awake: requires get out of bed

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents show
Weight: 0.52
, song
Weight: 0.49
, play
Weight: 0.45
, state
Weight: 0.44
, magazine
Weight: 0.40
Siblings alive
Weight: 0.30
, talk show
Weight: 0.30
, midnight
Weight: 0.30
, night
Weight: 0.30
, game show
Weight: 0.29

Related properties

Property Similarity
requires get out of bed 1.00
causes get out of bed 0.97
be at your bed 0.90
be at bed 0.90
requires go out 0.85
requires get to sleep 0.84
requires get up 0.84
requires get enough sleep 0.82
causes get up 0.81
requires go to sleep first 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.50
Rule weight: 0.66
Evidence weight: 0.89
Similarity weight: 0.85
Evidence: 0.67
Plausible(play, requires go out)
Evidence: 0.35
¬ Typical(awake, requires get out of bed)
0.43
Rule weight: 0.66
Evidence weight: 0.72
Similarity weight: 0.90
Evidence: 0.20
Plausible(magazine, be at bed)
Evidence: 0.35
¬ Typical(awake, requires get out of bed)
0.43
Rule weight: 0.66
Evidence weight: 0.71
Similarity weight: 0.90
Evidence: 0.18
Plausible(magazine, be at your bed)
Evidence: 0.35
¬ Typical(awake, requires get out of bed)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.89
Similarity weight: 0.90
Evidence: 0.36
Plausible(awake, requires get out of bed)
Evidence: 0.18
¬ Plausible(magazine, be at your bed)
0.07
Rule weight: 0.09
Evidence weight: 0.87
Similarity weight: 0.90
Evidence: 0.36
Plausible(awake, requires get out of bed)
Evidence: 0.20
¬ Plausible(magazine, be at bed)
0.05
Rule weight: 0.09
Evidence weight: 0.57
Similarity weight: 0.85
Evidence: 0.36
Plausible(awake, requires get out of bed)
Evidence: 0.67
¬ Plausible(play, requires go out)

Remarkability exclusitivity betweem a parent and a child

0.50
Rule weight: 0.58
Evidence weight: 0.97
Similarity weight: 0.90
Evidence: 0.64
¬ Remarkable(awake, requires get out of bed)
Evidence: 0.05
¬ Remarkable(magazine, be at bed)
0.50
Rule weight: 0.58
Evidence weight: 0.96
Similarity weight: 0.90
Evidence: 0.64
¬ Remarkable(awake, requires get out of bed)
Evidence: 0.06
¬ Remarkable(magazine, be at your bed)
0.24
Rule weight: 0.58
Evidence weight: 0.48
Similarity weight: 0.85
Evidence: 0.64
¬ Remarkable(awake, requires get out of bed)
Evidence: 0.80
¬ Remarkable(play, requires go out)

Remarkability from parent implausibility

0.34
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.67
Plausible(play, requires go out)
Evidence: 0.64
Remarkable(awake, requires get out of bed)
Evidence: 0.36
¬ Plausible(awake, requires get out of bed)
0.34
Rule weight: 0.42
Evidence weight: 0.90
Similarity weight: 0.90
Evidence: 0.20
Plausible(magazine, be at bed)
Evidence: 0.64
Remarkable(awake, requires get out of bed)
Evidence: 0.36
¬ Plausible(awake, requires get out of bed)
0.34
Rule weight: 0.42
Evidence weight: 0.89
Similarity weight: 0.90
Evidence: 0.18
Plausible(magazine, be at your bed)
Evidence: 0.64
Remarkable(awake, requires get out of bed)
Evidence: 0.36
¬ Plausible(awake, requires get out of bed)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.36
Plausible(awake, requires get out of bed)
Evidence: 0.29
¬ Salient(awake, requires get out of bed)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.97
Evidence: 0.36
Plausible(awake, requires get out of bed)
Evidence: 0.32
¬ Plausible(awake, causes get out of bed)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.84
Evidence: 0.29
Salient(awake, requires get out of bed)
Evidence: 0.13
¬ Salient(awake, requires get to sleep)
0.65
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.97
Evidence: 0.35
Typical(awake, requires get out of bed)
Evidence: 0.33
¬ Typical(awake, causes get out of bed)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.35
Typical(awake, requires get out of bed)
Evidence: 0.14
¬ Typical(awake, requires get enough sleep)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.29
Salient(awake, requires get out of bed)
Evidence: 0.16
¬ Salient(awake, requires go to sleep first)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.35
Typical(awake, requires get out of bed)
Evidence: 0.18
¬ Typical(awake, requires go to sleep first)
0.60
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.84
Evidence: 0.35
Typical(awake, requires get out of bed)
Evidence: 0.25
¬ Typical(awake, requires get up)
0.60
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.84
Evidence: 0.35
Typical(awake, requires get out of bed)
Evidence: 0.26
¬ Typical(awake, requires get to sleep)
0.59
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.97
Evidence: 0.64
Remarkable(awake, requires get out of bed)
Evidence: 0.79
¬ Remarkable(awake, causes get out of bed)
0.59
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.84
Evidence: 0.64
Remarkable(awake, requires get out of bed)
Evidence: 0.48
¬ Remarkable(awake, requires get to sleep)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.35
Typical(awake, requires get out of bed)
Evidence: 0.27
¬ Typical(awake, causes get up)
0.55
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.97
Evidence: 0.29
Salient(awake, requires get out of bed)
Evidence: 0.47
¬ Salient(awake, causes get out of bed)
0.53
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.84
Evidence: 0.64
Remarkable(awake, requires get out of bed)
Evidence: 0.73
¬ Remarkable(awake, requires get up)
0.52
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.81
Evidence: 0.64
Remarkable(awake, requires get out of bed)
Evidence: 0.70
¬ Remarkable(awake, causes get up)
0.51
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.81
Evidence: 0.64
Remarkable(awake, requires get out of bed)
Evidence: 0.73
¬ Remarkable(awake, requires go to sleep first)
0.50
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.82
Evidence: 0.29
Salient(awake, requires get out of bed)
Evidence: 0.40
¬ Salient(awake, requires get enough sleep)
0.49
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.81
Evidence: 0.36
Plausible(awake, requires get out of bed)
Evidence: 0.45
¬ Plausible(awake, causes get up)
0.49
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.84
Evidence: 0.36
Plausible(awake, requires get out of bed)
Evidence: 0.50
¬ Plausible(awake, requires get up)
0.49
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.82
Evidence: 0.64
Remarkable(awake, requires get out of bed)
Evidence: 0.86
¬ Remarkable(awake, requires get enough sleep)
0.43
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.84
Evidence: 0.36
Plausible(awake, requires get out of bed)
Evidence: 0.63
¬ Plausible(awake, requires get to sleep)
0.39
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.82
Evidence: 0.36
Plausible(awake, requires get out of bed)
Evidence: 0.71
¬ Plausible(awake, requires get enough sleep)
0.38
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.81
Evidence: 0.36
Plausible(awake, requires get out of bed)
Evidence: 0.71
¬ Plausible(awake, requires go to sleep first)
0.34
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.84
Evidence: 0.29
Salient(awake, requires get out of bed)
Evidence: 0.73
¬ Salient(awake, requires get up)
0.33
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.81
Evidence: 0.29
Salient(awake, requires get out of bed)
Evidence: 0.73
¬ Salient(awake, causes get up)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.29
Salient(awake, requires get out of bed)
Evidence: 0.35
¬ Typical(awake, requires get out of bed)
Evidence: 0.64
¬ Remarkable(awake, requires get out of bed)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.36
Plausible(awake, requires get out of bed)
Evidence: 0.35
¬ Typical(awake, requires get out of bed)

Typicality and Rermarkability incompatibility between a parent and a child

0.38
Rule weight: 0.51
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.64
¬ Remarkable(awake, requires get out of bed)
Evidence: 0.19
¬ Typical(play, requires go out)
0.22
Rule weight: 0.51
Evidence weight: 0.48
Similarity weight: 0.90
Evidence: 0.64
¬ Remarkable(awake, requires get out of bed)
Evidence: 0.80
¬ Typical(magazine, be at your bed)
0.22
Rule weight: 0.51
Evidence weight: 0.48
Similarity weight: 0.90
Evidence: 0.64
¬ Remarkable(awake, requires get out of bed)
Evidence: 0.81
¬ Typical(magazine, be at bed)

Typicality inheritance from parent to child

0.36
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.35
Typical(awake, requires get out of bed)
Evidence: 0.19
¬ Typical(play, requires go out)
0.21
Rule weight: 0.48
Evidence weight: 0.48
Similarity weight: 0.90
Evidence: 0.35
Typical(awake, requires get out of bed)
Evidence: 0.80
¬ Typical(magazine, be at your bed)
0.21
Rule weight: 0.48
Evidence weight: 0.48
Similarity weight: 0.90
Evidence: 0.35
Typical(awake, requires get out of bed)
Evidence: 0.81
¬ Typical(magazine, be at bed)