fall: be motivated by you might have lose your step

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Related properties

Property Similarity
be motivated by you might have lose your step 1.00
requires lose your ballance 0.88
requires watch your step 0.86
causes you can hurt yourself 0.86
be motivated by hurt yourself 0.83
requires lose your foot 0.83
causes you lose your memory 0.83
be motivated by you trip over something 0.82
requires lose your balance 0.82
be motivated by you be in high place 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.18
Rule weight: 0.28
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.53
Plausible(fall, be motivated by you might have lose your step)
Evidence: 0.80
¬ Salient(fall, be motivated by you might have lose your step)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.90
Remarkable(fall, be motivated by you might have lose your step)
Evidence: 0.33
¬ Remarkable(fall, requires watch your step)
0.69
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.88
Evidence: 0.90
Remarkable(fall, be motivated by you might have lose your step)
Evidence: 0.79
¬ Remarkable(fall, requires lose your ballance)
0.67
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.90
Remarkable(fall, be motivated by you might have lose your step)
Evidence: 0.86
¬ Remarkable(fall, causes you can hurt yourself)
0.67
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.80
Salient(fall, be motivated by you might have lose your step)
Evidence: 0.46
¬ Salient(fall, requires watch your step)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.90
Remarkable(fall, be motivated by you might have lose your step)
Evidence: 0.73
¬ Remarkable(fall, causes you lose your memory)
0.65
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.86
Evidence: 0.53
Plausible(fall, be motivated by you might have lose your step)
Evidence: 0.24
¬ Plausible(fall, requires watch your step)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.90
Remarkable(fall, be motivated by you might have lose your step)
Evidence: 0.80
¬ Remarkable(fall, requires lose your foot)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.90
Remarkable(fall, be motivated by you might have lose your step)
Evidence: 0.84
¬ Remarkable(fall, be motivated by hurt yourself)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.90
Remarkable(fall, be motivated by you might have lose your step)
Evidence: 0.81
¬ Remarkable(fall, be motivated by you trip over something)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.90
Remarkable(fall, be motivated by you might have lose your step)
Evidence: 0.79
¬ Remarkable(fall, requires lose your balance)
0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.88
Evidence: 0.80
Salient(fall, be motivated by you might have lose your step)
Evidence: 0.71
¬ Salient(fall, requires lose your ballance)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.90
Remarkable(fall, be motivated by you might have lose your step)
Evidence: 0.75
¬ Remarkable(fall, be motivated by you be in high place)
0.64
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.86
Evidence: 0.16
Typical(fall, be motivated by you might have lose your step)
Evidence: 0.16
¬ Typical(fall, causes you can hurt yourself)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.53
Plausible(fall, be motivated by you might have lose your step)
Evidence: 0.24
¬ Plausible(fall, be motivated by you trip over something)
0.62
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.86
Evidence: 0.80
Salient(fall, be motivated by you might have lose your step)
Evidence: 0.79
¬ Salient(fall, causes you can hurt yourself)
0.61
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.88
Evidence: 0.53
Plausible(fall, be motivated by you might have lose your step)
Evidence: 0.39
¬ Plausible(fall, requires lose your ballance)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.80
Salient(fall, be motivated by you might have lose your step)
Evidence: 0.73
¬ Salient(fall, causes you lose your memory)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.80
Salient(fall, be motivated by you might have lose your step)
Evidence: 0.74
¬ Salient(fall, be motivated by you trip over something)
0.60
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.83
Evidence: 0.80
Salient(fall, be motivated by you might have lose your step)
Evidence: 0.79
¬ Salient(fall, be motivated by hurt yourself)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.53
Plausible(fall, be motivated by you might have lose your step)
Evidence: 0.30
¬ Plausible(fall, be motivated by you be in high place)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.83
Evidence: 0.80
Salient(fall, be motivated by you might have lose your step)
Evidence: 0.81
¬ Salient(fall, requires lose your foot)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.80
Salient(fall, be motivated by you might have lose your step)
Evidence: 0.73
¬ Salient(fall, be motivated by you be in high place)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.80
Salient(fall, be motivated by you might have lose your step)
Evidence: 0.78
¬ Salient(fall, requires lose your balance)
0.58
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.83
Evidence: 0.16
Typical(fall, be motivated by you might have lose your step)
Evidence: 0.21
¬ Typical(fall, be motivated by hurt yourself)
0.58
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.83
Evidence: 0.16
Typical(fall, be motivated by you might have lose your step)
Evidence: 0.22
¬ Typical(fall, requires lose your foot)
0.57
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.88
Evidence: 0.16
Typical(fall, be motivated by you might have lose your step)
Evidence: 0.28
¬ Typical(fall, requires lose your ballance)
0.57
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.83
Evidence: 0.53
Plausible(fall, be motivated by you might have lose your step)
Evidence: 0.42
¬ Plausible(fall, causes you lose your memory)
0.56
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.82
Evidence: 0.53
Plausible(fall, be motivated by you might have lose your step)
Evidence: 0.44
¬ Plausible(fall, requires lose your balance)
0.56
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.82
Evidence: 0.16
Typical(fall, be motivated by you might have lose your step)
Evidence: 0.25
¬ Typical(fall, requires lose your balance)
0.56
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.83
Evidence: 0.53
Plausible(fall, be motivated by you might have lose your step)
Evidence: 0.47
¬ Plausible(fall, be motivated by hurt yourself)
0.55
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.83
Evidence: 0.53
Plausible(fall, be motivated by you might have lose your step)
Evidence: 0.49
¬ Plausible(fall, requires lose your foot)
0.55
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.83
Evidence: 0.16
Typical(fall, be motivated by you might have lose your step)
Evidence: 0.27
¬ Typical(fall, causes you lose your memory)
0.52
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.86
Evidence: 0.53
Plausible(fall, be motivated by you might have lose your step)
Evidence: 0.61
¬ Plausible(fall, causes you can hurt yourself)
0.49
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.81
Evidence: 0.16
Typical(fall, be motivated by you might have lose your step)
Evidence: 0.35
¬ Typical(fall, be motivated by you be in high place)
0.48
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.82
Evidence: 0.16
Typical(fall, be motivated by you might have lose your step)
Evidence: 0.38
¬ Typical(fall, be motivated by you trip over something)
0.41
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.86
Evidence: 0.16
Typical(fall, be motivated by you might have lose your step)
Evidence: 0.52
¬ Typical(fall, requires watch your step)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.80
Salient(fall, be motivated by you might have lose your step)
Evidence: 0.16
¬ Typical(fall, be motivated by you might have lose your step)
Evidence: 0.90
¬ Remarkable(fall, be motivated by you might have lose your step)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.53
Plausible(fall, be motivated by you might have lose your step)
Evidence: 0.16
¬ Typical(fall, be motivated by you might have lose your step)