entertain someone: be motivated by you like them

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by you like them 1.00
be motivated by them to like you 1.00
be used to make them like you 0.95
causes them to like you 0.94
be used to show them you like them 0.93
be motivated by they be important to me 0.91
requires find out what they like 0.90
be used to get to know them good 0.89
be used to get to know them 0.89
be motivated by them to be happy 0.88

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.99
Plausible(entertain someone, be motivated by you like them)
Evidence: 0.83
¬ Salient(entertain someone, be motivated by you like them)

Similarity expansion

0.84
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.99
Plausible(entertain someone, be motivated by you like them)
Evidence: 1.00
¬ Plausible(entertain someone, be motivated by them to like you)
0.83
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.04
Typical(entertain someone, be motivated by you like them)
Evidence: 0.03
¬ Typical(entertain someone, be motivated by them to like you)
0.82
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.96
Remarkable(entertain someone, be motivated by you like them)
Evidence: 0.96
¬ Remarkable(entertain someone, be motivated by them to like you)
0.80
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.95
Evidence: 0.99
Plausible(entertain someone, be motivated by you like them)
Evidence: 1.00
¬ Plausible(entertain someone, be used to make them like you)
0.79
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.95
Evidence: 0.04
Typical(entertain someone, be motivated by you like them)
Evidence: 0.02
¬ Typical(entertain someone, be used to make them like you)
0.79
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.93
Evidence: 0.99
Plausible(entertain someone, be motivated by you like them)
Evidence: 1.00
¬ Plausible(entertain someone, be used to show them you like them)
0.78
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.95
Evidence: 0.96
Remarkable(entertain someone, be motivated by you like them)
Evidence: 0.96
¬ Remarkable(entertain someone, be used to make them like you)
0.77
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.93
Evidence: 0.04
Typical(entertain someone, be motivated by you like them)
Evidence: 0.03
¬ Typical(entertain someone, be used to show them you like them)
0.77
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.93
Evidence: 0.96
Remarkable(entertain someone, be motivated by you like them)
Evidence: 0.96
¬ Remarkable(entertain someone, be used to show them you like them)
0.76
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.90
Evidence: 0.99
Plausible(entertain someone, be motivated by you like them)
Evidence: 0.99
¬ Plausible(entertain someone, requires find out what they like)
0.75
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.99
Plausible(entertain someone, be motivated by you like them)
Evidence: 0.99
¬ Plausible(entertain someone, be used to get to know them good)
0.75
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.99
Plausible(entertain someone, be motivated by you like them)
Evidence: 1.00
¬ Plausible(entertain someone, be used to get to know them)
0.74
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.88
Evidence: 0.99
Plausible(entertain someone, be motivated by you like them)
Evidence: 0.96
¬ Plausible(entertain someone, be motivated by them to be happy)
0.74
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.90
Evidence: 0.04
Typical(entertain someone, be motivated by you like them)
Evidence: 0.03
¬ Typical(entertain someone, requires find out what they like)
0.74
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.04
Typical(entertain someone, be motivated by you like them)
Evidence: 0.03
¬ Typical(entertain someone, be used to get to know them good)
0.74
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.89
Evidence: 0.04
Typical(entertain someone, be motivated by you like them)
Evidence: 0.02
¬ Typical(entertain someone, be used to get to know them)
0.73
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.90
Evidence: 0.96
Remarkable(entertain someone, be motivated by you like them)
Evidence: 0.95
¬ Remarkable(entertain someone, requires find out what they like)
0.73
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.96
Remarkable(entertain someone, be motivated by you like them)
Evidence: 0.97
¬ Remarkable(entertain someone, be used to get to know them good)
0.72
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.83
Salient(entertain someone, be motivated by you like them)
Evidence: 0.90
¬ Salient(entertain someone, be motivated by them to like you)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.96
Remarkable(entertain someone, be motivated by you like them)
Evidence: 0.97
¬ Remarkable(entertain someone, be used to get to know them)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.88
Evidence: 0.96
Remarkable(entertain someone, be motivated by you like them)
Evidence: 0.92
¬ Remarkable(entertain someone, be motivated by them to be happy)
0.68
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.95
Evidence: 0.83
Salient(entertain someone, be motivated by you like them)
Evidence: 0.92
¬ Salient(entertain someone, be used to make them like you)
0.68
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.93
Evidence: 0.83
Salient(entertain someone, be motivated by you like them)
Evidence: 0.85
¬ Salient(entertain someone, be used to show them you like them)
0.66
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.88
Evidence: 0.04
Typical(entertain someone, be motivated by you like them)
Evidence: 0.12
¬ Typical(entertain someone, be motivated by them to be happy)
0.66
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.90
Evidence: 0.83
Salient(entertain someone, be motivated by you like them)
Evidence: 0.83
¬ Salient(entertain someone, requires find out what they like)
0.66
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.88
Evidence: 0.83
Salient(entertain someone, be motivated by you like them)
Evidence: 0.74
¬ Salient(entertain someone, be motivated by them to be happy)
0.65
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.89
Evidence: 0.83
Salient(entertain someone, be motivated by you like them)
Evidence: 0.85
¬ Salient(entertain someone, be used to get to know them good)
0.64
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.89
Evidence: 0.83
Salient(entertain someone, be motivated by you like them)
Evidence: 0.89
¬ Salient(entertain someone, be used to get to know them)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.83
Salient(entertain someone, be motivated by you like them)
Evidence: 0.04
¬ Typical(entertain someone, be motivated by you like them)
Evidence: 0.96
¬ Remarkable(entertain someone, be motivated by you like them)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.99
Plausible(entertain someone, be motivated by you like them)
Evidence: 0.04
¬ Typical(entertain someone, be motivated by you like them)