soldier: be used to fighing war

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents public servant
Weight: 0.68
, enemy
Weight: 0.64
, police officer
Weight: 0.63
, officer
Weight: 0.62
Siblings man
Weight: 0.68
, driver
Weight: 0.64
, medic
Weight: 0.61
, sergeant
Weight: 0.58
, gunner
Weight: 0.57

Related properties

Property Similarity
be used to fighing war 1.00
be used to fight in war 0.91
be fight war 0.90
fight war 0.90
be used to war 0.88
be at war 0.87
battle in war 0.87
die in war 0.86
be a part of war 0.85
die during war 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.52
Rule weight: 0.66
Evidence weight: 0.89
Similarity weight: 0.87
Evidence: 0.24
Plausible(enemy, be at war)
Evidence: 0.14
¬ Typical(soldier, be used to fighing war)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.86
Similarity weight: 0.87
Evidence: 0.43
Plausible(soldier, be used to fighing war)
Evidence: 0.24
¬ Plausible(enemy, be at war)

Remarkability exclusitivity betweem a parent and a child

0.28
Rule weight: 0.58
Evidence weight: 0.56
Similarity weight: 0.87
Evidence: 0.92
¬ Remarkable(soldier, be used to fighing war)
Evidence: 0.47
¬ Remarkable(enemy, be at war)

Remarkability from parent implausibility

0.36
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.24
Plausible(enemy, be at war)
Evidence: 0.92
Remarkable(soldier, be used to fighing war)
Evidence: 0.43
¬ Plausible(soldier, be used to fighing war)

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.60
Similarity weight: 1.00
Evidence: 0.43
Plausible(soldier, be used to fighing war)
Evidence: 0.70
¬ Salient(soldier, be used to fighing war)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.92
Remarkable(soldier, be used to fighing war)
Evidence: 0.89
¬ Remarkable(soldier, fight war)
0.70
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.92
Remarkable(soldier, be used to fighing war)
Evidence: 0.88
¬ Remarkable(soldier, be used to war)
0.69
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.92
Remarkable(soldier, be used to fighing war)
Evidence: 0.93
¬ Remarkable(soldier, battle in war)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.92
Remarkable(soldier, be used to fighing war)
Evidence: 0.83
¬ Remarkable(soldier, die in war)
0.68
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.90
Evidence: 0.14
Typical(soldier, be used to fighing war)
Evidence: 0.14
¬ Typical(soldier, fight war)
...

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.70
Salient(soldier, be used to fighing war)
Evidence: 0.14
¬ Typical(soldier, be used to fighing war)
Evidence: 0.92
¬ Remarkable(soldier, be used to fighing war)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.43
Plausible(soldier, be used to fighing war)
Evidence: 0.14
¬ Typical(soldier, be used to fighing war)

Typicality and Rermarkability incompatibility between a parent and a child

0.26
Rule weight: 0.51
Evidence weight: 0.59
Similarity weight: 0.87
Evidence: 0.92
¬ Remarkable(soldier, be used to fighing war)
Evidence: 0.44
¬ Typical(enemy, be at war)

Typicality inheritance from parent to child

0.26
Rule weight: 0.48
Evidence weight: 0.62
Similarity weight: 0.87
Evidence: 0.14
Typical(soldier, be used to fighing war)
Evidence: 0.44
¬ Typical(enemy, be at war)