creativity: be important in everyday life

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents trait
Weight: 0.68
, quality
Weight: 0.67
, characteristic
Weight: 0.66
, discipline
Weight: 0.66
, talent
Weight: 0.64
Siblings passion
Weight: 0.36
, imagination
Weight: 0.36
, enthusiasm
Weight: 0.35
, intellect
Weight: 0.35
, honesty
Weight: 0.34

Related properties

Property Similarity
be important in everyday life 1.00
be important in life 0.92
be essential in walk of life 0.85
be necessary for life 0.83
be important in students life 0.81
be important in theatre 0.79
be important in student life 0.78
is important usmc 0.77
is important for 0.76
be important in business 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.57
Rule weight: 0.66
Evidence weight: 0.93
Similarity weight: 0.92
Evidence: 0.67
Plausible(discipline, be important in life)
Evidence: 0.20
¬ Typical(creativity, be important in everyday life)
0.52
Rule weight: 0.66
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.80
Plausible(discipline, be important in students life)
Evidence: 0.20
¬ Typical(creativity, be important in everyday life)
0.50
Rule weight: 0.66
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.86
Plausible(discipline, be important in student life)
Evidence: 0.20
¬ Typical(creativity, be important in everyday life)
0.49
Rule weight: 0.66
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.84
Plausible(discipline, is important usmc)
Evidence: 0.20
¬ Typical(creativity, be important in everyday life)
0.49
Rule weight: 0.66
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.85
Plausible(discipline, be important in business)
Evidence: 0.20
¬ Typical(creativity, be important in everyday life)
0.48
Rule weight: 0.66
Evidence weight: 0.86
Similarity weight: 0.83
Evidence: 0.33
Plausible(discipline, be necessary for life)
Evidence: 0.20
¬ Typical(creativity, be important in everyday life)
0.46
Rule weight: 0.66
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.56
Plausible(quality, be important in business)
Evidence: 0.20
¬ Typical(creativity, be important in everyday life)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.78
Similarity weight: 0.83
Evidence: 0.33
Plausible(creativity, be important in everyday life)
Evidence: 0.33
¬ Plausible(discipline, be necessary for life)
0.05
Rule weight: 0.09
Evidence weight: 0.55
Similarity weight: 0.92
Evidence: 0.33
Plausible(creativity, be important in everyday life)
Evidence: 0.67
¬ Plausible(discipline, be important in life)
0.04
Rule weight: 0.09
Evidence weight: 0.63
Similarity weight: 0.76
Evidence: 0.33
Plausible(creativity, be important in everyday life)
Evidence: 0.56
¬ Plausible(quality, be important in business)
0.04
Rule weight: 0.09
Evidence weight: 0.47
Similarity weight: 0.81
Evidence: 0.33
Plausible(creativity, be important in everyday life)
Evidence: 0.80
¬ Plausible(discipline, be important in students life)
0.03
Rule weight: 0.09
Evidence weight: 0.44
Similarity weight: 0.77
Evidence: 0.33
Plausible(creativity, be important in everyday life)
Evidence: 0.84
¬ Plausible(discipline, is important usmc)
0.03
Rule weight: 0.09
Evidence weight: 0.43
Similarity weight: 0.78
Evidence: 0.33
Plausible(creativity, be important in everyday life)
Evidence: 0.86
¬ Plausible(discipline, be important in student life)
0.03
Rule weight: 0.09
Evidence weight: 0.43
Similarity weight: 0.76
Evidence: 0.33
Plausible(creativity, be important in everyday life)
Evidence: 0.85
¬ Plausible(discipline, be important in business)

Remarkability exclusitivity betweem a parent and a child

0.33
Rule weight: 0.58
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.84
¬ Remarkable(creativity, be important in everyday life)
Evidence: 0.29
¬ Remarkable(quality, be important in business)
0.18
Rule weight: 0.58
Evidence weight: 0.41
Similarity weight: 0.77
Evidence: 0.84
¬ Remarkable(creativity, be important in everyday life)
Evidence: 0.70
¬ Remarkable(discipline, is important usmc)
0.17
Rule weight: 0.58
Evidence weight: 0.37
Similarity weight: 0.78
Evidence: 0.84
¬ Remarkable(creativity, be important in everyday life)
Evidence: 0.75
¬ Remarkable(discipline, be important in student life)
0.16
Rule weight: 0.58
Evidence weight: 0.37
Similarity weight: 0.76
Evidence: 0.84
¬ Remarkable(creativity, be important in everyday life)
Evidence: 0.76
¬ Remarkable(discipline, be important in business)
0.16
Rule weight: 0.58
Evidence weight: 0.34
Similarity weight: 0.81
Evidence: 0.84
¬ Remarkable(creativity, be important in everyday life)
Evidence: 0.79
¬ Remarkable(discipline, be important in students life)
0.15
Rule weight: 0.58
Evidence weight: 0.28
Similarity weight: 0.92
Evidence: 0.84
¬ Remarkable(creativity, be important in everyday life)
Evidence: 0.85
¬ Remarkable(discipline, be important in life)
0.09
Rule weight: 0.58
Evidence weight: 0.19
Similarity weight: 0.83
Evidence: 0.84
¬ Remarkable(creativity, be important in everyday life)
Evidence: 0.97
¬ Remarkable(discipline, be necessary for life)

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.84
¬ Remarkable(creativity, be important in everyday life)
Evidence: 0.20
¬ Remarkable(enthusiasm, be important in business)
0.08
Rule weight: 0.13
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.84
¬ Remarkable(creativity, be important in everyday life)
Evidence: 0.23
¬ Remarkable(imagination, be important in business)
0.07
Rule weight: 0.13
Evidence weight: 0.70
Similarity weight: 0.79
Evidence: 0.84
¬ Remarkable(creativity, be important in everyday life)
Evidence: 0.35
¬ Remarkable(imagination, be important in theatre)
0.06
Rule weight: 0.13
Evidence weight: 0.58
Similarity weight: 0.76
Evidence: 0.84
¬ Remarkable(creativity, be important in everyday life)
Evidence: 0.50
¬ Remarkable(passion, be important in business)
0.05
Rule weight: 0.13
Evidence weight: 0.53
Similarity weight: 0.76
Evidence: 0.84
¬ Remarkable(creativity, be important in everyday life)
Evidence: 0.56
¬ Remarkable(honesty, be important in business)
0.05
Rule weight: 0.13
Evidence weight: 0.40
Similarity weight: 0.92
Evidence: 0.84
¬ Remarkable(creativity, be important in everyday life)
Evidence: 0.72
¬ Remarkable(honesty, be important in life)
0.05
Rule weight: 0.13
Evidence weight: 0.42
Similarity weight: 0.85
Evidence: 0.84
¬ Remarkable(creativity, be important in everyday life)
Evidence: 0.69
¬ Remarkable(honesty, be essential in walk of life)
0.05
Rule weight: 0.13
Evidence weight: 0.38
Similarity weight: 0.92
Evidence: 0.84
¬ Remarkable(creativity, be important in everyday life)
Evidence: 0.74
¬ Remarkable(imagination, be important in life)
0.04
Rule weight: 0.13
Evidence weight: 0.41
Similarity weight: 0.76
Evidence: 0.84
¬ Remarkable(creativity, be important in everyday life)
Evidence: 0.71
¬ Remarkable(honesty, is important for)

Remarkability from parent implausibility

0.38
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.92
Evidence: 0.67
Plausible(discipline, be important in life)
Evidence: 0.84
Remarkable(creativity, be important in everyday life)
Evidence: 0.33
¬ Plausible(creativity, be important in everyday life)
0.34
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.80
Plausible(discipline, be important in students life)
Evidence: 0.84
Remarkable(creativity, be important in everyday life)
Evidence: 0.33
¬ Plausible(creativity, be important in everyday life)
0.33
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.33
Plausible(discipline, be necessary for life)
Evidence: 0.84
Remarkable(creativity, be important in everyday life)
Evidence: 0.33
¬ Plausible(creativity, be important in everyday life)
0.33
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.86
Plausible(discipline, be important in student life)
Evidence: 0.84
Remarkable(creativity, be important in everyday life)
Evidence: 0.33
¬ Plausible(creativity, be important in everyday life)
0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.84
Plausible(discipline, is important usmc)
Evidence: 0.84
Remarkable(creativity, be important in everyday life)
Evidence: 0.33
¬ Plausible(creativity, be important in everyday life)
0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.85
Plausible(discipline, be important in business)
Evidence: 0.84
Remarkable(creativity, be important in everyday life)
Evidence: 0.33
¬ Plausible(creativity, be important in everyday life)
0.31
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.56
Plausible(quality, be important in business)
Evidence: 0.84
Remarkable(creativity, be important in everyday life)
Evidence: 0.33
¬ Plausible(creativity, be important in everyday life)

Remarkability from sibling implausibility

0.47
Rule weight: 0.60
Evidence weight: 0.86
Similarity weight: 0.92
Evidence: 0.33
Plausible(creativity, be important in everyday life)
Evidence: 0.74
Remarkable(imagination, be important in life)
Evidence: 0.78
¬ Plausible(imagination, be important in life)
0.46
Rule weight: 0.60
Evidence weight: 0.84
Similarity weight: 0.92
Evidence: 0.33
Plausible(creativity, be important in everyday life)
Evidence: 0.72
Remarkable(honesty, be important in life)
Evidence: 0.85
¬ Plausible(honesty, be important in life)
0.43
Rule weight: 0.60
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.33
Plausible(creativity, be important in everyday life)
Evidence: 0.69
Remarkable(honesty, be essential in walk of life)
Evidence: 0.73
¬ Plausible(honesty, be essential in walk of life)
0.38
Rule weight: 0.60
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.33
Plausible(creativity, be important in everyday life)
Evidence: 0.71
Remarkable(honesty, is important for)
Evidence: 0.86
¬ Plausible(honesty, is important for)
0.38
Rule weight: 0.60
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.33
Plausible(creativity, be important in everyday life)
Evidence: 0.20
Remarkable(enthusiasm, be important in business)
Evidence: 0.33
¬ Plausible(enthusiasm, be important in business)
0.35
Rule weight: 0.60
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.33
Plausible(creativity, be important in everyday life)
Evidence: 0.56
Remarkable(honesty, be important in business)
Evidence: 0.83
¬ Plausible(honesty, be important in business)
0.35
Rule weight: 0.60
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.33
Plausible(creativity, be important in everyday life)
Evidence: 0.23
Remarkable(imagination, be important in business)
Evidence: 0.48
¬ Plausible(imagination, be important in business)
0.33
Rule weight: 0.60
Evidence weight: 0.70
Similarity weight: 0.79
Evidence: 0.33
Plausible(creativity, be important in everyday life)
Evidence: 0.35
Remarkable(imagination, be important in theatre)
Evidence: 0.69
¬ Plausible(imagination, be important in theatre)
0.33
Rule weight: 0.60
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.33
Plausible(creativity, be important in everyday life)
Evidence: 0.50
Remarkable(passion, be important in business)
Evidence: 0.85
¬ Plausible(passion, be important in business)

Salient implies Plausible

0.19
Rule weight: 0.28
Evidence weight: 0.67
Similarity weight: 1.00
Evidence: 0.33
Plausible(creativity, be important in everyday life)
Evidence: 0.50
¬ Salient(creativity, be important in everyday life)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.92
Evidence: 0.84
Remarkable(creativity, be important in everyday life)
Evidence: 0.87
¬ Remarkable(creativity, be important in life)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.84
Remarkable(creativity, be important in everyday life)
Evidence: 0.50
¬ Remarkable(creativity, be important in business)
0.57
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.92
Evidence: 0.20
Typical(creativity, be important in everyday life)
Evidence: 0.34
¬ Typical(creativity, be important in life)
0.54
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.92
Evidence: 0.33
Plausible(creativity, be important in everyday life)
Evidence: 0.46
¬ Plausible(creativity, be important in life)
0.51
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.92
Evidence: 0.50
Salient(creativity, be important in everyday life)
Evidence: 0.69
¬ Salient(creativity, be important in life)
0.42
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.76
Evidence: 0.50
Salient(creativity, be important in everyday life)
Evidence: 0.71
¬ Salient(creativity, be important in business)
0.36
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.76
Evidence: 0.33
Plausible(creativity, be important in everyday life)
Evidence: 0.68
¬ Plausible(creativity, be important in business)
0.25
Rule weight: 0.85
Evidence weight: 0.38
Similarity weight: 0.76
Evidence: 0.20
Typical(creativity, be important in everyday life)
Evidence: 0.78
¬ Typical(creativity, be important in business)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.50
Salient(creativity, be important in everyday life)
Evidence: 0.20
¬ Typical(creativity, be important in everyday life)
Evidence: 0.84
¬ Remarkable(creativity, be important in everyday life)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.33
Plausible(creativity, be important in everyday life)
Evidence: 0.20
¬ Typical(creativity, be important in everyday life)

Typicality and Rermarkability incompatibility between a parent and a child

0.39
Rule weight: 0.51
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.84
¬ Remarkable(creativity, be important in everyday life)
Evidence: 0.09
¬ Typical(discipline, be necessary for life)
0.23
Rule weight: 0.51
Evidence weight: 0.50
Similarity weight: 0.92
Evidence: 0.84
¬ Remarkable(creativity, be important in everyday life)
Evidence: 0.60
¬ Typical(discipline, be important in life)
0.14
Rule weight: 0.51
Evidence weight: 0.34
Similarity weight: 0.81
Evidence: 0.84
¬ Remarkable(creativity, be important in everyday life)
Evidence: 0.79
¬ Typical(discipline, be important in students life)
0.14
Rule weight: 0.51
Evidence weight: 0.35
Similarity weight: 0.76
Evidence: 0.84
¬ Remarkable(creativity, be important in everyday life)
Evidence: 0.78
¬ Typical(quality, be important in business)
0.11
Rule weight: 0.51
Evidence weight: 0.28
Similarity weight: 0.76
Evidence: 0.84
¬ Remarkable(creativity, be important in everyday life)
Evidence: 0.86
¬ Typical(discipline, be important in business)
0.11
Rule weight: 0.51
Evidence weight: 0.27
Similarity weight: 0.78
Evidence: 0.84
¬ Remarkable(creativity, be important in everyday life)
Evidence: 0.88
¬ Typical(discipline, be important in student life)
0.10
Rule weight: 0.51
Evidence weight: 0.26
Similarity weight: 0.77
Evidence: 0.84
¬ Remarkable(creativity, be important in everyday life)
Evidence: 0.88
¬ Typical(discipline, is important usmc)

Typicality and Rermarkability incompatibility between siblings

0.05
Rule weight: 0.14
Evidence weight: 0.53
Similarity weight: 0.76
Evidence: 0.84
¬ Remarkable(creativity, be important in everyday life)
Evidence: 0.56
¬ Typical(enthusiasm, be important in business)
0.04
Rule weight: 0.14
Evidence weight: 0.34
Similarity weight: 0.92
Evidence: 0.84
¬ Remarkable(creativity, be important in everyday life)
Evidence: 0.78
¬ Typical(imagination, be important in life)
0.04
Rule weight: 0.14
Evidence weight: 0.36
Similarity weight: 0.85
Evidence: 0.84
¬ Remarkable(creativity, be important in everyday life)
Evidence: 0.76
¬ Typical(honesty, be essential in walk of life)
0.04
Rule weight: 0.14
Evidence weight: 0.40
Similarity weight: 0.76
Evidence: 0.84
¬ Remarkable(creativity, be important in everyday life)
Evidence: 0.71
¬ Typical(imagination, be important in business)
0.03
Rule weight: 0.14
Evidence weight: 0.26
Similarity weight: 0.92
Evidence: 0.84
¬ Remarkable(creativity, be important in everyday life)
Evidence: 0.88
¬ Typical(honesty, be important in life)
0.03
Rule weight: 0.14
Evidence weight: 0.29
Similarity weight: 0.79
Evidence: 0.84
¬ Remarkable(creativity, be important in everyday life)
Evidence: 0.85
¬ Typical(imagination, be important in theatre)
0.03
Rule weight: 0.14
Evidence weight: 0.25
Similarity weight: 0.76
Evidence: 0.84
¬ Remarkable(creativity, be important in everyday life)
Evidence: 0.89
¬ Typical(honesty, is important for)
0.03
Rule weight: 0.14
Evidence weight: 0.25
Similarity weight: 0.76
Evidence: 0.84
¬ Remarkable(creativity, be important in everyday life)
Evidence: 0.90
¬ Typical(honesty, be important in business)
0.02
Rule weight: 0.14
Evidence weight: 0.22
Similarity weight: 0.76
Evidence: 0.84
¬ Remarkable(creativity, be important in everyday life)
Evidence: 0.93
¬ Typical(passion, be important in business)

Typicality inheritance from parent to child

0.37
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.20
Typical(creativity, be important in everyday life)
Evidence: 0.09
¬ Typical(discipline, be necessary for life)
0.23
Rule weight: 0.48
Evidence weight: 0.52
Similarity weight: 0.92
Evidence: 0.20
Typical(creativity, be important in everyday life)
Evidence: 0.60
¬ Typical(discipline, be important in life)
0.15
Rule weight: 0.48
Evidence weight: 0.37
Similarity weight: 0.81
Evidence: 0.20
Typical(creativity, be important in everyday life)
Evidence: 0.79
¬ Typical(discipline, be important in students life)
0.14
Rule weight: 0.48
Evidence weight: 0.38
Similarity weight: 0.76
Evidence: 0.20
Typical(creativity, be important in everyday life)
Evidence: 0.78
¬ Typical(quality, be important in business)
0.12
Rule weight: 0.48
Evidence weight: 0.31
Similarity weight: 0.76
Evidence: 0.20
Typical(creativity, be important in everyday life)
Evidence: 0.86
¬ Typical(discipline, be important in business)
0.11
Rule weight: 0.48
Evidence weight: 0.30
Similarity weight: 0.78
Evidence: 0.20
Typical(creativity, be important in everyday life)
Evidence: 0.88
¬ Typical(discipline, be important in student life)
0.11
Rule weight: 0.48
Evidence weight: 0.30
Similarity weight: 0.77
Evidence: 0.20
Typical(creativity, be important in everyday life)
Evidence: 0.88
¬ Typical(discipline, is important usmc)