computer game: have bad impact

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents software
Weight: 0.75
, computer program
Weight: 0.72
, game
Weight: 0.71
, electronic device
Weight: 0.69
, field
Weight: 0.69
Siblings mass effect
Weight: 0.60
, mmorpg
Weight: 0.58
, solitaire
Weight: 0.58
, pinball
Weight: 0.57
, doom
Weight: 0.57

Related properties

Property Similarity
have bad impact 1.00
have impact 0.95
have bad impact on gamers 0.81
has quality bad 0.77
have impact on gamers 0.76
be bad for us 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.49
Rule weight: 0.66
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.96
Plausible(game, has quality bad)
Evidence: 0.95
¬ Typical(computer game, have bad impact)
0.44
Rule weight: 0.66
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.85
Plausible(computer program, has quality bad)
Evidence: 0.95
¬ Typical(computer game, have bad impact)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.90
Plausible(computer game, have bad impact)
Evidence: 0.85
¬ Plausible(computer program, has quality bad)
0.06
Rule weight: 0.09
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.90
Plausible(computer game, have bad impact)
Evidence: 0.96
¬ Plausible(game, has quality bad)

Remarkability exclusitivity betweem a parent and a child

0.32
Rule weight: 0.58
Evidence weight: 0.72
Similarity weight: 0.77
Evidence: 0.61
¬ Remarkable(computer game, have bad impact)
Evidence: 0.46
¬ Remarkable(computer program, has quality bad)
0.25
Rule weight: 0.58
Evidence weight: 0.56
Similarity weight: 0.77
Evidence: 0.61
¬ Remarkable(computer game, have bad impact)
Evidence: 0.73
¬ Remarkable(game, has quality bad)

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.61
¬ Remarkable(computer game, have bad impact)
Evidence: 0.30
¬ Remarkable(solitaire, has quality bad)
0.06
Rule weight: 0.13
Evidence weight: 0.63
Similarity weight: 0.77
Evidence: 0.61
¬ Remarkable(computer game, have bad impact)
Evidence: 0.61
¬ Remarkable(mmorpg, has quality bad)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.96
Plausible(game, has quality bad)
Evidence: 0.61
Remarkable(computer game, have bad impact)
Evidence: 0.90
¬ Plausible(computer game, have bad impact)
0.30
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.85
Plausible(computer program, has quality bad)
Evidence: 0.61
Remarkable(computer game, have bad impact)
Evidence: 0.90
¬ Plausible(computer game, have bad impact)

Remarkability from sibling implausibility

0.45
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.90
Plausible(computer game, have bad impact)
Evidence: 0.61
Remarkable(mmorpg, has quality bad)
Evidence: 0.80
¬ Plausible(mmorpg, has quality bad)
0.44
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.90
Plausible(computer game, have bad impact)
Evidence: 0.30
Remarkable(solitaire, has quality bad)
Evidence: 0.53
¬ Plausible(solitaire, has quality bad)

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.90
Plausible(computer game, have bad impact)
Evidence: 0.96
¬ Salient(computer game, have bad impact)

Similarity expansion

0.81
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.95
Evidence: 0.95
Typical(computer game, have bad impact)
Evidence: 0.10
¬ Typical(computer game, have impact)
0.79
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.95
Evidence: 0.96
Salient(computer game, have bad impact)
Evidence: 0.62
¬ Salient(computer game, have impact)
0.79
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.95
Evidence: 0.90
Plausible(computer game, have bad impact)
Evidence: 0.34
¬ Plausible(computer game, have impact)
0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.96
Salient(computer game, have bad impact)
Evidence: 0.98
¬ Salient(computer game, have bad impact on gamers)
0.66
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.95
Typical(computer game, have bad impact)
Evidence: 0.96
¬ Typical(computer game, have bad impact on gamers)
0.64
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.76
Evidence: 0.95
Typical(computer game, have bad impact)
Evidence: 0.08
¬ Typical(computer game, have impact on gamers)
0.63
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.96
Salient(computer game, have bad impact)
Evidence: 0.61
¬ Salient(computer game, have impact on gamers)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.90
Plausible(computer game, have bad impact)
Evidence: 0.93
¬ Plausible(computer game, have bad impact on gamers)
0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.96
Salient(computer game, have bad impact)
Evidence: 0.97
¬ Salient(computer game, has quality bad)
0.63
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.90
Plausible(computer game, have bad impact)
Evidence: 0.32
¬ Plausible(computer game, have impact on gamers)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.95
Typical(computer game, have bad impact)
Evidence: 0.97
¬ Typical(computer game, has quality bad)
0.62
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.75
Evidence: 0.96
Salient(computer game, have bad impact)
Evidence: 0.95
¬ Salient(computer game, be bad for us)
0.61
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.95
Typical(computer game, have bad impact)
Evidence: 0.96
¬ Typical(computer game, be bad for us)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.90
Plausible(computer game, have bad impact)
Evidence: 0.92
¬ Plausible(computer game, has quality bad)
0.58
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.75
Evidence: 0.90
Plausible(computer game, have bad impact)
Evidence: 0.90
¬ Plausible(computer game, be bad for us)
0.51
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.81
Evidence: 0.61
Remarkable(computer game, have bad impact)
Evidence: 0.67
¬ Remarkable(computer game, have bad impact on gamers)
0.51
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.95
Evidence: 0.61
Remarkable(computer game, have bad impact)
Evidence: 0.96
¬ Remarkable(computer game, have impact)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.61
Remarkable(computer game, have bad impact)
Evidence: 0.58
¬ Remarkable(computer game, has quality bad)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.75
Evidence: 0.61
Remarkable(computer game, have bad impact)
Evidence: 0.53
¬ Remarkable(computer game, be bad for us)
0.40
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.76
Evidence: 0.61
Remarkable(computer game, have bad impact)
Evidence: 0.97
¬ Remarkable(computer game, have impact on gamers)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.96
Salient(computer game, have bad impact)
Evidence: 0.95
¬ Typical(computer game, have bad impact)
Evidence: 0.61
¬ Remarkable(computer game, have bad impact)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.90
Plausible(computer game, have bad impact)
Evidence: 0.95
¬ Typical(computer game, have bad impact)

Typicality and Rermarkability incompatibility between a parent and a child

0.17
Rule weight: 0.51
Evidence weight: 0.43
Similarity weight: 0.77
Evidence: 0.61
¬ Remarkable(computer game, have bad impact)
Evidence: 0.94
¬ Typical(computer program, has quality bad)
0.15
Rule weight: 0.51
Evidence weight: 0.39
Similarity weight: 0.77
Evidence: 0.61
¬ Remarkable(computer game, have bad impact)
Evidence: 0.99
¬ Typical(game, has quality bad)

Typicality and Rermarkability incompatibility between siblings

0.06
Rule weight: 0.14
Evidence weight: 0.55
Similarity weight: 0.77
Evidence: 0.61
¬ Remarkable(computer game, have bad impact)
Evidence: 0.73
¬ Typical(solitaire, has quality bad)
0.05
Rule weight: 0.14
Evidence weight: 0.48
Similarity weight: 0.77
Evidence: 0.61
¬ Remarkable(computer game, have bad impact)
Evidence: 0.86
¬ Typical(mmorpg, has quality bad)

Typicality inheritance from parent to child

0.35
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.95
Typical(computer game, have bad impact)
Evidence: 0.94
¬ Typical(computer program, has quality bad)
0.35
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.95
Typical(computer game, have bad impact)
Evidence: 0.99
¬ Typical(game, has quality bad)