entertain someone: be used to take their mind off thing

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to take their mind off thing 1.00
be used to get to know them 0.85
be used to get to know them good 0.84
requires find out what they like 0.84
be used to make them like you 0.84
be used to show them you like them 0.83
be used to make them feel good 0.83
requires ask them out 0.82
requires know what entertain person like 0.82
be motivated by you like them 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.99
Plausible(entertain someone, be used to take their mind off thing)
Evidence: 0.54
¬ Salient(entertain someone, be used to take their mind off thing)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.99
Plausible(entertain someone, be used to take their mind off thing)
Evidence: 1.00
¬ Plausible(entertain someone, be used to get to know them)
0.72
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.84
Evidence: 0.99
Plausible(entertain someone, be used to take their mind off thing)
Evidence: 0.99
¬ Plausible(entertain someone, be used to get to know them good)
0.72
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.84
Evidence: 0.99
Plausible(entertain someone, be used to take their mind off thing)
Evidence: 0.99
¬ Plausible(entertain someone, requires find out what they like)
0.71
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.84
Evidence: 0.99
Plausible(entertain someone, be used to take their mind off thing)
Evidence: 1.00
¬ Plausible(entertain someone, be used to make them like you)
0.71
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.05
Typical(entertain someone, be used to take their mind off thing)
Evidence: 0.02
¬ Typical(entertain someone, be used to get to know them)
0.71
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.99
Plausible(entertain someone, be used to take their mind off thing)
Evidence: 1.00
¬ Plausible(entertain someone, be used to show them you like them)
0.70
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.99
Plausible(entertain someone, be used to take their mind off thing)
Evidence: 0.99
¬ Plausible(entertain someone, be used to make them feel good)
0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.05
Typical(entertain someone, be used to take their mind off thing)
Evidence: 0.03
¬ Typical(entertain someone, be used to get to know them good)
0.70
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.05
Typical(entertain someone, be used to take their mind off thing)
Evidence: 0.02
¬ Typical(entertain someone, be used to make them like you)
0.70
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.99
Plausible(entertain someone, be used to take their mind off thing)
Evidence: 0.99
¬ Plausible(entertain someone, requires ask them out)
0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.05
Typical(entertain someone, be used to take their mind off thing)
Evidence: 0.03
¬ Typical(entertain someone, requires find out what they like)
0.69
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.99
Plausible(entertain someone, be used to take their mind off thing)
Evidence: 1.00
¬ Plausible(entertain someone, requires know what entertain person like)
0.69
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.99
Plausible(entertain someone, be used to take their mind off thing)
Evidence: 0.99
¬ Plausible(entertain someone, be motivated by you like them)
0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.05
Typical(entertain someone, be used to take their mind off thing)
Evidence: 0.03
¬ Typical(entertain someone, be used to show them you like them)
0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.05
Typical(entertain someone, be used to take their mind off thing)
Evidence: 0.03
¬ Typical(entertain someone, be used to make them feel good)
0.68
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.05
Typical(entertain someone, be used to take their mind off thing)
Evidence: 0.02
¬ Typical(entertain someone, requires know what entertain person like)
0.67
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.05
Typical(entertain someone, be used to take their mind off thing)
Evidence: 0.05
¬ Typical(entertain someone, requires ask them out)
0.67
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.05
Typical(entertain someone, be used to take their mind off thing)
Evidence: 0.04
¬ Typical(entertain someone, be motivated by you like them)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.85
Evidence: 0.88
Remarkable(entertain someone, be used to take their mind off thing)
Evidence: 0.97
¬ Remarkable(entertain someone, be used to get to know them)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.88
Remarkable(entertain someone, be used to take their mind off thing)
Evidence: 0.95
¬ Remarkable(entertain someone, requires find out what they like)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.88
Remarkable(entertain someone, be used to take their mind off thing)
Evidence: 0.97
¬ Remarkable(entertain someone, be used to get to know them good)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.88
Remarkable(entertain someone, be used to take their mind off thing)
Evidence: 0.96
¬ Remarkable(entertain someone, be used to make them like you)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.88
Remarkable(entertain someone, be used to take their mind off thing)
Evidence: 0.96
¬ Remarkable(entertain someone, be used to show them you like them)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.88
Remarkable(entertain someone, be used to take their mind off thing)
Evidence: 0.97
¬ Remarkable(entertain someone, be used to make them feel good)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.88
Remarkable(entertain someone, be used to take their mind off thing)
Evidence: 0.94
¬ Remarkable(entertain someone, requires ask them out)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.88
Remarkable(entertain someone, be used to take their mind off thing)
Evidence: 0.97
¬ Remarkable(entertain someone, requires know what entertain person like)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.88
Remarkable(entertain someone, be used to take their mind off thing)
Evidence: 0.96
¬ Remarkable(entertain someone, be motivated by you like them)
0.47
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.82
Evidence: 0.54
Salient(entertain someone, be used to take their mind off thing)
Evidence: 0.71
¬ Salient(entertain someone, requires ask them out)
0.44
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.84
Evidence: 0.54
Salient(entertain someone, be used to take their mind off thing)
Evidence: 0.83
¬ Salient(entertain someone, requires find out what they like)
0.43
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.84
Evidence: 0.54
Salient(entertain someone, be used to take their mind off thing)
Evidence: 0.85
¬ Salient(entertain someone, be used to get to know them good)
0.43
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.83
Evidence: 0.54
Salient(entertain someone, be used to take their mind off thing)
Evidence: 0.85
¬ Salient(entertain someone, be used to make them feel good)
0.43
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.83
Evidence: 0.54
Salient(entertain someone, be used to take their mind off thing)
Evidence: 0.85
¬ Salient(entertain someone, be used to show them you like them)
0.43
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.82
Evidence: 0.54
Salient(entertain someone, be used to take their mind off thing)
Evidence: 0.83
¬ Salient(entertain someone, be motivated by you like them)
0.42
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.85
Evidence: 0.54
Salient(entertain someone, be used to take their mind off thing)
Evidence: 0.89
¬ Salient(entertain someone, be used to get to know them)
0.41
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.84
Evidence: 0.54
Salient(entertain someone, be used to take their mind off thing)
Evidence: 0.92
¬ Salient(entertain someone, be used to make them like you)
0.40
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.82
Evidence: 0.54
Salient(entertain someone, be used to take their mind off thing)
Evidence: 0.93
¬ Salient(entertain someone, requires know what entertain person like)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.54
Salient(entertain someone, be used to take their mind off thing)
Evidence: 0.05
¬ Typical(entertain someone, be used to take their mind off thing)
Evidence: 0.88
¬ Remarkable(entertain someone, be used to take their mind off thing)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.99
Plausible(entertain someone, be used to take their mind off thing)
Evidence: 0.05
¬ Typical(entertain someone, be used to take their mind off thing)