entertain person: be motivated by make them think

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by make them think 1.00
be motivated by them to like you 0.92
be motivated by make them appreciate you 0.92
be motivated by them to like you more 0.91
be motivated by them to be happy 0.89
be motivated by they need good laugh 0.88
be used to make money without really work 0.88
be used to get to know more person 0.86
be used to make person like you 0.86
be motivated by them to enjoy themselves 0.86

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.97
Plausible(entertain person, be motivated by make them think)
Evidence: 0.76
¬ Salient(entertain person, be motivated by make them think)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.92
Evidence: 0.97
Plausible(entertain person, be motivated by make them think)
Evidence: 0.98
¬ Plausible(entertain person, be motivated by them to like you)
0.76
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.92
Evidence: 0.97
Plausible(entertain person, be motivated by make them think)
Evidence: 0.97
¬ Plausible(entertain person, be motivated by make them appreciate you)
0.76
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.91
Evidence: 0.97
Plausible(entertain person, be motivated by make them think)
Evidence: 0.96
¬ Plausible(entertain person, be motivated by them to like you more)
0.74
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.89
Evidence: 0.97
Plausible(entertain person, be motivated by make them think)
Evidence: 0.85
¬ Plausible(entertain person, be motivated by them to be happy)
0.74
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.92
Evidence: 0.07
Typical(entertain person, be motivated by make them think)
Evidence: 0.06
¬ Typical(entertain person, be motivated by them to like you)
0.74
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.92
Evidence: 0.94
Remarkable(entertain person, be motivated by make them think)
Evidence: 0.92
¬ Remarkable(entertain person, be motivated by them to like you)
0.73
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.92
Evidence: 0.94
Remarkable(entertain person, be motivated by make them think)
Evidence: 0.94
¬ Remarkable(entertain person, be motivated by make them appreciate you)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.97
Plausible(entertain person, be motivated by make them think)
Evidence: 0.95
¬ Plausible(entertain person, be motivated by they need good laugh)
0.73
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.88
Evidence: 0.76
Salient(entertain person, be motivated by make them think)
Evidence: 0.08
¬ Salient(entertain person, be used to make money without really work)
0.73
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.91
Evidence: 0.94
Remarkable(entertain person, be motivated by make them think)
Evidence: 0.92
¬ Remarkable(entertain person, be motivated by them to like you more)
0.73
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.92
Evidence: 0.07
Typical(entertain person, be motivated by make them think)
Evidence: 0.07
¬ Typical(entertain person, be motivated by make them appreciate you)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.97
Plausible(entertain person, be motivated by make them think)
Evidence: 0.97
¬ Plausible(entertain person, be used to make money without really work)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.88
Evidence: 0.94
Remarkable(entertain person, be motivated by make them think)
Evidence: 0.63
¬ Remarkable(entertain person, be used to make money without really work)
0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.94
Remarkable(entertain person, be motivated by make them think)
Evidence: 0.85
¬ Remarkable(entertain person, be motivated by them to be happy)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.97
Plausible(entertain person, be motivated by make them think)
Evidence: 0.98
¬ Plausible(entertain person, be used to get to know more person)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.97
Plausible(entertain person, be motivated by make them think)
Evidence: 0.99
¬ Plausible(entertain person, be used to make person like you)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.97
Plausible(entertain person, be motivated by make them think)
Evidence: 0.97
¬ Plausible(entertain person, be motivated by them to enjoy themselves)
0.71
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.94
Remarkable(entertain person, be motivated by make them think)
Evidence: 0.95
¬ Remarkable(entertain person, be motivated by they need good laugh)
0.70
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.91
Evidence: 0.07
Typical(entertain person, be motivated by make them think)
Evidence: 0.10
¬ Typical(entertain person, be motivated by them to like you more)
0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.07
Typical(entertain person, be motivated by make them think)
Evidence: 0.04
¬ Typical(entertain person, be used to make person like you)
0.69
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.88
Evidence: 0.07
Typical(entertain person, be motivated by make them think)
Evidence: 0.09
¬ Typical(entertain person, be motivated by they need good laugh)
0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.94
Remarkable(entertain person, be motivated by make them think)
Evidence: 0.91
¬ Remarkable(entertain person, be used to get to know more person)
0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.07
Typical(entertain person, be motivated by make them think)
Evidence: 0.06
¬ Typical(entertain person, be used to get to know more person)
0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.94
Remarkable(entertain person, be motivated by make them think)
Evidence: 0.88
¬ Remarkable(entertain person, be motivated by them to enjoy themselves)
0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.94
Remarkable(entertain person, be motivated by make them think)
Evidence: 0.93
¬ Remarkable(entertain person, be used to make person like you)
0.67
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.86
Evidence: 0.07
Typical(entertain person, be motivated by make them think)
Evidence: 0.09
¬ Typical(entertain person, be motivated by them to enjoy themselves)
0.65
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.89
Evidence: 0.76
Salient(entertain person, be motivated by make them think)
Evidence: 0.61
¬ Salient(entertain person, be motivated by them to be happy)
0.64
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.91
Evidence: 0.76
Salient(entertain person, be motivated by make them think)
Evidence: 0.74
¬ Salient(entertain person, be motivated by them to like you more)
0.64
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.92
Evidence: 0.76
Salient(entertain person, be motivated by make them think)
Evidence: 0.78
¬ Salient(entertain person, be motivated by make them appreciate you)
0.64
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.88
Evidence: 0.07
Typical(entertain person, be motivated by make them think)
Evidence: 0.16
¬ Typical(entertain person, be used to make money without really work)
0.63
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.88
Evidence: 0.76
Salient(entertain person, be motivated by make them think)
Evidence: 0.69
¬ Salient(entertain person, be motivated by they need good laugh)
0.63
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.92
Evidence: 0.76
Salient(entertain person, be motivated by make them think)
Evidence: 0.83
¬ Salient(entertain person, be motivated by them to like you)
0.60
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.86
Evidence: 0.76
Salient(entertain person, be motivated by make them think)
Evidence: 0.76
¬ Salient(entertain person, be used to get to know more person)
0.59
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.86
Evidence: 0.76
Salient(entertain person, be motivated by make them think)
Evidence: 0.82
¬ Salient(entertain person, be motivated by them to enjoy themselves)
0.58
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.86
Evidence: 0.76
Salient(entertain person, be motivated by make them think)
Evidence: 0.89
¬ Salient(entertain person, be used to make person like you)
0.55
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.89
Evidence: 0.07
Typical(entertain person, be motivated by make them think)
Evidence: 0.30
¬ Typical(entertain person, be motivated by them to be happy)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.76
Salient(entertain person, be motivated by make them think)
Evidence: 0.07
¬ Typical(entertain person, be motivated by make them think)
Evidence: 0.94
¬ Remarkable(entertain person, be motivated by make them think)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.97
Plausible(entertain person, be motivated by make them think)
Evidence: 0.07
¬ Typical(entertain person, be motivated by make them think)