fall: requires trip over something

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Related properties

Property Similarity
requires trip over something 1.00
be motivated by you trip over something 0.96
requires trip 0.93
requires trip first 0.91
be motivated by you trip over dead body 0.85
be motivated by you might have lose your step 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.12
Rule weight: 0.28
Evidence weight: 0.44
Similarity weight: 1.00
Evidence: 0.23
Plausible(fall, requires trip over something)
Evidence: 0.73
¬ Salient(fall, requires trip over something)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.91
Evidence: 0.23
Plausible(fall, requires trip over something)
Evidence: 0.08
¬ Plausible(fall, requires trip first)
0.67
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.96
Evidence: 0.23
Plausible(fall, requires trip over something)
Evidence: 0.24
¬ Plausible(fall, be motivated by you trip over something)
0.67
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.91
Evidence: 0.73
Salient(fall, requires trip over something)
Evidence: 0.55
¬ Salient(fall, requires trip first)
0.66
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.96
Evidence: 0.73
Salient(fall, requires trip over something)
Evidence: 0.74
¬ Salient(fall, be motivated by you trip over something)
0.65
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.85
Evidence: 0.23
Plausible(fall, requires trip over something)
Evidence: 0.13
¬ Plausible(fall, be motivated by you trip over dead body)
0.65
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.91
Evidence: 0.73
Remarkable(fall, requires trip over something)
Evidence: 0.60
¬ Remarkable(fall, requires trip first)
0.65
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.93
Evidence: 0.73
Remarkable(fall, requires trip over something)
Evidence: 0.66
¬ Remarkable(fall, requires trip)
0.64
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.96
Evidence: 0.73
Remarkable(fall, requires trip over something)
Evidence: 0.81
¬ Remarkable(fall, be motivated by you trip over something)
0.64
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.96
Evidence: 0.42
Typical(fall, requires trip over something)
Evidence: 0.38
¬ Typical(fall, be motivated by you trip over something)
0.63
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.93
Evidence: 0.73
Salient(fall, requires trip over something)
Evidence: 0.76
¬ Salient(fall, requires trip)
0.63
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.93
Evidence: 0.42
Typical(fall, requires trip over something)
Evidence: 0.35
¬ Typical(fall, requires trip)
0.61
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.85
Evidence: 0.73
Salient(fall, requires trip over something)
Evidence: 0.61
¬ Salient(fall, be motivated by you trip over dead body)
0.60
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.93
Evidence: 0.23
Plausible(fall, requires trip over something)
Evidence: 0.32
¬ Plausible(fall, requires trip)
0.59
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.85
Evidence: 0.73
Remarkable(fall, requires trip over something)
Evidence: 0.66
¬ Remarkable(fall, be motivated by you trip over dead body)
0.58
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.75
Evidence: 0.42
Typical(fall, requires trip over something)
Evidence: 0.16
¬ Typical(fall, be motivated by you might have lose your step)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.75
Evidence: 0.73
Salient(fall, requires trip over something)
Evidence: 0.80
¬ Salient(fall, be motivated by you might have lose your step)
0.49
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.85
Evidence: 0.42
Typical(fall, requires trip over something)
Evidence: 0.57
¬ Typical(fall, be motivated by you trip over dead body)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.75
Evidence: 0.73
Remarkable(fall, requires trip over something)
Evidence: 0.90
¬ Remarkable(fall, be motivated by you might have lose your step)
0.47
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.91
Evidence: 0.42
Typical(fall, requires trip over something)
Evidence: 0.68
¬ Typical(fall, requires trip first)
0.38
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.75
Evidence: 0.23
Plausible(fall, requires trip over something)
Evidence: 0.53
¬ Plausible(fall, be motivated by you might have lose your step)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.73
Salient(fall, requires trip over something)
Evidence: 0.42
¬ Typical(fall, requires trip over something)
Evidence: 0.73
¬ Remarkable(fall, requires trip over something)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.23
Plausible(fall, requires trip over something)
Evidence: 0.42
¬ Typical(fall, requires trip over something)