50
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.84
Evidence: 0.05
Plausible(yard, be used to play game)
Evidence: 0.78
Remarkable(soccer ball, be at soccer game)
Evidence: 0.04
¬ Plausible(soccer ball, be at soccer game)
0.50
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.05
Plausible(yard, be used to play game)
Evidence: 0.65
Remarkable(backyard, be used to play sport)
Evidence: 0.06
¬ Plausible(backyard, be used to play sport)
0.47
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.05
Plausible(yard, be used to play game)
Evidence: 0.48
Remarkable(backyard, be used to child to play in)
Evidence: 0.06
¬ Plausible(backyard, be used to child to play in)

Salient implies Plausible

0.15
Rule weight: 0.28
Evidence weight: 0.52
Similarity weight: 1.00
Evidence: 0.05
Plausible(yard, be used to play game)
Evidence: 0.51
¬ Salient(yard, be used to play game)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.92
Evidence: 0.05
Plausible(yard, be used to play game)
Evidence: 0.08
¬ Plausible(yard, be used to play in)
0.63
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.92
Evidence: 0.69
Typical(yard, be used to play game)
Evidence: 0.62
¬ Typical(yard, be used to play in)
0.59
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.92
Evidence: 0.60
Remarkable(yard, be used to play game)
Evidence: 0.61
¬ Remarkable(yard, be used to play in)
0.57
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.92
Evidence: 0.51
Salient(yard, be used to play game)
Evidence: 0.55
¬ Salient(yard, be used to play in)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.51
Salient(yard, be used to play game)
Evidence: 0.69
¬ Typical(yard, be used to play game)
Evidence: 0.60
¬ Remarkable(yard, be used to play game)

Typical implies Plausible

0.17
Rule weight: 0.48
Evidence weight: 0.35
Similarity weight: 1.00
Evidence: 0.05
Plausible(yard, be used to play game)
Evidence: 0.69
¬ Typical(yard, be used to play game)

Typicality and Rermarkability incompatibility between a parent and a child

0.46
Rule weight: 0.51
Evidence weight: 0.96
Similarity weight: 0.94
Evidence: 0.60
¬ Remarkable(yard, be used to play game)
Evidence: 0.06
¬ Typical(game, be play)
0.45
Rule weight: 0.51
Evidence weight: 0.93
Similarity weight: 0.94
Evidence: 0.60
¬ Remarkable(yard, be used to play game)
Evidence: 0.11
¬ Typical(game, be used to play)
0.44
Rule weight: 0.51
Evidence weight: 0.95
Similarity weight: 0.91
Evidence: 0.60
¬ Remarkable(yard, be used to play game)
Evidence: 0.09
¬ Typical(game, be for play)
0.39
Rule weight: 0.51
Evidence weight: 0.90
Similarity weight: 0.85
Evidence: 0.60
¬ Remarkable(yard, be used to play game)
Evidence: 0.17
¬ Typical(game, be fun to play)
0.37
Rule weight: 0.51
Evidence weight: 0.86
Similarity weight: 0.85
Evidence: 0.60
¬ Remarkable(yard, be used to play game)
Evidence: 0.24
¬ Typical(game, be play for fun)

Typicality and Rermarkability incompatibility between siblings

0.08
Rule weight: 0.14
Evidence weight: 0.62
Similarity weight: 0.94
Evidence: 0.60
¬ Remarkable(yard, be used to play game)
Evidence: 0.64
¬ Typical(backyard, be used to play)
0.07
Rule weight: 0.14
Evidence weight: 0.65
Similarity weight: 0.84
Evidence: 0.60
¬ Remarkable(yard, be used to play game)
Evidence: 0.59
¬ Typical(soccer ball, be at soccer game)
0.07
Rule weight: 0.14
Evidence weight: 0.65
Similarity weight: 0.84
Evidence: 0.60
¬ Remarkable(yard, be used to play game)
Evidence: 0.59
¬ Typical(soccer ball, be at soccer game)
0.07
Rule weight: 0.14
Evidence weight: 0.60
Similarity weight: 0.85
Evidence: 0.60
¬ Remarkable(yard, be used to play game)
Evidence: 0.66
¬ Typical(backyard, be used to play sport)
0.06
Rule weight: 0.14
Evidence weight: 0.58
Similarity weight: 0.81
Evidence: 0.60
¬ Remarkable(yard, be used to play game)
Evidence: 0.71
¬ Typical(backyard, be used to child to play in)

Typicality inheritance from parent to child

0.45
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 0.94
Evidence: 0.69
Typical(yard, be used to play game)
Evidence: 0.06
¬ Typical(game, be play)
0.44
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 0.94
Evidence: 0.69
Typical(yard, be used to play game)
Evidence: 0.11
¬ Typical(game, be used to play)
0.43
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 0.91
Evidence: 0.69
Typical(yard, be used to play game)
Evidence: 0.09
¬ Typical(game, be for play)
0.39
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.69
Typical(yard, be used to play game)
Evidence: 0.17
¬ Typical(game, be fun to play)
0.38
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.69
Typical(yard, be used to play game)
Evidence: 0.24
¬ Typical(game, be play for fun)