business: be used to make live

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents other person
Weight: 0.62
, real estate
Weight: 0.60
, market
Weight: 0.60
, industry
Weight: 0.56
Siblings barber shop
Weight: 0.72
, department store
Weight: 0.71
, business card
Weight: 0.68
, software company
Weight: 0.67
, automobile industry
Weight: 0.67

Related properties

Property Similarity
be used to make live 1.00
be used to make widgits 0.85
be used to make good 0.81
be used to make thing 0.78
be used to make thing that person need 0.77
be used to make money 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.47
Rule weight: 0.66
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.79
Plausible(industry, be used to make thing that person need)
Evidence: 0.38
¬ Typical(business, be used to make live)
0.47
Rule weight: 0.66
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.74
Plausible(industry, be used to make thing)
Evidence: 0.38
¬ Typical(business, be used to make live)
0.42
Rule weight: 0.66
Evidence weight: 0.78
Similarity weight: 0.81
Evidence: 0.42
Plausible(industry, be used to make good)
Evidence: 0.38
¬ Typical(business, be used to make live)
0.40
Rule weight: 0.66
Evidence weight: 0.71
Similarity weight: 0.85
Evidence: 0.23
Plausible(industry, be used to make widgits)
Evidence: 0.38
¬ Typical(business, be used to make live)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.83
Similarity weight: 0.85
Evidence: 0.27
Plausible(business, be used to make live)
Evidence: 0.23
¬ Plausible(industry, be used to make widgits)
0.05
Rule weight: 0.09
Evidence weight: 0.69
Similarity weight: 0.81
Evidence: 0.27
Plausible(business, be used to make live)
Evidence: 0.42
¬ Plausible(industry, be used to make good)
0.03
Rule weight: 0.09
Evidence weight: 0.45
Similarity weight: 0.78
Evidence: 0.27
Plausible(business, be used to make live)
Evidence: 0.74
¬ Plausible(industry, be used to make thing)
0.03
Rule weight: 0.09
Evidence weight: 0.42
Similarity weight: 0.77
Evidence: 0.27
Plausible(business, be used to make live)
Evidence: 0.79
¬ Plausible(industry, be used to make thing that person need)

Remarkability exclusitivity betweem a parent and a child

0.28
Rule weight: 0.58
Evidence weight: 0.58
Similarity weight: 0.85
Evidence: 0.64
¬ Remarkable(business, be used to make live)
Evidence: 0.66
¬ Remarkable(industry, be used to make widgits)
0.23
Rule weight: 0.58
Evidence weight: 0.49
Similarity weight: 0.81
Evidence: 0.64
¬ Remarkable(business, be used to make live)
Evidence: 0.80
¬ Remarkable(industry, be used to make good)
0.21
Rule weight: 0.58
Evidence weight: 0.48
Similarity weight: 0.77
Evidence: 0.64
¬ Remarkable(business, be used to make live)
Evidence: 0.82
¬ Remarkable(industry, be used to make thing that person need)
0.21
Rule weight: 0.58
Evidence weight: 0.47
Similarity weight: 0.78
Evidence: 0.64
¬ Remarkable(business, be used to make live)
Evidence: 0.83
¬ Remarkable(industry, be used to make thing)

Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.23
Plausible(industry, be used to make widgits)
Evidence: 0.64
Remarkable(business, be used to make live)
Evidence: 0.27
¬ Plausible(business, be used to make live)
0.32
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.42
Plausible(industry, be used to make good)
Evidence: 0.64
Remarkable(business, be used to make live)
Evidence: 0.27
¬ Plausible(business, be used to make live)
0.32
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.74
Plausible(industry, be used to make thing)
Evidence: 0.64
Remarkable(business, be used to make live)
Evidence: 0.27
¬ Plausible(business, be used to make live)
0.32
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.79
Plausible(industry, be used to make thing that person need)
Evidence: 0.64
Remarkable(business, be used to make live)
Evidence: 0.27
¬ Plausible(business, be used to make live)

Salient implies Plausible

0.13
Rule weight: 0.28
Evidence weight: 0.46
Similarity weight: 1.00
Evidence: 0.27
Plausible(business, be used to make live)
Evidence: 0.74
¬ Salient(business, be used to make live)

Similarity expansion

0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.38
Typical(business, be used to make live)
Evidence: 0.15
¬ Typical(business, be used to make money)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.74
Salient(business, be used to make live)
Evidence: 0.88
¬ Salient(business, be used to make money)
0.46
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.77
Evidence: 0.64
Remarkable(business, be used to make live)
Evidence: 0.84
¬ Remarkable(business, be used to make money)
0.38
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.77
Evidence: 0.27
Plausible(business, be used to make live)
Evidence: 0.58
¬ Plausible(business, be used to make money)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.74
Salient(business, be used to make live)
Evidence: 0.38
¬ Typical(business, be used to make live)
Evidence: 0.64
¬ Remarkable(business, be used to make live)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.27
Plausible(business, be used to make live)
Evidence: 0.38
¬ Typical(business, be used to make live)

Typicality and Rermarkability incompatibility between a parent and a child

0.37
Rule weight: 0.51
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.64
¬ Remarkable(business, be used to make live)
Evidence: 0.09
¬ Typical(industry, be used to make thing that person need)
0.37
Rule weight: 0.51
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.64
¬ Remarkable(business, be used to make live)
Evidence: 0.10
¬ Typical(industry, be used to make thing)
0.35
Rule weight: 0.51
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.64
¬ Remarkable(business, be used to make live)
Evidence: 0.23
¬ Typical(industry, be used to make good)
0.32
Rule weight: 0.51
Evidence weight: 0.73
Similarity weight: 0.85
Evidence: 0.64
¬ Remarkable(business, be used to make live)
Evidence: 0.42
¬ Typical(industry, be used to make widgits)

Typicality inheritance from parent to child

0.35
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.38
Typical(business, be used to make live)
Evidence: 0.09
¬ Typical(industry, be used to make thing that person need)
0.35
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.38
Typical(business, be used to make live)
Evidence: 0.10
¬ Typical(industry, be used to make thing)
0.34
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.38
Typical(business, be used to make live)
Evidence: 0.23
¬ Typical(industry, be used to make good)
0.31
Rule weight: 0.48
Evidence weight: 0.74
Similarity weight: 0.85
Evidence: 0.38
Typical(business, be used to make live)
Evidence: 0.42
¬ Typical(industry, be used to make widgits)