action figure: be used to child to play with

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents item
Weight: 0.66
, thing
Weight: 0.65
, game
Weight: 0.61
, merchandise
Weight: 0.60
Siblings what
Weight: 0.34
, dark matter
Weight: 0.33
, think
Weight: 0.33
, picture frame
Weight: 0.33
, hockey game
Weight: 0.33

Related properties

Property Similarity
be used to child to play with 1.00
be used to play with 0.87
be at child room 0.84
be used to play 0.83
be for play 0.83
be play 0.82
entertain child 0.82
be more fun with more person play 0.79
be play with yourself or someone else 0.78
be play for fun 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.51
Rule weight: 0.66
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.86
Plausible(game, be play)
Evidence: 0.50
¬ Typical(action figure, be used to child to play with)
0.49
Rule weight: 0.66
Evidence weight: 0.88
Similarity weight: 0.83
Evidence: 0.77
Plausible(game, be for play)
Evidence: 0.50
¬ Typical(action figure, be used to child to play with)
0.47
Rule weight: 0.66
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.70
Plausible(game, be used to play)
Evidence: 0.50
¬ Typical(action figure, be used to child to play with)
0.34
Rule weight: 0.66
Evidence weight: 0.66
Similarity weight: 0.78
Evidence: 0.31
Plausible(game, be play for fun)
Evidence: 0.50
¬ Typical(action figure, be used to child to play with)
0.33
Rule weight: 0.66
Evidence weight: 0.62
Similarity weight: 0.79
Evidence: 0.24
Plausible(game, be more fun with more person play)
Evidence: 0.50
¬ Typical(action figure, be used to child to play with)
0.29
Rule weight: 0.66
Evidence weight: 0.56
Similarity weight: 0.78
Evidence: 0.11
Plausible(game, be play with yourself or someone else)
Evidence: 0.50
¬ Typical(action figure, be used to child to play with)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.19
Plausible(action figure, be used to child to play with)
Evidence: 0.11
¬ Plausible(game, be play with yourself or someone else)
0.06
Rule weight: 0.09
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.19
Plausible(action figure, be used to child to play with)
Evidence: 0.24
¬ Plausible(game, be more fun with more person play)
0.05
Rule weight: 0.09
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.19
Plausible(action figure, be used to child to play with)
Evidence: 0.31
¬ Plausible(game, be play for fun)
0.03
Rule weight: 0.09
Evidence weight: 0.43
Similarity weight: 0.83
Evidence: 0.19
Plausible(action figure, be used to child to play with)
Evidence: 0.70
¬ Plausible(game, be used to play)
0.03
Rule weight: 0.09
Evidence weight: 0.38
Similarity weight: 0.83
Evidence: 0.19
Plausible(action figure, be used to child to play with)
Evidence: 0.77
¬ Plausible(game, be for play)
0.02
Rule weight: 0.09
Evidence weight: 0.30
Similarity weight: 0.82
Evidence: 0.19
Plausible(action figure, be used to child to play with)
Evidence: 0.86
¬ Plausible(game, be play)

Remarkability exclusitivity betweem a parent and a child

0.28
Rule weight: 0.58
Evidence weight: 0.62
Similarity weight: 0.78
Evidence: 0.52
¬ Remarkable(action figure, be used to child to play with)
Evidence: 0.72
¬ Remarkable(game, be play with yourself or someone else)
0.26
Rule weight: 0.58
Evidence weight: 0.55
Similarity weight: 0.83
Evidence: 0.52
¬ Remarkable(action figure, be used to child to play with)
Evidence: 0.87
¬ Remarkable(game, be for play)
0.26
Rule weight: 0.58
Evidence weight: 0.54
Similarity weight: 0.83
Evidence: 0.52
¬ Remarkable(action figure, be used to child to play with)
Evidence: 0.88
¬ Remarkable(game, be used to play)
0.26
Rule weight: 0.58
Evidence weight: 0.55
Similarity weight: 0.82
Evidence: 0.52
¬ Remarkable(action figure, be used to child to play with)
Evidence: 0.87
¬ Remarkable(game, be play)
0.26
Rule weight: 0.58
Evidence weight: 0.56
Similarity weight: 0.79
Evidence: 0.52
¬ Remarkable(action figure, be used to child to play with)
Evidence: 0.84
¬ Remarkable(game, be more fun with more person play)
0.24
Rule weight: 0.58
Evidence weight: 0.53
Similarity weight: 0.78
Evidence: 0.52
¬ Remarkable(action figure, be used to child to play with)
Evidence: 0.90
¬ Remarkable(game, be play for fun)

Remarkability from parent implausibility

0.34
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.83
Evidence: 0.77
Plausible(game, be for play)
Evidence: 0.52
Remarkable(action figure, be used to child to play with)
Evidence: 0.19
¬ Plausible(action figure, be used to child to play with)
0.34
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.86
Plausible(game, be play)
Evidence: 0.52
Remarkable(action figure, be used to child to play with)
Evidence: 0.19
¬ Plausible(action figure, be used to child to play with)
0.34
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.70
Plausible(game, be used to play)
Evidence: 0.52
Remarkable(action figure, be used to child to play with)
Evidence: 0.19
¬ Plausible(action figure, be used to child to play with)
0.31
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.24
Plausible(game, be more fun with more person play)
Evidence: 0.52
Remarkable(action figure, be used to child to play with)
Evidence: 0.19
¬ Plausible(action figure, be used to child to play with)
0.31
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.31
Plausible(game, be play for fun)
Evidence: 0.52
Remarkable(action figure, be used to child to play with)
Evidence: 0.19
¬ Plausible(action figure, be used to child to play with)
0.30
Rule weight: 0.42
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.11
Plausible(game, be play with yourself or someone else)
Evidence: 0.52
Remarkable(action figure, be used to child to play with)
Evidence: 0.19
¬ Plausible(action figure, be used to child to play with)

Salient implies Plausible

0.20
Rule weight: 0.28
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.19
Plausible(action figure, be used to child to play with)
Evidence: 0.38
¬ Salient(action figure, be used to child to play with)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.84
Evidence: 0.19
Plausible(action figure, be used to child to play with)
Evidence: 0.15
¬ Plausible(action figure, be at child room)
0.63
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.84
Evidence: 0.52
Remarkable(action figure, be used to child to play with)
Evidence: 0.26
¬ Remarkable(action figure, be at child room)
0.62
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.87
Evidence: 0.50
Typical(action figure, be used to child to play with)
Evidence: 0.33
¬ Typical(action figure, be used to play with)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.84
Evidence: 0.38
Salient(action figure, be used to child to play with)
Evidence: 0.25
¬ Salient(action figure, be at child room)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.19
Plausible(action figure, be used to child to play with)
Evidence: 0.19
¬ Plausible(action figure, entertain child)
0.59
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.83
Evidence: 0.50
Typical(action figure, be used to child to play with)
Evidence: 0.34
¬ Typical(action figure, be used to play)
0.55
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.87
Evidence: 0.19
Plausible(action figure, be used to child to play with)
Evidence: 0.32
¬ Plausible(action figure, be used to play with)
0.54
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.82
Evidence: 0.50
Typical(action figure, be used to child to play with)
Evidence: 0.47
¬ Typical(action figure, entertain child)
0.53
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.83
Evidence: 0.19
Plausible(action figure, be used to child to play with)
Evidence: 0.31
¬ Plausible(action figure, be used to play)
0.51
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.87
Evidence: 0.52
Remarkable(action figure, be used to child to play with)
Evidence: 0.65
¬ Remarkable(action figure, be used to play with)
0.50
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.83
Evidence: 0.52
Remarkable(action figure, be used to child to play with)
Evidence: 0.63
¬ Remarkable(action figure, be used to play)
0.49
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.82
Evidence: 0.52
Remarkable(action figure, be used to child to play with)
Evidence: 0.63
¬ Remarkable(action figure, entertain child)
0.48
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.84
Evidence: 0.50
Typical(action figure, be used to child to play with)
Evidence: 0.64
¬ Typical(action figure, be at child room)
0.47
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.87
Evidence: 0.38
Salient(action figure, be used to child to play with)
Evidence: 0.59
¬ Salient(action figure, be used to play with)
0.44
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.83
Evidence: 0.38
Salient(action figure, be used to child to play with)
Evidence: 0.61
¬ Salient(action figure, be used to play)
0.42
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.82
Evidence: 0.38
Salient(action figure, be used to child to play with)
Evidence: 0.65
¬ Salient(action figure, entertain child)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.38
Salient(action figure, be used to child to play with)
Evidence: 0.50
¬ Typical(action figure, be used to child to play with)
Evidence: 0.52
¬ Remarkable(action figure, be used to child to play with)

Typical implies Plausible

0.28
Rule weight: 0.48
Evidence weight: 0.59
Similarity weight: 1.00
Evidence: 0.19
Plausible(action figure, be used to child to play with)
Evidence: 0.50
¬ Typical(action figure, be used to child to play with)

Typicality and Rermarkability incompatibility between a parent and a child

0.41
Rule weight: 0.51
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.52
¬ Remarkable(action figure, be used to child to play with)
Evidence: 0.06
¬ Typical(game, be play)
0.40
Rule weight: 0.51
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.52
¬ Remarkable(action figure, be used to child to play with)
Evidence: 0.09
¬ Typical(game, be for play)
0.40
Rule weight: 0.51
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.52
¬ Remarkable(action figure, be used to child to play with)
Evidence: 0.11
¬ Typical(game, be used to play)
0.35
Rule weight: 0.51
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.52
¬ Remarkable(action figure, be used to child to play with)
Evidence: 0.24
¬ Typical(game, be play for fun)
0.33
Rule weight: 0.51
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.52
¬ Remarkable(action figure, be used to child to play with)
Evidence: 0.35
¬ Typical(game, be more fun with more person play)
0.29
Rule weight: 0.51
Evidence weight: 0.72
Similarity weight: 0.78
Evidence: 0.52
¬ Remarkable(action figure, be used to child to play with)
Evidence: 0.54
¬ Typical(game, be play with yourself or someone else)

Typicality inheritance from parent to child

0.39
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.50
Typical(action figure, be used to child to play with)
Evidence: 0.06
¬ Typical(game, be play)
0.39
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.50
Typical(action figure, be used to child to play with)
Evidence: 0.09
¬ Typical(game, be for play)
0.38
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.50
Typical(action figure, be used to child to play with)
Evidence: 0.11
¬ Typical(game, be used to play)
0.33
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.50
Typical(action figure, be used to child to play with)
Evidence: 0.24
¬ Typical(game, be play for fun)
0.32
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.50
Typical(action figure, be used to child to play with)
Evidence: 0.35
¬ Typical(game, be more fun with more person play)
0.28
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 0.78
Evidence: 0.50
Typical(action figure, be used to child to play with)
Evidence: 0.54
¬ Typical(game, be play with yourself or someone else)