crash cymbal: be very noisy

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents cymbal
Weight: 0.50
, drum
Weight: 0.42
Siblings bass drum
Weight: 0.30
, vibraphone
Weight: 0.23

Related properties

Property Similarity
be very noisy 1.00
be very noisy when you play them 0.92
be used to make loud noise 0.85
be loud 0.83
be used to loud sound 0.82
be used to make loud sound 0.82
be used to make loud crash noise 0.80
be used to make loud metallic noise 0.80
be used to make lot of noise 0.80
be used to make loud tinny sound 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.36
Rule weight: 0.66
Evidence weight: 0.60
Similarity weight: 0.92
Evidence: 0.13
Plausible(drum, be very noisy when you play them)
Evidence: 0.46
¬ Typical(crash cymbal, be very noisy)
0.32
Rule weight: 0.66
Evidence weight: 0.59
Similarity weight: 0.82
Evidence: 0.11
Plausible(cymbal, be used to make loud sound)
Evidence: 0.46
¬ Typical(crash cymbal, be very noisy)
0.31
Rule weight: 0.66
Evidence weight: 0.57
Similarity weight: 0.80
Evidence: 0.07
Plausible(cymbal, be used to make loud crash noise)
Evidence: 0.46
¬ Typical(crash cymbal, be very noisy)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.88
Similarity weight: 0.92
Evidence: 0.10
Plausible(crash cymbal, be very noisy)
Evidence: 0.13
¬ Plausible(drum, be very noisy when you play them)
0.07
Rule weight: 0.09
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.10
Plausible(crash cymbal, be very noisy)
Evidence: 0.07
¬ Plausible(cymbal, be used to make loud crash noise)
0.07
Rule weight: 0.09
Evidence weight: 0.90
Similarity weight: 0.82
Evidence: 0.10
Plausible(crash cymbal, be very noisy)
Evidence: 0.11
¬ Plausible(cymbal, be used to make loud sound)

Remarkability exclusitivity betweem a parent and a child

0.46
Rule weight: 0.58
Evidence weight: 0.87
Similarity weight: 0.92
Evidence: 0.75
¬ Remarkable(crash cymbal, be very noisy)
Evidence: 0.17
¬ Remarkable(drum, be very noisy when you play them)
0.24
Rule weight: 0.58
Evidence weight: 0.52
Similarity weight: 0.80
Evidence: 0.75
¬ Remarkable(crash cymbal, be very noisy)
Evidence: 0.64
¬ Remarkable(cymbal, be used to make loud crash noise)
0.20
Rule weight: 0.58
Evidence weight: 0.42
Similarity weight: 0.82
Evidence: 0.75
¬ Remarkable(crash cymbal, be very noisy)
Evidence: 0.78
¬ Remarkable(cymbal, be used to make loud sound)

Remarkability exclusitivity between siblings

0.05
Rule weight: 0.13
Evidence weight: 0.48
Similarity weight: 0.80
Evidence: 0.75
¬ Remarkable(crash cymbal, be very noisy)
Evidence: 0.69
¬ Remarkable(bass drum, be used to make lot of noise)
0.05
Rule weight: 0.13
Evidence weight: 0.45
Similarity weight: 0.85
Evidence: 0.75
¬ Remarkable(crash cymbal, be very noisy)
Evidence: 0.74
¬ Remarkable(bass drum, be used to make loud noise)

Remarkability from parent implausibility

0.38
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.92
Evidence: 0.13
Plausible(drum, be very noisy when you play them)
Evidence: 0.75
Remarkable(crash cymbal, be very noisy)
Evidence: 0.10
¬ Plausible(crash cymbal, be very noisy)
0.33
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.11
Plausible(cymbal, be used to make loud sound)
Evidence: 0.75
Remarkable(crash cymbal, be very noisy)
Evidence: 0.10
¬ Plausible(crash cymbal, be very noisy)
0.33
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.07
Plausible(cymbal, be used to make loud crash noise)
Evidence: 0.75
Remarkable(crash cymbal, be very noisy)
Evidence: 0.10
¬ Plausible(crash cymbal, be very noisy)

Remarkability from sibling implausibility

0.47
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.10
Plausible(crash cymbal, be very noisy)
Evidence: 0.74
Remarkable(bass drum, be used to make loud noise)
Evidence: 0.35
¬ Plausible(bass drum, be used to make loud noise)
0.47
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.10
Plausible(crash cymbal, be very noisy)
Evidence: 0.69
Remarkable(bass drum, be used to make lot of noise)
Evidence: 0.10
¬ Plausible(bass drum, be used to make lot of noise)

Salient implies Plausible

0.15
Rule weight: 0.28
Evidence weight: 0.52
Similarity weight: 1.00
Evidence: 0.10
Plausible(crash cymbal, be very noisy)
Evidence: 0.53
¬ Salient(crash cymbal, be very noisy)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.46
Typical(crash cymbal, be very noisy)
Evidence: 0.16
¬ Typical(crash cymbal, be used to make loud noise)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.10
Plausible(crash cymbal, be very noisy)
Evidence: 0.11
¬ Plausible(crash cymbal, be loud)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.46
Typical(crash cymbal, be very noisy)
Evidence: 0.21
¬ Typical(crash cymbal, be used to make loud sound)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.46
Typical(crash cymbal, be very noisy)
Evidence: 0.23
¬ Typical(crash cymbal, be used to loud sound)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.46
Typical(crash cymbal, be very noisy)
Evidence: 0.22
¬ Typical(crash cymbal, be used to make lot of noise)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.46
Typical(crash cymbal, be very noisy)
Evidence: 0.24
¬ Typical(crash cymbal, be used to make loud metallic noise)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.46
Typical(crash cymbal, be very noisy)
Evidence: 0.30
¬ Typical(crash cymbal, be used to make loud tinny sound)
0.56
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.83
Evidence: 0.46
Typical(crash cymbal, be very noisy)
Evidence: 0.37
¬ Typical(crash cymbal, be loud)
0.56
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.85
Evidence: 0.75
Remarkable(crash cymbal, be very noisy)
Evidence: 0.87
¬ Remarkable(crash cymbal, be used to make loud noise)
0.55
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.82
Evidence: 0.75
Remarkable(crash cymbal, be very noisy)
Evidence: 0.84
¬ Remarkable(crash cymbal, be used to loud sound)
0.55
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.83
Evidence: 0.75
Remarkable(crash cymbal, be very noisy)
Evidence: 0.86
¬ Remarkable(crash cymbal, be loud)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.82
Evidence: 0.75
Remarkable(crash cymbal, be very noisy)
Evidence: 0.86
¬ Remarkable(crash cymbal, be used to make loud sound)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.10
Plausible(crash cymbal, be very noisy)
Evidence: 0.23
¬ Plausible(crash cymbal, be used to make loud tinny sound)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.75
Remarkable(crash cymbal, be very noisy)
Evidence: 0.82
¬ Remarkable(crash cymbal, be used to make loud tinny sound)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.75
Remarkable(crash cymbal, be very noisy)
Evidence: 0.85
¬ Remarkable(crash cymbal, be used to make loud metallic noise)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.75
Remarkable(crash cymbal, be very noisy)
Evidence: 0.86
¬ Remarkable(crash cymbal, be used to make lot of noise)
0.51
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.80
Evidence: 0.10
Plausible(crash cymbal, be very noisy)
Evidence: 0.28
¬ Plausible(crash cymbal, be used to make loud metallic noise)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.82
Evidence: 0.10
Plausible(crash cymbal, be very noisy)
Evidence: 0.32
¬ Plausible(crash cymbal, be used to loud sound)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.82
Evidence: 0.10
Plausible(crash cymbal, be very noisy)
Evidence: 0.31
¬ Plausible(crash cymbal, be used to make loud sound)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.80
Evidence: 0.10
Plausible(crash cymbal, be very noisy)
Evidence: 0.31
¬ Plausible(crash cymbal, be used to make lot of noise)
0.46
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.83
Evidence: 0.53
Salient(crash cymbal, be very noisy)
Evidence: 0.74
¬ Salient(crash cymbal, be loud)
0.45
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.80
Evidence: 0.53
Salient(crash cymbal, be very noisy)
Evidence: 0.71
¬ Salient(crash cymbal, be used to make loud tinny sound)
0.45
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.82
Evidence: 0.53
Salient(crash cymbal, be very noisy)
Evidence: 0.78
¬ Salient(crash cymbal, be used to loud sound)
0.44
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.85
Evidence: 0.10
Plausible(crash cymbal, be very noisy)
Evidence: 0.43
¬ Plausible(crash cymbal, be used to make loud noise)
0.44
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.82
Evidence: 0.53
Salient(crash cymbal, be very noisy)
Evidence: 0.80
¬ Salient(crash cymbal, be used to make loud sound)
0.43
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.85
Evidence: 0.53
Salient(crash cymbal, be very noisy)
Evidence: 0.86
¬ Salient(crash cymbal, be used to make loud noise)
0.43
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.80
Evidence: 0.53
Salient(crash cymbal, be very noisy)
Evidence: 0.80
¬ Salient(crash cymbal, be used to make loud metallic noise)
0.42
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.80
Evidence: 0.53
Salient(crash cymbal, be very noisy)
Evidence: 0.82
¬ Salient(crash cymbal, be used to make lot of noise)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.53
Salient(crash cymbal, be very noisy)
Evidence: 0.46
¬ Typical(crash cymbal, be very noisy)
Evidence: 0.75
¬ Remarkable(crash cymbal, be very noisy)

Typical implies Plausible

0.28
Rule weight: 0.48
Evidence weight: 0.59
Similarity weight: 1.00
Evidence: 0.10
Plausible(crash cymbal, be very noisy)
Evidence: 0.46
¬ Typical(crash cymbal, be very noisy)

Typicality and Rermarkability incompatibility between a parent and a child

0.27
Rule weight: 0.51
Evidence weight: 0.66
Similarity weight: 0.82
Evidence: 0.75
¬ Remarkable(crash cymbal, be very noisy)
Evidence: 0.46
¬ Typical(cymbal, be used to make loud sound)
0.23
Rule weight: 0.51
Evidence weight: 0.56
Similarity weight: 0.80
Evidence: 0.75
¬ Remarkable(crash cymbal, be very noisy)
Evidence: 0.59
¬ Typical(cymbal, be used to make loud crash noise)
0.21
Rule weight: 0.51
Evidence weight: 0.45
Similarity weight: 0.92
Evidence: 0.75
¬ Remarkable(crash cymbal, be very noisy)
Evidence: 0.73
¬ Typical(drum, be very noisy when you play them)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 0.85
Evidence: 0.75
¬ Remarkable(crash cymbal, be very noisy)
Evidence: 0.27
¬ Typical(bass drum, be used to make loud noise)
0.07
Rule weight: 0.14
Evidence weight: 0.61
Similarity weight: 0.80
Evidence: 0.75
¬ Remarkable(crash cymbal, be very noisy)
Evidence: 0.53
¬ Typical(bass drum, be used to make lot of noise)

Typicality inheritance from parent to child

0.30
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 0.82
Evidence: 0.46
Typical(crash cymbal, be very noisy)
Evidence: 0.46
¬ Typical(cymbal, be used to make loud sound)
0.27
Rule weight: 0.48
Evidence weight: 0.61
Similarity weight: 0.92
Evidence: 0.46
Typical(crash cymbal, be very noisy)
Evidence: 0.73
¬ Typical(drum, be very noisy when you play them)
0.27
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 0.80
Evidence: 0.46
Typical(crash cymbal, be very noisy)
Evidence: 0.59
¬ Typical(cymbal, be used to make loud crash noise)