entertain person: be motivated by have fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by have fun 1.00
be used to have fun 0.94
be used to have fun with your friend 0.87
be motivated by they need good laugh 0.86
be motivated by them to be happy 0.85
be motivated by make them think 0.85
be motivated by them to like you more 0.85
be motivated by them to like you 0.85
be motivated by make them appreciate you 0.83
be motivated by them to enjoy themselves 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.96
Plausible(entertain person, be motivated by have fun)
Evidence: 0.78
¬ Salient(entertain person, be motivated by have fun)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.94
Evidence: 0.96
Plausible(entertain person, be motivated by have fun)
Evidence: 0.98
¬ Plausible(entertain person, be used to have fun)
0.75
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.94
Evidence: 0.11
Typical(entertain person, be motivated by have fun)
Evidence: 0.08
¬ Typical(entertain person, be used to have fun)
0.73
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.94
Evidence: 0.89
Remarkable(entertain person, be motivated by have fun)
Evidence: 0.89
¬ Remarkable(entertain person, be used to have fun)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.96
Plausible(entertain person, be motivated by have fun)
Evidence: 0.95
¬ Plausible(entertain person, be used to have fun with your friend)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.96
Plausible(entertain person, be motivated by have fun)
Evidence: 0.95
¬ Plausible(entertain person, be motivated by they need good laugh)
0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.96
Plausible(entertain person, be motivated by have fun)
Evidence: 0.85
¬ Plausible(entertain person, be motivated by them to be happy)
0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.96
Plausible(entertain person, be motivated by have fun)
Evidence: 0.97
¬ Plausible(entertain person, be motivated by make them think)
0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.96
Plausible(entertain person, be motivated by have fun)
Evidence: 0.96
¬ Plausible(entertain person, be motivated by them to like you more)
0.69
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.96
Plausible(entertain person, be motivated by have fun)
Evidence: 0.98
¬ Plausible(entertain person, be motivated by them to like you)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.96
Plausible(entertain person, be motivated by have fun)
Evidence: 0.97
¬ Plausible(entertain person, be motivated by make them appreciate you)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.11
Typical(entertain person, be motivated by have fun)
Evidence: 0.06
¬ Typical(entertain person, be motivated by them to like you)
0.68
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.86
Evidence: 0.11
Typical(entertain person, be motivated by have fun)
Evidence: 0.09
¬ Typical(entertain person, be motivated by they need good laugh)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.11
Typical(entertain person, be motivated by have fun)
Evidence: 0.07
¬ Typical(entertain person, be motivated by make them think)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.96
Plausible(entertain person, be motivated by have fun)
Evidence: 0.97
¬ Plausible(entertain person, be motivated by them to enjoy themselves)
0.67
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.87
Evidence: 0.11
Typical(entertain person, be motivated by have fun)
Evidence: 0.10
¬ Typical(entertain person, be used to have fun with your friend)
0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.87
Evidence: 0.89
Remarkable(entertain person, be motivated by have fun)
Evidence: 0.93
¬ Remarkable(entertain person, be used to have fun with your friend)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.86
Evidence: 0.89
Remarkable(entertain person, be motivated by have fun)
Evidence: 0.95
¬ Remarkable(entertain person, be motivated by they need good laugh)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.11
Typical(entertain person, be motivated by have fun)
Evidence: 0.07
¬ Typical(entertain person, be motivated by make them appreciate you)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.89
Remarkable(entertain person, be motivated by have fun)
Evidence: 0.85
¬ Remarkable(entertain person, be motivated by them to be happy)
0.66
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.94
Evidence: 0.78
Salient(entertain person, be motivated by have fun)
Evidence: 0.84
¬ Salient(entertain person, be used to have fun)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.11
Typical(entertain person, be motivated by have fun)
Evidence: 0.10
¬ Typical(entertain person, be motivated by them to like you more)
0.65
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.85
Evidence: 0.89
Remarkable(entertain person, be motivated by have fun)
Evidence: 0.94
¬ Remarkable(entertain person, be motivated by make them think)
0.65
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.85
Evidence: 0.89
Remarkable(entertain person, be motivated by have fun)
Evidence: 0.92
¬ Remarkable(entertain person, be motivated by them to like you more)
0.65
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.85
Evidence: 0.89
Remarkable(entertain person, be motivated by have fun)
Evidence: 0.92
¬ Remarkable(entertain person, be motivated by them to like you)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.11
Typical(entertain person, be motivated by have fun)
Evidence: 0.09
¬ Typical(entertain person, be motivated by them to enjoy themselves)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.89
Remarkable(entertain person, be motivated by have fun)
Evidence: 0.94
¬ Remarkable(entertain person, be motivated by make them appreciate you)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.89
Remarkable(entertain person, be motivated by have fun)
Evidence: 0.88
¬ Remarkable(entertain person, be motivated by them to enjoy themselves)
0.63
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.85
Evidence: 0.78
Salient(entertain person, be motivated by have fun)
Evidence: 0.61
¬ Salient(entertain person, be motivated by them to be happy)
0.63
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.86
Evidence: 0.78
Salient(entertain person, be motivated by have fun)
Evidence: 0.69
¬ Salient(entertain person, be motivated by they need good laugh)
0.63
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.87
Evidence: 0.78
Salient(entertain person, be motivated by have fun)
Evidence: 0.70
¬ Salient(entertain person, be used to have fun with your friend)
0.61
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.85
Evidence: 0.78
Salient(entertain person, be motivated by have fun)
Evidence: 0.74
¬ Salient(entertain person, be motivated by them to like you more)
0.61
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.85
Evidence: 0.78
Salient(entertain person, be motivated by have fun)
Evidence: 0.76
¬ Salient(entertain person, be motivated by make them think)
0.59
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.85
Evidence: 0.78
Salient(entertain person, be motivated by have fun)
Evidence: 0.83
¬ Salient(entertain person, be motivated by them to like you)
0.59
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.83
Evidence: 0.78
Salient(entertain person, be motivated by have fun)
Evidence: 0.78
¬ Salient(entertain person, be motivated by make them appreciate you)
0.58
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.78
Salient(entertain person, be motivated by have fun)
Evidence: 0.82
¬ Salient(entertain person, be motivated by them to enjoy themselves)
0.54
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.85
Evidence: 0.11
Typical(entertain person, be motivated by have fun)
Evidence: 0.30
¬ Typical(entertain person, be motivated by them to be happy)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.78
Salient(entertain person, be motivated by have fun)
Evidence: 0.11
¬ Typical(entertain person, be motivated by have fun)
Evidence: 0.89
¬ Remarkable(entertain person, be motivated by have fun)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.96
Plausible(entertain person, be motivated by have fun)
Evidence: 0.11
¬ Typical(entertain person, be motivated by have fun)