action figure: be used to play out fantasy

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents item
Weight: 0.66
, thing
Weight: 0.65
, game
Weight: 0.61
, merchandise
Weight: 0.60
Siblings what
Weight: 0.34
, dark matter
Weight: 0.33
, think
Weight: 0.33
, picture frame
Weight: 0.33
, hockey game
Weight: 0.33

Related properties

Property Similarity
be used to play out fantasy 1.00
be play for fun 0.80
be fun to play 0.79
be for play 0.79
be used to play 0.78
be play 0.77
be used to play with 0.77
be play for enjoyment 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.46
Rule weight: 0.66
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.86
Plausible(game, be play)
Evidence: 0.74
¬ Typical(action figure, be used to play out fantasy)
0.43
Rule weight: 0.66
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.77
Plausible(game, be for play)
Evidence: 0.74
¬ Typical(action figure, be used to play out fantasy)
0.40
Rule weight: 0.66
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.70
Plausible(game, be used to play)
Evidence: 0.74
¬ Typical(action figure, be used to play out fantasy)
0.33
Rule weight: 0.66
Evidence weight: 0.63
Similarity weight: 0.79
Evidence: 0.50
Plausible(game, be fun to play)
Evidence: 0.74
¬ Typical(action figure, be used to play out fantasy)
0.29
Rule weight: 0.66
Evidence weight: 0.57
Similarity weight: 0.75
Evidence: 0.42
Plausible(game, be play for enjoyment)
Evidence: 0.74
¬ Typical(action figure, be used to play out fantasy)
0.26
Rule weight: 0.66
Evidence weight: 0.49
Similarity weight: 0.80
Evidence: 0.31
Plausible(game, be play for fun)
Evidence: 0.74
¬ Typical(action figure, be used to play out fantasy)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.74
Similarity weight: 0.80
Evidence: 0.17
Plausible(action figure, be used to play out fantasy)
Evidence: 0.31
¬ Plausible(game, be play for fun)
0.05
Rule weight: 0.09
Evidence weight: 0.65
Similarity weight: 0.75
Evidence: 0.17
Plausible(action figure, be used to play out fantasy)
Evidence: 0.42
¬ Plausible(game, be play for enjoyment)
0.04
Rule weight: 0.09
Evidence weight: 0.59
Similarity weight: 0.79
Evidence: 0.17
Plausible(action figure, be used to play out fantasy)
Evidence: 0.50
¬ Plausible(game, be fun to play)
0.03
Rule weight: 0.09
Evidence weight: 0.42
Similarity weight: 0.78
Evidence: 0.17
Plausible(action figure, be used to play out fantasy)
Evidence: 0.70
¬ Plausible(game, be used to play)
0.03
Rule weight: 0.09
Evidence weight: 0.37
Similarity weight: 0.79
Evidence: 0.17
Plausible(action figure, be used to play out fantasy)
Evidence: 0.77
¬ Plausible(game, be for play)
0.02
Rule weight: 0.09
Evidence weight: 0.29
Similarity weight: 0.77
Evidence: 0.17
Plausible(action figure, be used to play out fantasy)
Evidence: 0.86
¬ Plausible(game, be play)

Remarkability exclusitivity betweem a parent and a child

0.41
Rule weight: 0.58
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.12
¬ Remarkable(action figure, be used to play out fantasy)
Evidence: 0.90
¬ Remarkable(game, be play for fun)
0.40
Rule weight: 0.58
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.12
¬ Remarkable(action figure, be used to play out fantasy)
Evidence: 0.89
¬ Remarkable(game, be fun to play)
0.40
Rule weight: 0.58
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.12
¬ Remarkable(action figure, be used to play out fantasy)
Evidence: 0.87
¬ Remarkable(game, be for play)
0.40
Rule weight: 0.58
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.12
¬ Remarkable(action figure, be used to play out fantasy)
Evidence: 0.88
¬ Remarkable(game, be used to play)
0.40
Rule weight: 0.58
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.12
¬ Remarkable(action figure, be used to play out fantasy)
Evidence: 0.87
¬ Remarkable(game, be play)
0.39
Rule weight: 0.58
Evidence weight: 0.90
Similarity weight: 0.75
Evidence: 0.12
¬ Remarkable(action figure, be used to play out fantasy)
Evidence: 0.86
¬ Remarkable(game, be play for enjoyment)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.86
Plausible(game, be play)
Evidence: 0.12
Remarkable(action figure, be used to play out fantasy)
Evidence: 0.17
¬ Plausible(action figure, be used to play out fantasy)
0.32
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.77
Plausible(game, be for play)
Evidence: 0.12
Remarkable(action figure, be used to play out fantasy)
Evidence: 0.17
¬ Plausible(action figure, be used to play out fantasy)
0.31
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.70
Plausible(game, be used to play)
Evidence: 0.12
Remarkable(action figure, be used to play out fantasy)
Evidence: 0.17
¬ Plausible(action figure, be used to play out fantasy)
0.31
Rule weight: 0.42
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.50
Plausible(game, be fun to play)
Evidence: 0.12
Remarkable(action figure, be used to play out fantasy)
Evidence: 0.17
¬ Plausible(action figure, be used to play out fantasy)
0.30
Rule weight: 0.42
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.31
Plausible(game, be play for fun)
Evidence: 0.12
Remarkable(action figure, be used to play out fantasy)
Evidence: 0.17
¬ Plausible(action figure, be used to play out fantasy)
0.29
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.75
Evidence: 0.42
Plausible(game, be play for enjoyment)
Evidence: 0.12
Remarkable(action figure, be used to play out fantasy)
Evidence: 0.17
¬ Plausible(action figure, be used to play out fantasy)

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.17
Plausible(action figure, be used to play out fantasy)
Evidence: 0.11
¬ Salient(action figure, be used to play out fantasy)

Similarity expansion

0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.74
Typical(action figure, be used to play out fantasy)
Evidence: 0.34
¬ Typical(action figure, be used to play)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.74
Typical(action figure, be used to play out fantasy)
Evidence: 0.33
¬ Typical(action figure, be used to play with)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.17
Plausible(action figure, be used to play out fantasy)
Evidence: 0.31
¬ Plausible(action figure, be used to play)
0.49
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.77
Evidence: 0.17
Plausible(action figure, be used to play out fantasy)
Evidence: 0.32
¬ Plausible(action figure, be used to play with)
0.31
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.77
Evidence: 0.11
Salient(action figure, be used to play out fantasy)
Evidence: 0.59
¬ Salient(action figure, be used to play with)
0.31
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.78
Evidence: 0.11
Salient(action figure, be used to play out fantasy)
Evidence: 0.61
¬ Salient(action figure, be used to play)
0.30
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.78
Evidence: 0.12
Remarkable(action figure, be used to play out fantasy)
Evidence: 0.63
¬ Remarkable(action figure, be used to play)
0.28
Rule weight: 0.85
Evidence weight: 0.43
Similarity weight: 0.77
Evidence: 0.12
Remarkable(action figure, be used to play out fantasy)
Evidence: 0.65
¬ Remarkable(action figure, be used to play with)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.11
Salient(action figure, be used to play out fantasy)
Evidence: 0.74
¬ Typical(action figure, be used to play out fantasy)
Evidence: 0.12
¬ Remarkable(action figure, be used to play out fantasy)

Typical implies Plausible

0.19
Rule weight: 0.48
Evidence weight: 0.39
Similarity weight: 1.00
Evidence: 0.17
Plausible(action figure, be used to play out fantasy)
Evidence: 0.74
¬ Typical(action figure, be used to play out fantasy)

Typicality and Rermarkability incompatibility between a parent and a child

0.40
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.12
¬ Remarkable(action figure, be used to play out fantasy)
Evidence: 0.09
¬ Typical(game, be for play)
0.40
Rule weight: 0.51
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.12
¬ Remarkable(action figure, be used to play out fantasy)
Evidence: 0.24
¬ Typical(game, be play for fun)
0.39
Rule weight: 0.51
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.12
¬ Remarkable(action figure, be used to play out fantasy)
Evidence: 0.17
¬ Typical(game, be fun to play)
0.39
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.12
¬ Remarkable(action figure, be used to play out fantasy)
Evidence: 0.11
¬ Typical(game, be used to play)
0.39
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.12
¬ Remarkable(action figure, be used to play out fantasy)
Evidence: 0.06
¬ Typical(game, be play)
0.38
Rule weight: 0.51
Evidence weight: 0.97
Similarity weight: 0.75
Evidence: 0.12
¬ Remarkable(action figure, be used to play out fantasy)
Evidence: 0.21
¬ Typical(game, be play for enjoyment)

Typicality inheritance from parent to child

0.37
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.74
Typical(action figure, be used to play out fantasy)
Evidence: 0.09
¬ Typical(game, be for play)
0.37
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.74
Typical(action figure, be used to play out fantasy)
Evidence: 0.06
¬ Typical(game, be play)
0.37
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.74
Typical(action figure, be used to play out fantasy)
Evidence: 0.11
¬ Typical(game, be used to play)
0.37
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.74
Typical(action figure, be used to play out fantasy)
Evidence: 0.17
¬ Typical(game, be fun to play)
0.36
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.74
Typical(action figure, be used to play out fantasy)
Evidence: 0.24
¬ Typical(game, be play for fun)
0.35
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 0.75
Evidence: 0.74
Typical(action figure, be used to play out fantasy)
Evidence: 0.21
¬ Typical(game, be play for enjoyment)