Property | Similarity |
---|---|
be used to conquer enemy | 1.00 |
be used to enemy | 0.89 |
become enemy | 0.88 |
requires find enemy | 0.87 |
requires enemy | 0.87 |
be used to fight your enemy | 0.86 |
requires make enemy | 0.86 |
be used to defeat enemy country | 0.82 |
be motivated by defeat your enemy | 0.82 |
requires attack enemy | 0.82 |
Click on a property for more details on the statement. Click on a column header to use it as a sorting key.
Subject | Score | Plausible | Typical | Remarkable | Salient | Source |
---|---|---|---|---|---|---|
commit murder | 0.46 0.4581569100 |
0.60 0.6032397385 |
0.56 0.5610143570 |
0.34 0.3377653559 |
0.34 0.3369306493 |
ConceptNet |
fight enemy | 0.67 0.6711877415 |
0.96 0.9635529419 |
0.07 0.0737126671 |
0.78 0.7752269863 |
0.74 0.7401962368 |
ConceptNet |
wage war | 0.75 0.7472217363 |
0.75 0.7450052236 |
0.37 0.3735177227 |
0.49 0.4886695316 |
0.32 0.3171454113 |
ConceptNet |