soldier: be used to war

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents public servant
Weight: 0.68
, enemy
Weight: 0.64
, police officer
Weight: 0.63
, officer
Weight: 0.62
Siblings man
Weight: 0.68
, driver
Weight: 0.64
, medic
Weight: 0.61
, sergeant
Weight: 0.58
, gunner
Weight: 0.57

Related properties

Property Similarity
be used to war 1.00
be at war 0.98
be a part of war 0.96
be used to fight in war 0.91
be fight war 0.91
fight war 0.91
battle in war 0.90
be used to fighing war 0.88
die in war 0.88
be used to prepare for war 0.86

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.58
Rule weight: 0.66
Evidence weight: 0.89
Similarity weight: 0.98
Evidence: 0.24
Plausible(enemy, be at war)
Evidence: 0.15
¬ Typical(soldier, be used to war)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.88
Similarity weight: 0.98
Evidence: 0.50
Plausible(soldier, be used to war)
Evidence: 0.24
¬ Plausible(enemy, be at war)

Remarkability exclusitivity betweem a parent and a child

0.33
Rule weight: 0.58
Evidence weight: 0.58
Similarity weight: 0.98
Evidence: 0.88
¬ Remarkable(soldier, be used to war)
Evidence: 0.47
¬ Remarkable(enemy, be at war)

Remarkability from parent implausibility

0.39
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.98
Evidence: 0.24
Plausible(enemy, be at war)
Evidence: 0.88
Remarkable(soldier, be used to war)
Evidence: 0.50
¬ Plausible(soldier, be used to war)

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.61
Similarity weight: 1.00
Evidence: 0.50
Plausible(soldier, be used to war)
Evidence: 0.79
¬ Salient(soldier, be used to war)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.96
Evidence: 0.88
Remarkable(soldier, be used to war)
Evidence: 0.88
¬ Remarkable(soldier, be a part of war)
0.71
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.91
Evidence: 0.79
Salient(soldier, be used to war)
Evidence: 0.40
¬ Salient(soldier, fight war)
0.69
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.91
Evidence: 0.88
Remarkable(soldier, be used to war)
Evidence: 0.89
¬ Remarkable(soldier, fight war)
0.69
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.96
Evidence: 0.79
Salient(soldier, be used to war)
Evidence: 0.74
¬ Salient(soldier, be a part of war)
0.69
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.96
Evidence: 0.50
Plausible(soldier, be used to war)
Evidence: 0.32
¬ Plausible(soldier, be a part of war)
...

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.79
Salient(soldier, be used to war)
Evidence: 0.15
¬ Typical(soldier, be used to war)
Evidence: 0.88
¬ Remarkable(soldier, be used to war)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.50
Plausible(soldier, be used to war)
Evidence: 0.15
¬ Typical(soldier, be used to war)

Typicality and Rermarkability incompatibility between a parent and a child

0.31
Rule weight: 0.51
Evidence weight: 0.61
Similarity weight: 0.98
Evidence: 0.88
¬ Remarkable(soldier, be used to war)
Evidence: 0.44
¬ Typical(enemy, be at war)

Typicality inheritance from parent to child

0.30
Rule weight: 0.48
Evidence weight: 0.62
Similarity weight: 0.98
Evidence: 0.15
Typical(soldier, be used to war)
Evidence: 0.44
¬ Typical(enemy, be at war)