cross street: requires watch out for car

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents landmark
Weight: 0.56
, location
Weight: 0.55
, address
Weight: 0.50
, car
Weight: 0.50
, information
Weight: 0.47
Siblings sidewalk
Weight: 0.32
, intersection
Weight: 0.32
, golden gate bridge
Weight: 0.32
, bridge
Weight: 0.32
, neighborhood
Weight: 0.32

Related properties

Property Similarity
requires watch out for car 1.00
requires look both way for car 0.84
hold many car at one time 0.82
be at car 0.82
be at car show 0.82
causes get hit by car 0.80
be used to keep person out of street 0.80
requires look both way before start out 0.80
be used to keep car from hit build 0.80
pass other car 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.35
Rule weight: 0.66
Evidence weight: 0.67
Similarity weight: 0.79
Evidence: 0.52
Plausible(car, pass other car)
Evidence: 0.69
¬ Typical(cross street, requires watch out for car)
0.26
Rule weight: 0.66
Evidence weight: 0.47
Similarity weight: 0.82
Evidence: 0.23
Plausible(car, be at car show)
Evidence: 0.69
¬ Typical(cross street, requires watch out for car)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.79
Similarity weight: 0.82
Evidence: 0.11
Plausible(cross street, requires watch out for car)
Evidence: 0.23
¬ Plausible(car, be at car show)
0.04
Rule weight: 0.09
Evidence weight: 0.53
Similarity weight: 0.79
Evidence: 0.11
Plausible(cross street, requires watch out for car)
Evidence: 0.52
¬ Plausible(car, pass other car)

Remarkability exclusitivity betweem a parent and a child

0.29
Rule weight: 0.58
Evidence weight: 0.62
Similarity weight: 0.82
Evidence: 0.47
¬ Remarkable(cross street, requires watch out for car)
Evidence: 0.81
¬ Remarkable(car, be at car show)
0.27
Rule weight: 0.58
Evidence weight: 0.60
Similarity weight: 0.79
Evidence: 0.47
¬ Remarkable(cross street, requires watch out for car)
Evidence: 0.86
¬ Remarkable(car, pass other car)

Remarkability exclusitivity between siblings

0.11
Rule weight: 0.13
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.47
¬ Remarkable(cross street, requires watch out for car)
Evidence: 0.06
¬ Remarkable(bridge, hold many car at one time)
0.10
Rule weight: 0.13
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.47
¬ Remarkable(cross street, requires watch out for car)
Evidence: 0.10
¬ Remarkable(intersection, be at car)
0.10
Rule weight: 0.13
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.47
¬ Remarkable(cross street, requires watch out for car)
Evidence: 0.11
¬ Remarkable(sidewalk, be used to keep car from hit build)
0.07
Rule weight: 0.13
Evidence weight: 0.64
Similarity weight: 0.80
Evidence: 0.47
¬ Remarkable(cross street, requires watch out for car)
Evidence: 0.77
¬ Remarkable(sidewalk, be used to keep person out of street)

Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.23
Plausible(car, be at car show)
Evidence: 0.47
Remarkable(cross street, requires watch out for car)
Evidence: 0.11
¬ Plausible(cross street, requires watch out for car)
0.32
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.52
Plausible(car, pass other car)
Evidence: 0.47
Remarkable(cross street, requires watch out for car)
Evidence: 0.11
¬ Plausible(cross street, requires watch out for car)

Remarkability from sibling implausibility

0.45
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.11
Plausible(cross street, requires watch out for car)
Evidence: 0.77
Remarkable(sidewalk, be used to keep person out of street)
Evidence: 0.29
¬ Plausible(sidewalk, be used to keep person out of street)
0.44
Rule weight: 0.60
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.11
Plausible(cross street, requires watch out for car)
Evidence: 0.06
Remarkable(bridge, hold many car at one time)
Evidence: 0.13
¬ Plausible(bridge, hold many car at one time)
0.43
Rule weight: 0.60
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.11
Plausible(cross street, requires watch out for car)
Evidence: 0.10
Remarkable(intersection, be at car)
Evidence: 0.16
¬ Plausible(intersection, be at car)
0.41
Rule weight: 0.60
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.11
Plausible(cross street, requires watch out for car)
Evidence: 0.11
Remarkable(sidewalk, be used to keep car from hit build)
Evidence: 0.17
¬ Plausible(sidewalk, be used to keep car from hit build)

Salient implies Plausible

0.18
Rule weight: 0.28
Evidence weight: 0.65
Similarity weight: 1.00
Evidence: 0.11
Plausible(cross street, requires watch out for car)
Evidence: 0.39
¬ Salient(cross street, requires watch out for car)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.69
Typical(cross street, requires watch out for car)
Evidence: 0.26
¬ Typical(cross street, requires look both way for car)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.69
Typical(cross street, requires watch out for car)
Evidence: 0.21
¬ Typical(cross street, requires look both way before start out)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.11
Plausible(cross street, requires watch out for car)
Evidence: 0.10
¬ Plausible(cross street, causes get hit by car)
0.55
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.47
Remarkable(cross street, requires watch out for car)
Evidence: 0.37
¬ Remarkable(cross street, causes get hit by car)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.39
Salient(cross street, requires watch out for car)
Evidence: 0.38
¬ Salient(cross street, causes get hit by car)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.69
Typical(cross street, requires watch out for car)
Evidence: 0.75
¬ Typical(cross street, causes get hit by car)
0.51
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.84
Evidence: 0.11
Plausible(cross street, requires watch out for car)
Evidence: 0.32
¬ Plausible(cross street, requires look both way for car)
0.42
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.84
Evidence: 0.39
Salient(cross street, requires watch out for car)
Evidence: 0.68
¬ Salient(cross street, requires look both way for car)
0.42
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.80
Evidence: 0.11
Plausible(cross street, requires watch out for car)
Evidence: 0.43
¬ Plausible(cross street, requires look both way before start out)
0.37
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.84
Evidence: 0.47
Remarkable(cross street, requires watch out for car)
Evidence: 0.90
¬ Remarkable(cross street, requires look both way for car)
0.36
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.80
Evidence: 0.47
Remarkable(cross street, requires watch out for car)
Evidence: 0.89
¬ Remarkable(cross street, requires look both way before start out)
0.35
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.80
Evidence: 0.39
Salient(cross street, requires watch out for car)
Evidence: 0.79
¬ Salient(cross street, requires look both way before start out)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.39
Salient(cross street, requires watch out for car)
Evidence: 0.69
¬ Typical(cross street, requires watch out for car)
Evidence: 0.47
¬ Remarkable(cross street, requires watch out for car)

Typical implies Plausible

0.18
Rule weight: 0.48
Evidence weight: 0.38
Similarity weight: 1.00
Evidence: 0.11
Plausible(cross street, requires watch out for car)
Evidence: 0.69
¬ Typical(cross street, requires watch out for car)

Typicality and Rermarkability incompatibility between a parent and a child

0.37
Rule weight: 0.51
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.47
¬ Remarkable(cross street, requires watch out for car)
Evidence: 0.21
¬ Typical(car, pass other car)
0.34
Rule weight: 0.51
Evidence weight: 0.81
Similarity weight: 0.82
Evidence: 0.47
¬ Remarkable(cross street, requires watch out for car)
Evidence: 0.42
¬ Typical(car, be at car show)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.47
¬ Remarkable(cross street, requires watch out for car)
Evidence: 0.31
¬ Typical(sidewalk, be used to keep person out of street)
0.07
Rule weight: 0.14
Evidence weight: 0.64
Similarity weight: 0.82
Evidence: 0.47
¬ Remarkable(cross street, requires watch out for car)
Evidence: 0.77
¬ Typical(intersection, be at car)
0.07
Rule weight: 0.14
Evidence weight: 0.64
Similarity weight: 0.80
Evidence: 0.47
¬ Remarkable(cross street, requires watch out for car)
Evidence: 0.76
¬ Typical(sidewalk, be used to keep car from hit build)
0.07
Rule weight: 0.14
Evidence weight: 0.60
Similarity weight: 0.82
Evidence: 0.47
¬ Remarkable(cross street, requires watch out for car)
Evidence: 0.86
¬ Typical(bridge, hold many car at one time)

Typicality inheritance from parent to child

0.36
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.69
Typical(cross street, requires watch out for car)
Evidence: 0.21
¬ Typical(car, pass other car)
0.35
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.69
Typical(cross street, requires watch out for car)
Evidence: 0.42
¬ Typical(car, be at car show)