drug: make person well

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents substance
Weight: 0.60
, drug dealer
Weight: 0.59
, crime
Weight: 0.59
, commodity
Weight: 0.59
Siblings acetaminophen
Weight: 0.74
, birth control pill
Weight: 0.73
, diazepam
Weight: 0.73
, ibuprofen
Weight: 0.69
, opiate
Weight: 0.69

Related properties

Property Similarity
make person well 1.00
be used to get well 0.89
make you feel good or bad 0.80
prevent person from think properly 0.79
heal as well as harm someone 0.79
endanger well be of person 0.78
be used to not get child 0.78
wants to get some money from someone 0.76
change way that you feel 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.72
¬ Remarkable(drug, make person well)
Evidence: 0.10
¬ Remarkable(birth control pill, be used to not get child)

Remarkability from sibling implausibility

0.41
Rule weight: 0.60
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.35
Plausible(drug, make person well)
Evidence: 0.10
Remarkable(birth control pill, be used to not get child)
Evidence: 0.23
¬ Plausible(birth control pill, be used to not get child)

Salient implies Plausible

0.15
Rule weight: 0.28
Evidence weight: 0.52
Similarity weight: 1.00
Evidence: 0.35
Plausible(drug, make person well)
Evidence: 0.74
¬ Salient(drug, make person well)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.89
Evidence: 0.35
Plausible(drug, make person well)
Evidence: 0.13
¬ Plausible(drug, be used to get well)
0.65
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.89
Evidence: 0.74
Salient(drug, make person well)
Evidence: 0.55
¬ Salient(drug, be used to get well)
0.63
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.74
Salient(drug, make person well)
Evidence: 0.25
¬ Salient(drug, prevent person from think properly)
0.63
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.35
Plausible(drug, make person well)
Evidence: 0.05
¬ Plausible(drug, wants to get some money from someone)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.72
Remarkable(drug, make person well)
Evidence: 0.28
¬ Remarkable(drug, prevent person from think properly)
0.61
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.89
Evidence: 0.72
Remarkable(drug, make person well)
Evidence: 0.70
¬ Remarkable(drug, be used to get well)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.35
Plausible(drug, make person well)
Evidence: 0.16
¬ Plausible(drug, prevent person from think properly)
0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.35
Plausible(drug, make person well)
Evidence: 0.15
¬ Plausible(drug, endanger well be of person)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.74
Salient(drug, make person well)
Evidence: 0.47
¬ Salient(drug, heal as well as harm someone)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.35
Plausible(drug, make person well)
Evidence: 0.20
¬ Plausible(drug, heal as well as harm someone)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.72
Remarkable(drug, make person well)
Evidence: 0.51
¬ Remarkable(drug, endanger well be of person)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.74
Salient(drug, make person well)
Evidence: 0.67
¬ Salient(drug, make you feel good or bad)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.74
Salient(drug, make person well)
Evidence: 0.60
¬ Salient(drug, endanger well be of person)
0.56
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.74
Salient(drug, make person well)
Evidence: 0.52
¬ Salient(drug, wants to get some money from someone)
0.56
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.32
Typical(drug, make person well)
Evidence: 0.19
¬ Typical(drug, change way that you feel)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.72
Remarkable(drug, make person well)
Evidence: 0.67
¬ Remarkable(drug, make you feel good or bad)
0.55
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.72
Remarkable(drug, make person well)
Evidence: 0.65
¬ Remarkable(drug, heal as well as harm someone)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.32
Typical(drug, make person well)
Evidence: 0.30
¬ Typical(drug, make you feel good or bad)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.72
Remarkable(drug, make person well)
Evidence: 0.71
¬ Remarkable(drug, wants to get some money from someone)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.72
Remarkable(drug, make person well)
Evidence: 0.69
¬ Remarkable(drug, change way that you feel)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.80
Evidence: 0.35
Plausible(drug, make person well)
Evidence: 0.37
¬ Plausible(drug, make you feel good or bad)
0.51
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.74
Salient(drug, make person well)
Evidence: 0.80
¬ Salient(drug, change way that you feel)
0.48
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.89
Evidence: 0.32
Typical(drug, make person well)
Evidence: 0.53
¬ Typical(drug, be used to get well)
0.45
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.79
Evidence: 0.32
Typical(drug, make person well)
Evidence: 0.48
¬ Typical(drug, heal as well as harm someone)
0.41
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.78
Evidence: 0.32
Typical(drug, make person well)
Evidence: 0.57
¬ Typical(drug, endanger well be of person)
0.39
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.76
Evidence: 0.35
Plausible(drug, make person well)
Evidence: 0.62
¬ Plausible(drug, change way that you feel)
0.37
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.79
Evidence: 0.32
Typical(drug, make person well)
Evidence: 0.66
¬ Typical(drug, prevent person from think properly)
0.35
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.76
Evidence: 0.32
Typical(drug, make person well)
Evidence: 0.67
¬ Typical(drug, wants to get some money from someone)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.74
Salient(drug, make person well)
Evidence: 0.32
¬ Typical(drug, make person well)
Evidence: 0.72
¬ Remarkable(drug, make person well)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.35
Plausible(drug, make person well)
Evidence: 0.32
¬ Typical(drug, make person well)

Typicality and Rermarkability incompatibility between siblings

0.06
Rule weight: 0.14
Evidence weight: 0.53
Similarity weight: 0.78
Evidence: 0.72
¬ Remarkable(drug, make person well)
Evidence: 0.65
¬ Typical(birth control pill, be used to not get child)