design software: requires know what your goal be

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires know what your goal be 1.00
be used to achieve goal 0.82
be used to get what user want 0.80
requires know end result 0.78
causes you get money 0.78
be used to make it fun good 0.77
requires understand problem 0.77
requires lot of time 0.77
requires consider it end use 0.76
requires organise mind 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.99
Plausible(design software, requires know what your goal be)
Evidence: 0.91
¬ Salient(design software, requires know what your goal be)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.99
Plausible(design software, requires know what your goal be)
Evidence: 0.73
¬ Plausible(design software, be used to achieve goal)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.91
Salient(design software, requires know what your goal be)
Evidence: 0.31
¬ Salient(design software, be used to achieve goal)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.85
Remarkable(design software, requires know what your goal be)
Evidence: 0.20
¬ Remarkable(design software, be used to achieve goal)
0.67
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.99
Plausible(design software, requires know what your goal be)
Evidence: 0.97
¬ Plausible(design software, be used to get what user want)
0.66
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.99
Plausible(design software, requires know what your goal be)
Evidence: 0.94
¬ Plausible(design software, causes you get money)
0.65
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.99
Plausible(design software, requires know what your goal be)
Evidence: 0.86
¬ Plausible(design software, be used to make it fun good)
0.65
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.99
Plausible(design software, requires know what your goal be)
Evidence: 0.96
¬ Plausible(design software, requires understand problem)
0.65
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.99
Plausible(design software, requires know what your goal be)
Evidence: 0.85
¬ Plausible(design software, requires lot of time)
0.64
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.99
Plausible(design software, requires know what your goal be)
Evidence: 0.92
¬ Plausible(design software, requires consider it end use)
0.64
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.99
Plausible(design software, requires know what your goal be)
Evidence: 0.91
¬ Plausible(design software, requires organise mind)
0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.91
Salient(design software, requires know what your goal be)
Evidence: 0.60
¬ Salient(design software, causes you get money)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.91
Salient(design software, requires know what your goal be)
Evidence: 0.84
¬ Salient(design software, be used to get what user want)
0.63
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.85
Remarkable(design software, requires know what your goal be)
Evidence: 0.20
¬ Remarkable(design software, requires organise mind)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.91
Salient(design software, requires know what your goal be)
Evidence: 0.62
¬ Salient(design software, requires lot of time)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.91
Salient(design software, requires know what your goal be)
Evidence: 0.65
¬ Salient(design software, be used to make it fun good)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.85
Remarkable(design software, requires know what your goal be)
Evidence: 0.31
¬ Remarkable(design software, requires consider it end use)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.91
Salient(design software, requires know what your goal be)
Evidence: 0.54
¬ Salient(design software, requires consider it end use)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.05
Typical(design software, requires know what your goal be)
Evidence: 0.10
¬ Typical(design software, be used to get what user want)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.91
Salient(design software, requires know what your goal be)
Evidence: 0.53
¬ Salient(design software, requires organise mind)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.91
Salient(design software, requires know what your goal be)
Evidence: 0.74
¬ Salient(design software, requires understand problem)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.85
Remarkable(design software, requires know what your goal be)
Evidence: 0.77
¬ Remarkable(design software, be used to get what user want)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.85
Remarkable(design software, requires know what your goal be)
Evidence: 0.58
¬ Remarkable(design software, requires lot of time)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.05
Typical(design software, requires know what your goal be)
Evidence: 0.12
¬ Typical(design software, requires understand problem)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.85
Remarkable(design software, requires know what your goal be)
Evidence: 0.85
¬ Remarkable(design software, causes you get money)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.85
Remarkable(design software, requires know what your goal be)
Evidence: 0.80
¬ Remarkable(design software, be used to make it fun good)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.05
Typical(design software, requires know what your goal be)
Evidence: 0.14
¬ Typical(design software, causes you get money)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.85
Remarkable(design software, requires know what your goal be)
Evidence: 0.81
¬ Remarkable(design software, requires understand problem)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.77
Evidence: 0.05
Typical(design software, requires know what your goal be)
Evidence: 0.26
¬ Typical(design software, be used to make it fun good)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.05
Typical(design software, requires know what your goal be)
Evidence: 0.26
¬ Typical(design software, requires consider it end use)
0.45
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.76
Evidence: 0.05
Typical(design software, requires know what your goal be)
Evidence: 0.32
¬ Typical(design software, requires organise mind)
0.45
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.77
Evidence: 0.05
Typical(design software, requires know what your goal be)
Evidence: 0.33
¬ Typical(design software, requires lot of time)
0.28
Rule weight: 0.85
Evidence weight: 0.40
Similarity weight: 0.82
Evidence: 0.05
Typical(design software, requires know what your goal be)
Evidence: 0.63
¬ Typical(design software, be used to achieve goal)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.91
Salient(design software, requires know what your goal be)
Evidence: 0.05
¬ Typical(design software, requires know what your goal be)
Evidence: 0.85
¬ Remarkable(design software, requires know what your goal be)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.99
Plausible(design software, requires know what your goal be)
Evidence: 0.05
¬ Typical(design software, requires know what your goal be)