drug: make you feel good or bad

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents substance
Weight: 0.60
, drug dealer
Weight: 0.59
, crime
Weight: 0.59
, commodity
Weight: 0.59
Siblings acetaminophen
Weight: 0.74
, birth control pill
Weight: 0.73
, diazepam
Weight: 0.73
, ibuprofen
Weight: 0.69
, opiate
Weight: 0.69

Related properties

Property Similarity
make you feel good or bad 1.00
be good 0.89
be bad 0.88
change way that you feel 0.87
wants to get some money from someone 0.81
make person well 0.80
be used to not get child 0.79
be used to get well 0.79
prevent person from think properly 0.76
change your state of mind 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.67
¬ Remarkable(drug, make you feel good or bad)
Evidence: 0.10
¬ Remarkable(birth control pill, be used to not get child)

Remarkability from sibling implausibility

0.41
Rule weight: 0.60
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.37
Plausible(drug, make you feel good or bad)
Evidence: 0.10
Remarkable(birth control pill, be used to not get child)
Evidence: 0.23
¬ Plausible(birth control pill, be used to not get child)

Salient implies Plausible

0.16
Rule weight: 0.28
Evidence weight: 0.58
Similarity weight: 1.00
Evidence: 0.37
Plausible(drug, make you feel good or bad)
Evidence: 0.67
¬ Salient(drug, make you feel good or bad)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.37
Plausible(drug, make you feel good or bad)
Evidence: 0.13
¬ Plausible(drug, be good)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.37
Plausible(drug, make you feel good or bad)
Evidence: 0.14
¬ Plausible(drug, be bad)
0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.88
Evidence: 0.67
Remarkable(drug, make you feel good or bad)
Evidence: 0.30
¬ Remarkable(drug, be bad)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.37
Plausible(drug, make you feel good or bad)
Evidence: 0.05
¬ Plausible(drug, wants to get some money from someone)
0.66
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.88
Evidence: 0.67
Salient(drug, make you feel good or bad)
Evidence: 0.34
¬ Salient(drug, be bad)
0.64
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.87
Evidence: 0.30
Typical(drug, make you feel good or bad)
Evidence: 0.19
¬ Typical(drug, change way that you feel)
0.63
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.67
Remarkable(drug, make you feel good or bad)
Evidence: 0.09
¬ Remarkable(drug, change your state of mind)
0.63
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.67
Salient(drug, make you feel good or bad)
Evidence: 0.10
¬ Salient(drug, change your state of mind)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.37
Plausible(drug, make you feel good or bad)
Evidence: 0.13
¬ Plausible(drug, be used to get well)
0.61
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.89
Evidence: 0.67
Salient(drug, make you feel good or bad)
Evidence: 0.60
¬ Salient(drug, be good)
0.60
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.89
Evidence: 0.67
Remarkable(drug, make you feel good or bad)
Evidence: 0.62
¬ Remarkable(drug, be good)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.67
Salient(drug, make you feel good or bad)
Evidence: 0.25
¬ Salient(drug, prevent person from think properly)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.67
Remarkable(drug, make you feel good or bad)
Evidence: 0.28
¬ Remarkable(drug, prevent person from think properly)
0.59
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.37
Plausible(drug, make you feel good or bad)
Evidence: 0.16
¬ Plausible(drug, prevent person from think properly)
0.57
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.87
Evidence: 0.67
Remarkable(drug, make you feel good or bad)
Evidence: 0.69
¬ Remarkable(drug, change way that you feel)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.67
Salient(drug, make you feel good or bad)
Evidence: 0.52
¬ Salient(drug, wants to get some money from someone)
0.55
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.67
Salient(drug, make you feel good or bad)
Evidence: 0.55
¬ Salient(drug, be used to get well)
0.55
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.87
Evidence: 0.67
Salient(drug, make you feel good or bad)
Evidence: 0.80
¬ Salient(drug, change way that you feel)
0.53
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.37
Plausible(drug, make you feel good or bad)
Evidence: 0.28
¬ Plausible(drug, change your state of mind)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.37
Plausible(drug, make you feel good or bad)
Evidence: 0.35
¬ Plausible(drug, make person well)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.30
Typical(drug, make you feel good or bad)
Evidence: 0.32
¬ Typical(drug, make person well)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.81
Evidence: 0.67
Remarkable(drug, make you feel good or bad)
Evidence: 0.71
¬ Remarkable(drug, wants to get some money from someone)
0.52
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.67
Remarkable(drug, make you feel good or bad)
Evidence: 0.72
¬ Remarkable(drug, make person well)
0.52
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.79
Evidence: 0.67
Remarkable(drug, make you feel good or bad)
Evidence: 0.70
¬ Remarkable(drug, be used to get well)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.80
Evidence: 0.67
Salient(drug, make you feel good or bad)
Evidence: 0.74
¬ Salient(drug, make person well)
0.46
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.89
Evidence: 0.30
Typical(drug, make you feel good or bad)
Evidence: 0.57
¬ Typical(drug, be good)
0.45
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.87
Evidence: 0.37
Plausible(drug, make you feel good or bad)
Evidence: 0.62
¬ Plausible(drug, change way that you feel)
0.42
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.79
Evidence: 0.30
Typical(drug, make you feel good or bad)
Evidence: 0.53
¬ Typical(drug, be used to get well)
0.40
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.88
Evidence: 0.30
Typical(drug, make you feel good or bad)
Evidence: 0.68
¬ Typical(drug, be bad)
0.37
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.81
Evidence: 0.30
Typical(drug, make you feel good or bad)
Evidence: 0.67
¬ Typical(drug, wants to get some money from someone)
0.35
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.76
Evidence: 0.30
Typical(drug, make you feel good or bad)
Evidence: 0.65
¬ Typical(drug, change your state of mind)
0.35
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.76
Evidence: 0.30
Typical(drug, make you feel good or bad)
Evidence: 0.66
¬ Typical(drug, prevent person from think properly)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.67
Salient(drug, make you feel good or bad)
Evidence: 0.30
¬ Typical(drug, make you feel good or bad)
Evidence: 0.67
¬ Remarkable(drug, make you feel good or bad)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.37
Plausible(drug, make you feel good or bad)
Evidence: 0.30
¬ Typical(drug, make you feel good or bad)

Typicality and Rermarkability incompatibility between siblings

0.06
Rule weight: 0.14
Evidence weight: 0.56
Similarity weight: 0.79
Evidence: 0.67
¬ Remarkable(drug, make you feel good or bad)
Evidence: 0.65
¬ Typical(birth control pill, be used to not get child)