enemy: be at war

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents criminal
Weight: 0.59
, mistake
Weight: 0.57
, force
Weight: 0.57
, action
Weight: 0.56
Siblings syria
Weight: 0.69
, saddam hussein
Weight: 0.68
, al qaeda
Weight: 0.66
, satan
Weight: 0.65
, soldier
Weight: 0.64

Related properties

Property Similarity
be at war 1.00
be used to war 0.98
be a part of war 0.96
be used to fight in war 0.91
be fight war 0.91
fight war 0.91
battle in war 0.90
die in war 0.88
be used to fighing war 0.87
be used to prepare for war 0.85

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.47
¬ Remarkable(enemy, be at war)
Evidence: 0.47
¬ Remarkable(syria, be at war)
0.08
Rule weight: 0.13
Evidence weight: 0.58
Similarity weight: 0.98
Evidence: 0.47
¬ Remarkable(enemy, be at war)
Evidence: 0.88
¬ Remarkable(soldier, be used to war)
0.07
Rule weight: 0.13
Evidence weight: 0.58
Similarity weight: 0.96
Evidence: 0.47
¬ Remarkable(enemy, be at war)
Evidence: 0.88
¬ Remarkable(soldier, be a part of war)
0.07
Rule weight: 0.13
Evidence weight: 0.61
Similarity weight: 0.88
Evidence: 0.47
¬ Remarkable(enemy, be at war)
Evidence: 0.83
¬ Remarkable(soldier, die in war)
0.07
Rule weight: 0.13
Evidence weight: 0.58
Similarity weight: 0.91
Evidence: 0.47
¬ Remarkable(enemy, be at war)
Evidence: 0.89
¬ Remarkable(soldier, fight war)
...

Remarkability from sibling implausibility

0.57
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.98
Evidence: 0.24
Plausible(enemy, be at war)
Evidence: 0.88
Remarkable(soldier, be used to war)
Evidence: 0.50
¬ Plausible(soldier, be used to war)
0.56
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.96
Evidence: 0.24
Plausible(enemy, be at war)
Evidence: 0.88
Remarkable(soldier, be a part of war)
Evidence: 0.32
¬ Plausible(soldier, be a part of war)
0.53
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.90
Evidence: 0.24
Plausible(enemy, be at war)
Evidence: 0.93
Remarkable(soldier, battle in war)
Evidence: 0.40
¬ Plausible(soldier, battle in war)
0.52
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.91
Evidence: 0.24
Plausible(enemy, be at war)
Evidence: 0.89
Remarkable(soldier, fight war)
Evidence: 0.52
¬ Plausible(soldier, fight war)
0.51
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.24
Plausible(enemy, be at war)
Evidence: 0.83
Remarkable(soldier, die in war)
Evidence: 0.25
¬ Plausible(soldier, die in war)
...

Salient implies Plausible

0.14
Rule weight: 0.28
Evidence weight: 0.51
Similarity weight: 1.00
Evidence: 0.24
Plausible(enemy, be at war)
Evidence: 0.64
¬ Salient(enemy, be at war)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.64
Salient(enemy, be at war)
Evidence: 0.44
¬ Typical(enemy, be at war)
Evidence: 0.47
¬ Remarkable(enemy, be at war)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.24
Plausible(enemy, be at war)
Evidence: 0.44
¬ Typical(enemy, be at war)

Typicality and Rermarkability incompatibility between siblings

0.12
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 0.98
Evidence: 0.47
¬ Remarkable(enemy, be at war)
Evidence: 0.15
¬ Typical(soldier, be used to war)
0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 0.96
Evidence: 0.47
¬ Remarkable(enemy, be at war)
Evidence: 0.23
¬ Typical(soldier, be a part of war)
0.11
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 0.91
Evidence: 0.47
¬ Remarkable(enemy, be at war)
Evidence: 0.14
¬ Typical(soldier, fight war)
0.11
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.47
¬ Remarkable(enemy, be at war)
Evidence: 0.14
¬ Typical(soldier, battle in war)
0.11
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.47
¬ Remarkable(enemy, be at war)
Evidence: 0.14
¬ Typical(soldier, be used to fighing war)
...