entertain person: causes they might enjoy themselves

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes they might enjoy themselves 1.00
be motivated by them to enjoy themselves 0.93
requires find out what others enjoy 0.87
causes they would entertain you in return 0.87
be motivated by them to like you 0.85
be motivated by they need good laugh 0.85
causes they become happy 0.84
be motivated by them to like you more 0.84
be motivated by make them appreciate you 0.83
be motivated by make them think 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.94
Plausible(entertain person, causes they might enjoy themselves)
Evidence: 0.72
¬ Salient(entertain person, causes they might enjoy themselves)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.93
Evidence: 0.94
Plausible(entertain person, causes they might enjoy themselves)
Evidence: 0.97
¬ Plausible(entertain person, be motivated by them to enjoy themselves)
0.74
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.93
Evidence: 0.15
Typical(entertain person, causes they might enjoy themselves)
Evidence: 0.09
¬ Typical(entertain person, be motivated by them to enjoy themselves)
0.71
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.93
Evidence: 0.88
Remarkable(entertain person, causes they might enjoy themselves)
Evidence: 0.88
¬ Remarkable(entertain person, be motivated by them to enjoy themselves)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.15
Typical(entertain person, causes they might enjoy themselves)
Evidence: 0.05
¬ Typical(entertain person, requires find out what others enjoy)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.87
Evidence: 0.94
Plausible(entertain person, causes they might enjoy themselves)
Evidence: 0.82
¬ Plausible(entertain person, causes they would entertain you in return)
0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.87
Evidence: 0.94
Plausible(entertain person, causes they might enjoy themselves)
Evidence: 0.99
¬ Plausible(entertain person, requires find out what others enjoy)
0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.15
Typical(entertain person, causes they might enjoy themselves)
Evidence: 0.06
¬ Typical(entertain person, be motivated by them to like you)
0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.94
Plausible(entertain person, causes they might enjoy themselves)
Evidence: 0.84
¬ Plausible(entertain person, causes they become happy)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.94
Plausible(entertain person, causes they might enjoy themselves)
Evidence: 0.95
¬ Plausible(entertain person, be motivated by they need good laugh)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.94
Plausible(entertain person, causes they might enjoy themselves)
Evidence: 0.98
¬ Plausible(entertain person, be motivated by them to like you)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.94
Plausible(entertain person, causes they might enjoy themselves)
Evidence: 0.96
¬ Plausible(entertain person, be motivated by them to like you more)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.15
Typical(entertain person, causes they might enjoy themselves)
Evidence: 0.09
¬ Typical(entertain person, be motivated by they need good laugh)
0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.87
Evidence: 0.88
Remarkable(entertain person, causes they might enjoy themselves)
Evidence: 0.85
¬ Remarkable(entertain person, causes they would entertain you in return)
0.66
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.94
Plausible(entertain person, causes they might enjoy themselves)
Evidence: 0.97
¬ Plausible(entertain person, be motivated by make them appreciate you)
0.66
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.15
Typical(entertain person, causes they might enjoy themselves)
Evidence: 0.07
¬ Typical(entertain person, be motivated by make them appreciate you)
0.66
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.87
Evidence: 0.88
Remarkable(entertain person, causes they might enjoy themselves)
Evidence: 0.93
¬ Remarkable(entertain person, requires find out what others enjoy)
0.66
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.94
Plausible(entertain person, causes they might enjoy themselves)
Evidence: 0.97
¬ Plausible(entertain person, be motivated by make them think)
0.66
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.15
Typical(entertain person, causes they might enjoy themselves)
Evidence: 0.07
¬ Typical(entertain person, be motivated by make them think)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.84
Evidence: 0.15
Typical(entertain person, causes they might enjoy themselves)
Evidence: 0.10
¬ Typical(entertain person, be motivated by them to like you more)
0.65
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.88
Remarkable(entertain person, causes they might enjoy themselves)
Evidence: 0.85
¬ Remarkable(entertain person, causes they become happy)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.85
Evidence: 0.88
Remarkable(entertain person, causes they might enjoy themselves)
Evidence: 0.92
¬ Remarkable(entertain person, be motivated by them to like you)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.85
Evidence: 0.88
Remarkable(entertain person, causes they might enjoy themselves)
Evidence: 0.95
¬ Remarkable(entertain person, be motivated by they need good laugh)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.88
Remarkable(entertain person, causes they might enjoy themselves)
Evidence: 0.92
¬ Remarkable(entertain person, be motivated by them to like you more)
0.63
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.87
Evidence: 0.72
Salient(entertain person, causes they might enjoy themselves)
Evidence: 0.54
¬ Salient(entertain person, causes they would entertain you in return)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.88
Remarkable(entertain person, causes they might enjoy themselves)
Evidence: 0.94
¬ Remarkable(entertain person, be motivated by make them appreciate you)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.88
Remarkable(entertain person, causes they might enjoy themselves)
Evidence: 0.94
¬ Remarkable(entertain person, be motivated by make them think)
0.62
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.93
Evidence: 0.72
Salient(entertain person, causes they might enjoy themselves)
Evidence: 0.82
¬ Salient(entertain person, be motivated by them to enjoy themselves)
0.60
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.84
Evidence: 0.72
Salient(entertain person, causes they might enjoy themselves)
Evidence: 0.60
¬ Salient(entertain person, causes they become happy)
0.58
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.85
Evidence: 0.72
Salient(entertain person, causes they might enjoy themselves)
Evidence: 0.69
¬ Salient(entertain person, be motivated by they need good laugh)
0.58
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.87
Evidence: 0.72
Salient(entertain person, causes they might enjoy themselves)
Evidence: 0.79
¬ Salient(entertain person, requires find out what others enjoy)
0.57
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.84
Evidence: 0.72
Salient(entertain person, causes they might enjoy themselves)
Evidence: 0.74
¬ Salient(entertain person, be motivated by them to like you more)
0.56
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.85
Evidence: 0.72
Salient(entertain person, causes they might enjoy themselves)
Evidence: 0.83
¬ Salient(entertain person, be motivated by them to like you)
0.55
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.82
Evidence: 0.72
Salient(entertain person, causes they might enjoy themselves)
Evidence: 0.76
¬ Salient(entertain person, be motivated by make them think)
0.55
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.83
Evidence: 0.72
Salient(entertain person, causes they might enjoy themselves)
Evidence: 0.78
¬ Salient(entertain person, be motivated by make them appreciate you)
0.53
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.84
Evidence: 0.15
Typical(entertain person, causes they might enjoy themselves)
Evidence: 0.31
¬ Typical(entertain person, causes they become happy)
0.53
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.87
Evidence: 0.15
Typical(entertain person, causes they might enjoy themselves)
Evidence: 0.34
¬ Typical(entertain person, causes they would entertain you in return)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.72
Salient(entertain person, causes they might enjoy themselves)
Evidence: 0.15
¬ Typical(entertain person, causes they might enjoy themselves)
Evidence: 0.88
¬ Remarkable(entertain person, causes they might enjoy themselves)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.94
Plausible(entertain person, causes they might enjoy themselves)
Evidence: 0.15
¬ Typical(entertain person, causes they might enjoy themselves)