everyone: wants to be happy

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents anything
Weight: 0.64
, fun
Weight: 0.63
, thing
Weight: 0.62
, policy
Weight: 0.61
Siblings people
Weight: 0.63
, computer user
Weight: 0.50
, searcher
Weight: 0.38
, anybody
Weight: 0.36
, everything
Weight: 0.36

Related properties

Property Similarity
wants to be happy 1.00
wants to something 0.82
be essential to happy life 0.80
be happy at wed 0.78
wants to be understand 0.77
be afraid of something 0.77
be good at something 0.76
be good 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.40
Rule weight: 0.66
Evidence weight: 0.81
Similarity weight: 0.75
Evidence: 0.61
Plausible(fun, be good)
Evidence: 0.49
¬ Typical(everyone, wants to be happy)
0.34
Rule weight: 0.66
Evidence weight: 0.64
Similarity weight: 0.80
Evidence: 0.27
Plausible(fun, be essential to happy life)
Evidence: 0.49
¬ Typical(everyone, wants to be happy)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.17
Plausible(everyone, wants to be happy)
Evidence: 0.27
¬ Plausible(fun, be essential to happy life)
0.03
Rule weight: 0.09
Evidence weight: 0.50
Similarity weight: 0.75
Evidence: 0.17
Plausible(everyone, wants to be happy)
Evidence: 0.61
¬ Plausible(fun, be good)

Remarkability exclusitivity betweem a parent and a child

0.26
Rule weight: 0.58
Evidence weight: 0.56
Similarity weight: 0.80
Evidence: 0.72
¬ Remarkable(everyone, wants to be happy)
Evidence: 0.61
¬ Remarkable(fun, be essential to happy life)
0.23
Rule weight: 0.58
Evidence weight: 0.54
Similarity weight: 0.75
Evidence: 0.72
¬ Remarkable(everyone, wants to be happy)
Evidence: 0.64
¬ Remarkable(fun, be good)

Remarkability exclusitivity between siblings

0.06
Rule weight: 0.13
Evidence weight: 0.54
Similarity weight: 0.82
Evidence: 0.72
¬ Remarkable(everyone, wants to be happy)
Evidence: 0.64
¬ Remarkable(anybody, wants to something)

Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.27
Plausible(fun, be essential to happy life)
Evidence: 0.72
Remarkable(everyone, wants to be happy)
Evidence: 0.17
¬ Plausible(everyone, wants to be happy)
0.31
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.75
Evidence: 0.61
Plausible(fun, be good)
Evidence: 0.72
Remarkable(everyone, wants to be happy)
Evidence: 0.17
¬ Plausible(everyone, wants to be happy)

Remarkability from sibling implausibility

0.48
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.17
Plausible(everyone, wants to be happy)
Evidence: 0.64
Remarkable(anybody, wants to something)
Evidence: 0.11
¬ Plausible(anybody, wants to something)

Salient implies Plausible

0.13
Rule weight: 0.28
Evidence weight: 0.47
Similarity weight: 1.00
Evidence: 0.17
Plausible(everyone, wants to be happy)
Evidence: 0.64
¬ Salient(everyone, wants to be happy)

Similarity expansion

0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.72
Remarkable(everyone, wants to be happy)
Evidence: 0.40
¬ Remarkable(everyone, be happy at wed)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.49
Typical(everyone, wants to be happy)
Evidence: 0.31
¬ Typical(everyone, wants to something)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.17
Plausible(everyone, wants to be happy)
Evidence: 0.15
¬ Plausible(everyone, wants to be understand)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.64
Salient(everyone, wants to be happy)
Evidence: 0.38
¬ Salient(everyone, be happy at wed)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.17
Plausible(everyone, wants to be happy)
Evidence: 0.16
¬ Plausible(everyone, be afraid of something)
0.56
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.49
Typical(everyone, wants to be happy)
Evidence: 0.26
¬ Typical(everyone, be good at something)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.82
Evidence: 0.72
Remarkable(everyone, wants to be happy)
Evidence: 0.79
¬ Remarkable(everyone, wants to something)
0.54
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.75
Evidence: 0.17
Plausible(everyone, wants to be happy)
Evidence: 0.19
¬ Plausible(everyone, be good)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.72
Remarkable(everyone, wants to be happy)
Evidence: 0.67
¬ Remarkable(everyone, be afraid of something)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.72
Remarkable(everyone, wants to be happy)
Evidence: 0.72
¬ Remarkable(everyone, wants to be understand)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.64
Salient(everyone, wants to be happy)
Evidence: 0.57
¬ Salient(everyone, be afraid of something)
0.52
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.75
Evidence: 0.72
Remarkable(everyone, wants to be happy)
Evidence: 0.70
¬ Remarkable(everyone, be good)
0.51
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.82
Evidence: 0.17
Plausible(everyone, wants to be happy)
Evidence: 0.32
¬ Plausible(everyone, wants to something)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.82
Evidence: 0.64
Salient(everyone, wants to be happy)
Evidence: 0.77
¬ Salient(everyone, wants to something)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.77
Evidence: 0.64
Salient(everyone, wants to be happy)
Evidence: 0.66
¬ Salient(everyone, wants to be understand)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.75
Evidence: 0.64
Salient(everyone, wants to be happy)
Evidence: 0.63
¬ Salient(everyone, be good)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.72
Remarkable(everyone, wants to be happy)
Evidence: 0.85
¬ Remarkable(everyone, be good at something)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.75
Evidence: 0.49
Typical(everyone, wants to be happy)
Evidence: 0.48
¬ Typical(everyone, be good)
0.49
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.77
Evidence: 0.49
Typical(everyone, wants to be happy)
Evidence: 0.52
¬ Typical(everyone, wants to be understand)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.49
Typical(everyone, wants to be happy)
Evidence: 0.52
¬ Typical(everyone, be afraid of something)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.64
Salient(everyone, wants to be happy)
Evidence: 0.77
¬ Salient(everyone, be good at something)
0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.17
Plausible(everyone, wants to be happy)
Evidence: 0.35
¬ Plausible(everyone, be good at something)
0.41
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.78
Evidence: 0.49
Typical(everyone, wants to be happy)
Evidence: 0.75
¬ Typical(everyone, be happy at wed)
0.38
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.78
Evidence: 0.17
Plausible(everyone, wants to be happy)
Evidence: 0.52
¬ Plausible(everyone, be happy at wed)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.64
Salient(everyone, wants to be happy)
Evidence: 0.49
¬ Typical(everyone, wants to be happy)
Evidence: 0.72
¬ Remarkable(everyone, wants to be happy)

Typical implies Plausible

0.28
Rule weight: 0.48
Evidence weight: 0.59
Similarity weight: 1.00
Evidence: 0.17
Plausible(everyone, wants to be happy)
Evidence: 0.49
¬ Typical(everyone, wants to be happy)

Typicality and Rermarkability incompatibility between a parent and a child

0.33
Rule weight: 0.51
Evidence weight: 0.86
Similarity weight: 0.75
Evidence: 0.72
¬ Remarkable(everyone, wants to be happy)
Evidence: 0.19
¬ Typical(fun, be good)
0.30
Rule weight: 0.51
Evidence weight: 0.73
Similarity weight: 0.80
Evidence: 0.72
¬ Remarkable(everyone, wants to be happy)
Evidence: 0.37
¬ Typical(fun, be essential to happy life)

Typicality and Rermarkability incompatibility between siblings

0.07
Rule weight: 0.14
Evidence weight: 0.61
Similarity weight: 0.82
Evidence: 0.72
¬ Remarkable(everyone, wants to be happy)
Evidence: 0.54
¬ Typical(anybody, wants to something)

Typicality inheritance from parent to child

0.33
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 0.75
Evidence: 0.49
Typical(everyone, wants to be happy)
Evidence: 0.19
¬ Typical(fun, be good)
0.32
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.49
Typical(everyone, wants to be happy)
Evidence: 0.37
¬ Typical(fun, be essential to happy life)